Forums

Topic: Can the NX revive japanese games?

Posts 1 to 10 of 10

TheMisterManGuy

Japanese developers, even Nintendo to an extent have struggled over the past 2 generations. Factors such as increasing development cost, shady business decisions, and decline of console gaming have cause japanese developers to fall very behind to western developers in terms of console games. While some are improving (Square Enix) and some have always been doing a good job (Atlus) they're still a long way to go to reach their 80s, 90s, and 2000s greatness. I was wondering if Nintendo can accelerate that process with the NX. With this whole shared OS/Archetechture thing, we could see a lot of developers port their popular mobile games to it, and even make original games as well. Because of this shared OS, every game playable on the handheld will be console games by default, thus giving more opportunity for success in the west since western gamers tend to prefer consoles. And plus, Nintendo can also ramp up 1st party development to set an example. Do you think it can be done?

TheMisterManGuy

WiiWareWave

Uh...there's no proof that the NX is a hybrid console/Handheld...we know ABSOLUTELY NOTHING about the NX so far... Everything we've heard so far have pretty much been baseless rumours with no proof that they're actually true. FACEPALM

Edited on by WiiWareWave

Owner of http://www.WiiWareWave.com

PSN ID: Rukiafan7
NNID: Rukiafan7
Switch FC: SW-6328-7327-5891 ~WiiWareWav~

Switch Friend Code: SW-6328-7327-5891 | Nintendo Network ID: Rukiafan7 | Twitter:

TheMisterManGuy

Neko_Rukiafan wrote:

Uh...there's no proof that the NX is a hybrid console/Handheld...we know ABSOLUTELY NOTHING about the NX so far...
Everything we've heard so far have pretty much been baseless rumours. FACEPALM

I never said anything about a hybrid I said shared OS. Similar to iOS and android. In fact Iwata said they want to follow the iOS route himself, basically confirming that the NX is likely to be an ecosystem of hardware rather than one set configuration or some weird hybrid.

TheMisterManGuy

WiiWareWave

Wow, I'm pretty sure Iwata never said that given how much he fought against turning to mobile games. Also I'm pretty sure that Android OS theory was debunked less then a day after it was started.

Edited on by WiiWareWave

Owner of http://www.WiiWareWave.com

PSN ID: Rukiafan7
NNID: Rukiafan7
Switch FC: SW-6328-7327-5891 ~WiiWareWav~

Switch Friend Code: SW-6328-7327-5891 | Nintendo Network ID: Rukiafan7 | Twitter:

TheMisterManGuy

Neko_Rukiafan wrote:

Wow, I'm pretty sure Iwata never said that given how much he fought against turning to mobile games. Also I'm pretty sure that Android OS theory was debunked less then a day after it was started.

http://kotaku.com/nintendo-wants-their-platforms-to-be-more-l...

"However, I think that we no longer need this kind of effort under the current circumstances. In this perspective, while we are only going to be able to start this with the next system, it will become important for us to accurately take advantage of what we have done with the Wii U architecture. It of course does not mean that we are going to use exactly the same architecture as Wii U, but we are going to create a system that can absorb the Wii U architecture adequately. When this happens, home consoles and handheld devices will no longer be completely different, and they will become like brothers in a family of systems.

Currently, we can only provide two form factors because if we had three or four different architectures, we would face serious shortages of software on every platform. To cite a specific case, Apple is able to release smart devices with various form factors one after another because there is one way of programming adopted by all platforms. Apple has a common platform called iOS. Another example is Android. Though there are various models, Android does not face software shortages because there is one common way of programming on the Android platform that works with various models. The point is, Nintendo platforms should be like those two examples. Whether we will ultimately need just one device will be determined by what consumers demand in the future, and that is not something we know at the moment. However, we are hoping to change and correct the situation in which we develop games for different platforms individually and sometimes disappoint consumers with game shortages as we attempt to move from one platform to another, and we believe that we will be able to deliver tangible results in the future."

Edited on by TheMisterManGuy

TheMisterManGuy

Jimtaro

The only thing that can revive Japanese games is the Japanese gaming scene, but do they really need to be revived? From a western standpoint then ok, we've long left the glory days of 90's JRPG's, of innovative new worlds and where all the biggest and best games were made in Japan. We miss it and of course would like to see it come back.

But within Japan? Their gaming scene is suiting them just fine. Their niche titles are selling well within their specified markets, the "same old" games are being bought by the "same old" customers so no one has to take risks. They no longer feel the need, or as much need, to appeal to western tastes and their mobile market is developing at a steady pace in line with their own networks.

They may be falling behind by western standards but to them, and the Japanese have always been about them, then it's no big deal. The more global companies like Nintendo and Square are going to have to adopt at least some western traits (which in all fairness they're slowly doing) but for the rest, it's home sweet home.

Gaming Since The 70's!

Paulthevgnerd

I would love for that to happen. Of course, matters on the Japanese developers and how the NX does in that market.

Paulthevgnerd

erv

@TheMisterManGuy: yep. this at the very least is what I expect of nx. It may even amount to more hardware though, not less

Switch code: SW-0397-5211-6428
PlayStation: genetic-eternal

Nintendo Network ID: genet1c

FargusPelagius

If the development tools are supported and adequate to take advantage of the Platform, it should be fine. The ability to easily create a game is going to be a key factor over the next decade as development prices continue to climb in the face of Economic collapse.

FargusPelagius

  • Page 1 of 1

This topic has been archived, no further posts can be added.