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Topic: Could Nintendo's NX games be like Sega's Dreamcast games?

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TheMisterManGuy

A big reason why I love the Dreamcast was because it had not only had Sega's best 1st party output since the Genesis, but it also had some of Sega's most creative and risky games. Jet Grind Radio, Space Channel 5, Shenmue, Skies of Arcadia, Crazy Taxi, Rez, Sonic Adventure 1 & 2, Typing of the Dead, Phantasy Star Online. These are games that pushed bounderies, dared to be different from the norm, and took established franchises to new hights. I was thinking, can Nintendo be like that with the NX? They were actually kind of like this with the DS. Kirby Canvas Curse, Elite Beat Agents, Trace Memory, Advance Wars: Days of Ruin, ASH, all their DSiWare games, etc. were all games that dared to be different as well as took established franchises in interesting directions. Plus, with the "2 devices, one platform" business model, it frees up many of their other teams and studios to do other projects, which in turn, leads to MORE off-the-wall games like Splatoon or EBA.

It would be a breath of fresh air, especially how supprisingly safe their output on the Wii U has been so far. If Nintendo has this structure, in addition to indie, mobile, and japanese devs on board, the NX could very well have the potential to preserve the Dreamcast-style game design.

TheMisterManGuy

Bolt_Strike

I would love this, but I'd be skeptical about seeing any lineup that beats 5th, 6th, or 7th gen in innovation, especially in this market where innovation is discouraged.

Bolt_Strike

Switch Friend Code: SW-5621-4055-5722 | 3DS Friend Code: 4725-8075-8961 | Nintendo Network ID: Bolt_Strike

martinskrtel37

I thought every Nintendo console did this

Octane wrote:

everyone needs to relax and enjoy the games that are released today and stop worrying what Nintendo will do in a year or two from now.

3DS Friend Code: 0130-1906-5039 | Nintendo Network ID: martinskrtel37

Tasuki

The thing is instead of coming up with innovated was to play games just give us the games players want. Make a Nintendo system with specs close to the Xbox and Sony systems so third party companies will port games to your system. Hasn't last gen and this gen showed Nintendo that people don't want gimmicks. They want games. Motion control is all but dead, the unless it's off tv play, the gamepad idea was a bust.

It doesn't matter how innovated the way to play games is if you don't have games to play.

RetiredPush Square Moderator and all around retro gamer.

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Oragami

TheMisterManGuy wrote:

A big reason why I love the Dreamcast was because it had not only had Sega's best 1st party output since the Genesis, but it also had some of Sega's most creative and risky games. Jet Grind Radio, Space Channel 5, Shenmue, Skies of Arcadia, Crazy Taxi, Rez, Sonic Adventure 1 & 2, Typing of the Dead, Phantasy Star Online. These are games that pushed bounderies, dared to be different from the norm, and took established franchises to new hights.

What about Seaman?

New PS4 owner
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TheMisterManGuy

Tasuki wrote:

The thing is instead of coming up with innovated was to play games just give us the games players want. Make a Nintendo system with specs close to the Xbox and Sony systems so third party companies will port games to your system. Hasn't last gen and this gen showed Nintendo that people don't want gimmicks. They want games. Motion control is all but dead, the unless it's off tv play, the gamepad idea was a bust.

It doesn't matter how innovated the way to play games is if you don't have games to play.

What exactly do gamers want though? Another Metroid, another F-Zero, another Mother? It's funny because thoughout this gen, people kept clammoring for new IPs from Nintendo, but after Splatoon, people just want established franchises again? Now I'd love to see Nintendo bring those series to NX, but I also want them to take advantage of their new hardware agnostic direction with the platfrom, and really let their teams get creative, by making what they want to make as well.

As for your other point, innovative hardware CAN lead to innovative software, just look at the DS.

Oragami wrote:

TheMisterManGuy wrote:

A big reason why I love the Dreamcast was because it had not only had Sega's best 1st party output since the Genesis, but it also had some of Sega's most creative and risky games. Jet Grind Radio, Space Channel 5, Shenmue, Skies of Arcadia, Crazy Taxi, Rez, Sonic Adventure 1 & 2, Typing of the Dead, Phantasy Star Online. These are games that pushed bounderies, dared to be different from the norm, and took established franchises to new hights.

What about Seaman?

Oh yeah, forgot about that too.

Edited on by TheMisterManGuy

TheMisterManGuy

Bolt_Strike

Tasuki wrote:

The thing is instead of coming up with innovated was to play games just give us the games players want. Make a Nintendo system with specs close to the Xbox and Sony systems so third party companies will port games to your system. Hasn't last gen and this gen showed Nintendo that people don't want gimmicks. They want games. Motion control is all but dead, the unless it's off tv play, the gamepad idea was a bust.

It doesn't matter how innovated the way to play games is if you don't have games to play.

I don't see why we can't have both. What made past consoles so great is that they used their hardware to innovate the games everyone knows and loves.

Bolt_Strike

Switch Friend Code: SW-5621-4055-5722 | 3DS Friend Code: 4725-8075-8961 | Nintendo Network ID: Bolt_Strike

6ch6ris6

Tasuki wrote:

Hasn't last gen and this gen showed Nintendo that people don't want gimmicks.

lol what? last gen nintendo was super succesful with motion controls. they made so much money!

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