@NaviAndMii It's also good for those who don't like achievements/trophies because you get to enjoy the game whatever way you want and not be penalized.
@Grumblevolcano I dunno...I just largely ignore them to be honest - and don't really feel penalised for doing so either.
I played hundreds of hours of Skyrim - and over a thousand hours of GTAV - and was never tempted to go for the platinum...even though (in GTAV in particular) I only had a couple of relatively straightforward things left to do - I could just never be bothered and always felt that there was something more fun I could be doing with my time!
I personally really hope to see achievements with the introduction of the paid service in September.
Look, if itâs not for you, I respect that. Theyâre optional.
But for many players (Iâd venture the majority), myself included, they add another dimension and more replay value to the games. Simply put, they make gaming more fun for us, and thatâs ultimately what itâs all about, isnât it?
I think itâs time for Nintendo to catch up to the rest of the consoles with a persistent achievement system on the Switch. I personally know of folks who are put off by the lack of one.
And ultimately, thereâs only things to gain, especially in the form of new players. There is no downside.
Minecraft Nintendo Switch Edition is the first Switch game to get achievements though don't expect this to become the norm as it's associated with your Xbox Live account, not the Switch itself.
I don't know how the achievement system works on the Xbox or Playstation. If Nintendo introduce a system I think the replayability of games will be big. For example, I think I will play BotW again if there are achievements like kill XX (insert number) Bokoblins.
The same goes for other games I already finished. I really like to complete achievements and that could be a reason to pick up the games I played again.
It should also be fun to compare achievements with friends or share them on social media. It will be free marketing for (Nintendo) games.
Aside from a couple of salty kids who have some irrational beef with achievements, and have decided theyâre gonna do their best to ruin it for everyone else as well, there is absolutely no downside to the addition of an achievement system.
More fun, cross-game completion-tracking, new challenges, tons of added replayability, etc...
Really hoping to see Nintendo catch up. In this regard, theyâre a decade behind.
That is genuinely one of the stupidest things Iâve ever read.
We should avoid achievements because theyâre too much fun to pursue, and weak-minded snails like the âauthorâ of that terrible high school diary entry canât resist the compulsion.
Some clownâs inability to exhibit self-control will not stop me from hoping for a system already adopted by every other serious gaming platform. Why do you think that is, btw? Because people hate achievements?
Stop it. If youâre in the tiny minority of people who think added fun, content, and replayability are a bad idea, so be it. I have no control over your stupidity.
But please, donât act like you have a legitimate argument, and stop trying to ruin it for the rest of us.
But please, donât act like you have a legitimate argument
Let's play a fun game: go all the way back to post #150 and start reading from there.
I'll also let you know that this bad internet dude persona of yours doesn't add anything of worth to your posts. Neither does the name-calling, Mr. 38 years-old, it's not a substitute for an actual argument. Either debate your position or let the actual adults talk.
@marcelrguez Lmao. Dude, I donât know who you think you are, who you think youâre talking to, or who this approach has worked on in the past.
I will express whatever I like, and I will do so however I feel is appropriate or entertaining at the moment.
Now, youâre welcome to disagree with me. However, the moment you attempt to police me or attack me using some voluntarily-shared personal detail that you obsessively researched, Iâm going to cordially invite you to do you know what to yourself.
Donât take yourself so seriously, kid. No one else does, I promise.
@marcelrguez As much as I appreciate you hanging on my every word and obsessively (see what I did there?) responding to my posts in a prompt manner, this is pointless.
Am I emotionally vested in wanting to see achievements? Absolutely. For the majority of players, they improve the gaming experience. Thatâs proven by their popularity and universal (with the exception of Nintendo) implementation. I miss the hell out of them on this system. It makes things somewhat less fun.
So yeah, I do take it somewhat personally when people give laughable, asinine arguments (like the article you linked) to oppose their implementation.
Furthermore, I personally know of people who havenât bought a Switch precisely because of the lack of a persistent progress and achievement system. I genuinely believe that the implementation would result in increased sales. People really like this stuff (myself included, obviously). Whether you agree is largely irrelevant.
It is your right to have no interest in something, regardless of how popular. However, when you begin to push that preference onto other people, youâre crossing a line. Youâre being selfish.
And before you try to flip it on me, letâs be clear: you donât have to participate in the achievement system if you donât want to. You can ignore it.
I, and the majority of players like me who want achievements, donât have a choice. We deserve one.
@Ryzaerian See? That's much better. You're actually giving me something to go on here.
What you don't seem to be focusing on is that the conversation about achievements ITT doesn't revolve around their popularity or whether or not their inclusion would increase sales. I haven't seen anyone post here claiming that they aren't popular or that adding achievements to the Switch would lower hardware or software sales. It wouldn't, that's a fact. The nature of achievements and their effects on player psychology is the more interesting conversation to have, and that's why I linked you to that article. All you've replied to that is that his points are asinine and that achievements add fun, content and replayability, so I ask: How, exactly? And as a follow-up, are those actually meaningful additions, or is there a better way to implement "fun, content and replayability" into a given game?
And why is that? You seemed to think people have a right to express their opinions a moment ago, right? So what exactly makes people arguing against this featureâwhich, for all intents and purposes, is present in most platforms and gamesâso offensive? What do you have to lose, exactly? If anything, you've already won, and people posting their thoughts on a forum isn't going to make the feature disappear.
However, when you begin to push that preference onto other people, youâre crossing a line. Youâre being selfish.
If I was doing this in my daily life, shoving uncalled for arguments in the face of people I don't know, you'd be right. You're missing the larger context of what this is, however: an internet forum, not an echo-chamber. It invites discussion by definition, you can't "push a preference" in these spaces.
I mean, I personally don't give a rat's ass about them one way or another. I'll do them if I like a game a lot. Like I'm going for the Bayonetta not-achievements right now, but if I didn't love Bayonetta like I do I wouldn't care.
They're still skinner boxes of fake content, though, unless you're actively getting something for them, and perhaps that's why other people don't like them. But whatever, that's not my prerogative to assume. I think if there were to be achievements, they need to mean something more, like Odyssey's Toadette Moons.
Metroid, Xenoblade, EarthBound shill
I run a YouTube/Twitch channel for fun. Check me out if you want to!
Please let me know before you send me a FC request, thanks.
@MarcelRguez Ah damn, I don't intend to copy word-for-word but then again, "skinner box" is a pretty apt label imo.
Anyway, I think people wouldn't have a "problem" with Achievements/Trophies if they were all system-integrated and was more substantial like Odyssey or Sakurai-developed games. It'll mask the skinner box aspect pretty well, and you'll still get something in the game from them, be it Moons or whatever.
That leaves out third-parties, though, where they don't adhere to those rules on Sony/Microsoft and they probably wouldn't bother for Nintendo. Meh.
Metroid, Xenoblade, EarthBound shill
I run a YouTube/Twitch channel for fun. Check me out if you want to!
Please let me know before you send me a FC request, thanks.
Anyway, I think people wouldn't have a "problem" with Achievements/Trophies if they were all system-integrated and was more substantial like Odyssey or Sakurai-developed games.
I wouldn't have a problem with them if I could opt out, which no implementation of achievements has done so far. Am I repeating myself here?
Like the countless Moons in Odyssey, or the Korok Seeds in Zelda. If I can ignore achievements, so can you. I wouldn't even know how many trophies I have on my PS4, that's how little I care and how little they affect my gaming experience. Nobody is forcing you to collect them.
@EvilLucario Exactly, I don't have much of a problem when it's done in such a way because in those cases the feature isn't part of a larger (platform-integrated) system and chances are it was the developers' intention to add them. They are part of the game ar that point, unlike Achievements and Trophies.
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