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Topic: Astral Chain

Posts 21 to 40 of 289

Grumblevolcano

Between this and Daemon X Machina, it'll feel slightly less painful that XCX hasn't been ported over yet. Sure I could just play the game on Wii U but Wii U feels very clunky since the Switch has been around.

This was the 2nd best announcement of the Direct for me (1st was Super Mario Maker 2).

Edited on by Grumblevolcano

Grumblevolcano

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NintendoByNature

This was my 3rd best announcement from the direct and its creeping up to 2 past Mario maker 2. I keep watching the trailer and getting more and more excited each time. It's usually not a game id be into but it looks phenomenal. Already have it preordered on Amazon..

NintendoByNature

FragRed

@Kumatori I will be skeptical of such information, even if on Nintendo's own website, until officially announced. But it does make total sense that this will be co-op especially as that's the whole thing Nintendo have been pushing with the console.

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Masvoras

@FragRed True that! I'm still skeptical, but it could kind of clearly work with what we have seen in the trailer. The only part that makes me doubt it is the part where the player rides a kind of wolf. I don't understand how practical this could be in a coop game.

Masvoras

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Tsurii

I think coop would mean two cops, not one playing the MC and the other being whatever those summons are...that wouldn't really work when the gameplay seems to incorporate the police peoples and their sci-fi stands working so closely together to attack enemies.

What a beautiful signature.
Chew.

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R_Champ

Qwertyninty wrote:

To me this is what Nintendo systems are missing. New exciting core gameplay ips from talented developers who care about the fan base. I will purchase this and I hope many others do. We need to get a trilogy out of this.

I think the idea that only a few "revolutionary" devs care about their fanbase is a hipster myth (like Pabst being a good beer, lol). I think most care, but their work and interest is covered up by corporate interests. The corporate end of Nintendo obviously only cares about money and that's mostly who you see, but you can't tell me that devs like the ones that worked on Smash, Xenoblade, Splatoon, Mario, Zelda, etc. don't care about their fans.

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SwitchForce

Last I checked these two offering were for Japan Resident only. So unless you have someway to get around it they have Residence restriction. It might change as release gets closer but as of now I tried and they popo on me saying I don't live in Japan.

SwitchForce

EvilLucario

@R_Champ Not to mention that making more IPs comes at the cost of abandoning old ones. Sony barely has any strong IPs from the PS1/PS2 era anymore, it all comes down to one-off games or only a select few sequels like God of War, Ratchet & Clank, or Gran Turismo. That's a trade-off that I'm personally not going to say is superior to what we have now with Nintendo.

Edited on by EvilLucario

Metroid, Xenoblade, EarthBound shill

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SKTTR

@EvilLucario

Sony's strongest PS1 offerings were all third party.

Final Fantasy? Square Enix, not Sony.
Suikoden? Konami, not Sony.
Tomb Raider? Eidos/Core Design, not Sony.
Crash Bandicoot? Activision (Naughty Dog), not Sony.
WipEout? Psygnosis, not Sony.
Tekken and SoulBlade? Namco, not Sony.
Resident Evil? Capcom, not Sony.
GTA? Rockstar (DMA Design), not Sony.

Gran Tourismo? Well, that one was from Sony or at least a 2nd Party I think.
Was there anything noteworthy made by Sony on the PS1?

Anyway, Nintendo has a richer gaming history full of icons, with SNES, NES, Game Boy, Game & Watch, and Ultra Hands and Love Hotels and Hanafuda Cards predating the Playstation by up to 100 years.

Edited on by SKTTR

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MarioFan02

As soon as I heard the music, I was in love. A rich story, action-packed gameplay, a killer soundtrack, and Platinum's trademark sense of humor... August 30th can't come soon enough.

My only two questions:

1. Is actual single player available? It sounds like a stupid question, I know, but I'm genuinely confused. The story mode has me thinking that it is, but coop will be heavily emphasized from the looks of it. Perhaps both?
2. What's the writing like? The voice clips they used can come across as corny. Never played a Platinum title before, so could anyone tell me what their writing style is like? Just want to know what I'm getting into.

MarioFan02

Grumblevolcano

@SKTTR Yeah, Sony's identity has mostly been about keeping 3rd party games off other platforms.

Grumblevolcano

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Tsurii

@MarioFan02 I really don't understand why people think this is going to be heavily geared towards multiplayer/coop...it's a character who uses some kind of summons. That's literally it. It's not like Pokémon, Xenoblade 2 or Persona are coop even though your playable characters have help for battling.

What a beautiful signature.
Chew.

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jump

SKTTR wrote:

EvilLucario

Sony's strongest PS1 offerings were all third party.

Final Fantasy? Square Enix, not Sony.
Suikoden? Konami, not Sony.
Tomb Raider? Eidos/Core Design, not Sony.
Crash Bandicoot? Activision (Naughty Dog), not Sony.
WipEout? Psygnosis, not Sony.
Tekken and SoulBlade? Namco, not Sony.
Resident Evil? Capcom, not Sony.
GTA? Rockstar (DMA Design), not Sony.

Gran Tourismo? Well, that one was from Sony or at least a 2nd Party I think.
Was there anything noteworthy made by Sony on the PS1?

Anyway, Nintendo has a richer gaming history full of icons, with SNES, NES, Game Boy, Game & Watch, and Ultra Hands and Love Hotels and Hanafuda Cards predating the Playstation by up to 100 years.

You are quite correct but it depends on how you want to look at it as Sony did publish rather than develop some of those games like Crash Bandicoot and FF7 which only got released outside of Japan because of Sony since Square had no faith in the markets outside of Japan for that game.

Nicolai wrote:

Alright, I gotta stop getting into arguments with jump. Someone remind me next time.

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Arbor

if it does indeed have a rich story/plot, I might pick it up...it'll be my first dip into the pure "action" genre, but it looks really neat! however if it's just killing monsters over and over again, probably not.

Arbor

EvilLucario

@SKTTR They had games like Ape Escape, which they pretty much abandoned after the PS2. Sony's very much chasing the hyper realism crowd while mostly ditching quite a bit of good stuff from that era. But yes, most of their noteworthy exclusives were made by third-parties.

Metroid, Xenoblade, EarthBound shill

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FragRed

@SKTTR Actually WipeOut was a Sony first party game as they had already bought Psygnosis in 1993.

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the_shpydar

This game looks stellar, and Platinum has yet to disappoint me.

Meanwhile, i also appreciate that the game's title sounds like a company that produces sci-fi themed bondage pron.

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