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Topic: Yooka-Laylee

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Spoony_Tech

kkslider5552000 wrote:

Ralizah wrote:

Once Mario launches, this game is going to get buried, so yeah, they'd better release it in September or early 2018.

Considering how a fighting game from the early 90s sold for 40 bucks is close to half a million on Switch, I have my doubts on this.

I mean, Mario will overshadow it regardless but maybe if there was...a 3rd or 4th 3d platformer than people knew about on this Nintendo console, then I could see Yooka Laylee maybe having problems? Maybe?

What other fighting games did that have to go up against again?

I get what you're saying though, this systems seems to be breaking a lot of the old notions Nintendo systems have had in the past.

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MERG said:

If I was only ever able to have Monster Hunter and EO games in the future, I would be a happy man.

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kkslider5552000

Spoony_Tech wrote:

kkslider5552000 wrote:

Ralizah wrote:

Once Mario launches, this game is going to get buried, so yeah, they'd better release it in September or early 2018.

Considering how a fighting game from the early 90s sold for 40 bucks is close to half a million on Switch, I have my doubts on this.

I mean, Mario will overshadow it regardless but maybe if there was...a 3rd or 4th 3d platformer than people knew about on this Nintendo console, then I could see Yooka Laylee maybe having problems? Maybe?

What other fighting games did that have to go up against again?

Those NEOGEO games are in fact, newer video games. XD

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Bunkerneath

Is this game EVER going to come to switch?

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kkslider5552000

Bunkerneath wrote:

Is this game EVER going to come to switch?

...there were updates like...in the past week.

I presume the successful spiritual successor to Rare games that are showcased to be working on Switch will in fact, come to Switch, a successful system where games are consistently selling well. I realize that's a bold statement, but I think I MIGHT be right about this.

I mean, it could be worse, I'm still waiting for Chromophore, a Wii U game that was kickstarted before the release of the Wii U.

Edited on by kkslider5552000

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Paraka

For a game that's supposed to be a spiritual successor to Banjo-Kazooie is sure as hell reflecting more of the company as a spiritual successor to Rare's older dev times.

Paraka

rallydefault

Bunkerneath wrote:

Is this game EVER going to come to switch?

I just got a call from Playtonic. Game's NEVER coming to Switch.

rallydefault

BLP_Software

@kkslider5552000 Its a fairly top tier known indie game yes, but that comes with caveats.

The Nintendo crowd was the primary audience for this style of game and a lot of them have been burned by the Wii U cancellation and lack of news, even coming up to 5 months since launch elsewhere. That could affect sales, like I know I already bought it on PS4, because back then, there was no word. It was a thing. Even now it's a thing, but now with an image.

Secondly, Mario. No matter where Mario is huge, and there is no doubt in my mind Odyssey will be more of a critical darling. In fact that makes me wonder if reviews for Yooka-Laylee on Switch will ignore the fact it will come with the fixes just issued to the other versions. That'll be one to watch.

Third: Sonic Forces. Say what you think of the game but there is one indisputable fact: Sonic historically sells at it's strongest on Nintendo hardware. That has been a trend only bucked by the Wii U having a miserable install base. There is probably a very good reason SEGA announced this game for Switch from Day 1, and why all the advertising has been in association with Nintendo.

Those two games alone are going to be big for the Switch, and in the eyes of the general public and not us gamers, outside our little bubble, Yooka-Laylee has nothing like Sonic and Mario. Both of those at the same time on a handheld? Sales. Yooka-Laylee wont factor into that.

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Grumblevolcano

@BLP_Software I'd say Sonic Mania is more dangerous for Yooka Laylee than Sonic Forces as 3D Sonic games have been more mixed quality over the past 15 years.

Grumblevolcano

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BLP_Software

@Grumblevolcano They still, regardless of quality, sell best on Nintendo hardware. Just compare Colours to Generations. It's not a huge margin but Colours managed to sell 2.18 million across Wii and DS. Generations only pulled 1.85 million across 3DS, 360, PC and PS3.

Even Lost World on the Wii U and 3DS did 780,000. Sonic Adventure 2 Battle? 1.73 million.

Regardless of quality the brand is strongest on Nintendo, that was the point I was making, not one of quality.

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Grumblevolcano

@BLP_Software That's the thing though, Lost World is the only example you've given that isn't considered one of the best 3D Sonic games. Look more at stuff like Secret Rings, Black Knight, 06 and Boom.

Grumblevolcano

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BLP_Software

@Grumblevolcano Here ya go.

As you can see I cant mention games like Secret Rings, and Black Knight or Sonic 4 as SEGA delisted them. As far as their numbers go those games never happened.

But looking across numbers are higher on Nintendo systems than on others, and in the event of a multiplatform release it makes you wonder what the sales split is.

But as I said. Im not debating quality. This is about if Yooka Laylee will be swamped by sales of Sonic and Mario. And the answer is, pretty much.

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Reginald

I realize I might be derailing the thread a little, but is it just me, or are people being really hard on Playtonic and this game? Heck, indie developers in general.

I'm really starting to dislike this constant negativity and entitled impatience that surrounds the development of indie games and their studios. I realize Playtonic is staffed by experienced people, but they are working with newer devices and may not be sufficiently staffed to properly quality check a game. At least they are working on it and ensuring that the Switch version is in tiptop shape and the definitive version. It will most definitely compete and be overshadowed by Mario and Sonic, there's no doubt about that, but at this point it's more about delivering the game and fixing its problems.

I have plenty of games to tie me over until whenever Yooka-Laylee releases, and more still coming. I'm in no rush to play this game, especially when they're in the process of improving it. It makes the wait all the more worthwhile.

I'm getting tired of this entitled attitude. I could understand people being upset with Mighty No. 9 as that was very much a train wreck, but I see this everywhere now.

Reginald

kkslider5552000

I know, it's quite absurd. I mean, I have problems with how they've handled things, but not so much where I'm like "OH YOU IDIOTS, YOU CAN'T DO ANYTHING RIGHT AND YOUR GAME SUCKS". No. Yooka Laylee had a good chunk of people who liked it before its initial patch that clearly improved it, and the Switch version coming last is a good thing for the port not sucking. There are problems within that, but like...I'm not sure what I could reasonably ask of them right now.

Now, if they want to compete with Mario and Sonic, that's simply a dumb idea, but one they can survive.

Edited on by kkslider5552000

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Paraka

@kkslider5552000 - I actually agree for the most part. Yooka-Laylee has a Rare "legacy" vibe, so eyes will still be on it. That being said I don't see them having the same legs as Sonic and Mario.

I suspect they'll still get the sales they hope to get from Switch, if they continue speaking about their updates and the like, they'll keep enough eyes on them to at least turn some profit, it just won't be as short of a time.

Paraka

erv

@Reginald I've mentioned it before.

The reviews read like virtue signaling. The gaming journalism culture is constantly looking over the hedge to see what the others are doing, hoping to match them.

The reviews for this game read like virtue signaling more than most. They all had that same hollow criticism that gets no-one anywhere.

I think this could be a really good game. And from a marketing standpoint, yes, the pundit circle jerk combined with the internet fake rage could be a hammer too much.

But I'm going to buy it, if only just to see whether or not I like it.

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Reginald

And this is why I do not take reviews as the be all, end all. And neither should anyone else.

I miss the old days of gaming.

Reginald

rallydefault

@erv
That is a really good way of describing gaming "journalism," honestly. It's all one big competition to make your coverage/review of a game just a tad bit edgier than the next guy's, even if it means being a bit disingenuous (and ramp that up for smaller outlets and Youtubers who are even more rabid for clicks).

It's always been that way, obviously, even with print magazines. That's just the nature of media. But now with everything on the internet and being instantaneous, it's that much more heated and easy to see. And I think the reviews of Yooka-Laylee, as you mentioned, are great sounding boards for exactly this situation. It's a game that does exactly what the devs said it was going to do, and was highly anticipated, but the media just needed SOMETHING to make a big deal out of to get those views.

With Zelda, giving it a perfect score or near-perfect in itself was enough to generate controversy. That actually goes for most Nintendo games lol (just wait for Mario Odyssey if it's any good). But for these bigger third-party games, usually it's not enough to just admit the game is pretty solid and probably worth your money if you're a fan of the genre. That's not gonna get the clicks.

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GrailUK

@Reginald I wonder how many Switch reviews make comparisons to it's earlier iteration (which from my perspective is irrelevant as I only own a Switch!)

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Reginald

@GrailUK I don't read reviews, but I would imagine reviews of ports would be a little more lacking (why put more effort into it if you've already reviewed it in the past?), and probably repeat the same things already said, maybe have a slight opinion change if there are any noticeable improvements, and mention the added features and that's it.

But if reviews are flat out bashing Yooka-Laylee solely for being a 90's platforming game, then I'm going to completely ignore them. It's like hating on Zelda for being a sword and shield adventure game. There's no sense to be had there. If you're going to criticize a spiritual successor that was intended to be a love letter to the past, then you may as well criticize the games it was based on as well.

Reginald

Luna_110

Reviewers were really unfair with this games. A lot of them were bashing it for being like a 90's games... and it was what we all asked for!

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