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Topic: Arcade SHMUP High Score Thread

Posts 2,941 to 2,960 of 3,068

riccyjay

Mastering the bonus points coin pickup technique may hold the key to getting highscores here. If you can do that consistently (and I can't) I reckon you're looking at an extra 20-50,000 points per level.

I think getting that ability down will be more important even than working out how to make 'red face gem man' appear in each level. Anyone know, by the way, will he only appear once per game? Or can you get him each level if you know the trick?

Edited on by riccyjay

SW-0900-9557-0996

GFoyle

Once per level, you have to be at the right place at the right time. I haven't yet even tried to learn those places myself.

And yes, chaining coins would give about double the points, but it's freaking hard. I can't consistently time those correctly, which is crucial for chaining bonuses + you need to figure out the safe time to even try it without dying right then or shortly afterwards because you weren't in right position for upcoming threat.

GFoyle

Switch Friend Code: SW-0120-0521-0269

OorWullie

I find Tavia the best for stringing together a coin combo. Her special is great for clearing the areas with lots of coins and gives you enough time to collect a few although it can be difficult to see what you're picking up . Her special is also good for bosses as it gives you enough time to hit them with a close attack or 2. Her only fault I find is she's pretty weak.

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GFoyle

The good thing in this game is that the characters are all playable. Tavia, Valpiro and Aine maybe the most popular ones but there are also videos beating the game with good scores for Alucard and Marion. I guess Hei-cob is the only one which is clearly weaker than the rest (or at least most unpopular)

I have tried to play most with Tavia, Valpiro and Aine, but for some reason I have now settled to Aine again (same as in Tengai), which seems to suit my playing style (I hate his bomb though).

GFoyle

Switch Friend Code: SW-0120-0521-0269

CW13

Congrats @Gfoyle in the Alpha Mission II challenge! Couldn't get on the leaderboard in high score mode with that one myself. I'm in for Gunbird 2. Good luck all. This challenge will get me back into that one.

CW13

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riccyjay

@hybridseed Haha. So close. That'll be some good motivation for me to keep going in that mode.

What an awesome game, by the way. And with its scoring system should be a great one for this thread if we get round to it after it releases in the west.

@GFoyle I don't like Aine's bomb either, but I'm considering giving him more of a go since each bullet he converts to a rose = points. Like most it seems, I'm finding I do best with Tavia so far.

SW-0900-9557-0996

Lroy

Just realised I don’t actually own GUNBIRD 2 on Switch yet. Think I didn’t jump on it Day 1 as I’ve now already reached that stage of owning far too many games versus time to actually play them on Switch. I think the game then disappeared of the UK eShop.

Anyhow, it is back now and if I can make the time to play it for the challenge I will. Congrats to @GFoyle on his ALPHA MISSION II victory, I didn’t even place 😂

Also thanks to @Corneel for his efforts on getting these arcade challenges back up and running.

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Corneel

@Zkibu You are also struggling to get past the third level I see. I think I have around 220000 now. After the first level it gets tricky really fast. And those coins... very tempting to pick them up when blinking. But those are also the moments where attention slips and it's easy to get hit by something. @Lroy No problem, it's a lot of fun.

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GFoyle

You should be getting near 300k range in first three levels without any coin chaining bonuses or milking.You need to destroy the different parts of the bosses though.

For those who don't know, collecting more than one coin with their max value in a row leads to bonuses. First one is the normal 2k, second 2,5k and third and subsequent are 4k each. Collecting coin with non-max value will break the chain (and chain can continue over levels). A word of warning though, it's super hard as you need to be consistent with getting the max values (and it's not easy to time it right) and trying to figure out safe time to collect without getting hit. I do not recommend it before you know the levels very well as it will otherwise lead to getting destroyed.

I think we will be seeing scores around 200-400k range in this challenge unless somebody who is experienced shmupper or knows the game well in advance participates.

GFoyle

Switch Friend Code: SW-0120-0521-0269

Zkibu

@Corneel excactly. Trying to focus on chaining with the coins disrupts my dodges. Game really tests hand-eye coordination and reflexes.

Zkibu

Switch Friend Code: SW-3139-0887-1010

hybridseed

@riccyjay Yeah it is a great game,
I love the game itself and the music..surprised it's so quiet though, only one of the modes has recently reached 100 players on the leaderboards!

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NNID: Hybridseed

PSN: odogzero

GFoyle

GFC are during this challenge

GFoyle

Switch Friend Code: SW-0120-0521-0269

OorWullie

@GFoyle That's an unreal score! How have you managed to score so high by the 4th stage? I just had my best run there, was so close to taking out the 3rd stage boss yet I'm only on 242,600. If I'd beaten the boss I'd have been on around 260k. So an average of about 87k per stage. Some stages I only score around 75k while others I can score 90k+.Ive never broken 100k though, I think my highest for one stage is 99k. The forest stage is always the lowest scoring for me, I struggle to reach 50k by the time I hit the first stage of the boss.

I do alright collecting the coins, usually stringing a few max score together but I rarely activate that face and when I do I usually get killed trying to get the blue gem.

Anyway, my new score. The top 2 have been with Tavia but I reckon I've got a bigger score in me with ValpiroI. I'm getting quite good with the closeup attack and Valpiro's is pretty powerful. Knowing when and where to use it seems to be the best way to keep things under control. By taking the strong enemies out with a close up attack before they can start firing you have a little more time to concentrate on coin collecting.

When I used to play it before I only used manual shot, special and bomb. Never bothered with close up attacks but spammed special shots every chance I could. Now I'm using autofire, tactical closeup attacks and bombs. I try and let the meter fill up enough so I can use 2 or 3 quick close up attacks on the 2nd form of the boss I feel a lot more comfortable playing this way. I've stopped using charged shots though, I find it bit awkward switching quickly from A to Y. I'm going to try setting bomb to ZR and manual/special shot to B so I can easily make use of it when I want.

Untitled

Edited on by OorWullie

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GFoyle

@OorWullie I'm not exactly sure as I'm pretty sure I don't get that much extra from coins. I have started to get occasional chain bonuses, but usually it's not that much (getting there maximum values in a row is not that common), but I think I have managed to increase the average value I get from them a bit, let say closer to 1k now.

I'm thinking it's probably the boss parts. Especially the the "forest" stage, the first form of the boss (plane) has tons of parts and it's very easy to destroy it "too soon". Aine, which I mainly use, has very narrow shot so it's not that easy to accidentally damage the main part, which would destroy the whole boss (like with Valpiro or Alucard which has quite wide shots). I also use the melee attack a lot. The winter stage, first boss form tank for example has those 2 side cannons on each side, you want to at least destroy one of those sides with melee immediately and then attack the other side (melee or normal shot) before shooting the middle.

Stage 4 doesn't have coins I think (or not much if any) so you can get pretty consistent score by just killing the enemies.

I'm pretty sure you can get 50%-100% more than I have from those stages with coin chaining and boss milking (boss milking in this case means you power down by hitting into boss and waiting for those power ups dropping ships again and again, which requires you have to be able to know and dodge those boss attack patters perfectly). So I guess it's good for a amateur like me who can't get further than this, but nowhere near maximum you could get.

Btw. I think the charge meter increases faster the less power it has. This means if you use your melee often (when the charge has power for one melee attack only), you get more use of it instead of trying to get enough power for three consecutive melee attacks. I don't use the charge attack at all because Aine's suck and it only has few specific situations where it would make sense to use it... and I never even remember. Other characters have better ones and more use of it, especially if the melee is weaker like with Tavia.

Edited on by GFoyle

GFoyle

Switch Friend Code: SW-0120-0521-0269

GFoyle

As for stage order, I think it's best to get the wild west (America) or Venice first or second as those have a lot of coins and you have easier time getting them than if they come later. Forest one I rather get early too because the boss is really easy if you get it initially but really annoying if it comes as third stage. Winter (Japan) is probably the easiest as third stage (and I don't like it as first because it means I would get some difficult more one as third strage)

GFoyle

Switch Friend Code: SW-0120-0521-0269

Corneel

Alright, we are a week into the challenge and the current standings look something like this:

393800 - 1st - GFoyle
260300 - 2nd - OorWullie
258600 - 3rd - riccyjay
220000 - 4th - Corneel
211400 - 5th - Zkibu

The score set by @GFoyle is again seemingly impossible to reach. The heat of the battle will probably be around the guys trying to get a higher score in the 200k range. Feel free to post your current scores to have a marker what to aim for.

Edited on by Corneel

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OorWullie

Just had my best run and sneaked into 2nd place. I was so close to taking the 3rd stage boss out but I panicked. I still had a spare bomb to get me out of trouble too but I forgot to use it. If I manage to take the 3rd boss out and start the 4th stage with a spare bomb I reckon I can hit 300k.

Yesterday I managed to score 112,900 on the 1st stage, unfortunately I lost a life in the process and then collapsed in the next stage. If I could just string a 1st stage like that together with a good 2nd and 3rd, I'd be laughing. I can hit 100k nearly everytime now though thanks to @Gfoyle tips on boss scoring.

Untitled

Finally figured out how to get the gem face to appear on the Wild West stage everytime. After you destroy the big contraption on top of the destroyed building, you need to shoot the orange and blue flying things in the correct order. Shoot them all in the order they come down except for the last 2.

Edited on by OorWullie

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