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Topic: Expecting Backwards compatibility

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DefHalan

Is expecting backwards compatibility in some form wrong? I expect the NX, if it replaces the 3DS or Wii U, to be backwards compatible for at least digital games. If the disc format isn't supported that is one thing but digital should be backwards compatible.

I also think systems moving forward should take backwards compatibility seriously. It should be considered a standard feature and Microsoft kinda showed us that the platform owner is the only one stopping us from having it. Even if backwards compatibility comes in a similar form as what Xbox One does it should be standard.

What do you guys think? Should backwards compatibility be standard for future hardware releases or would it become insane to try to support all the random accessories for the future?

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

Eat_Pie

I don't think NX will be backwards compatible. It's using architecture that's different from the Wii U. We may see a couple remakes/remasters of Wii U games, but I don't think it'll be BC.

Eat_Pie

Joeynator3000

Don't think an iPad will be able to play Wii U or 3DS games. >:3

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DefHalan

@Eat_Pie: The Xbox One also uses different architecture but is able to be backwards compatible. So why can't the NX?

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

DefHalan

@DarthNocturnal: Hardware backwards compatibility, then just 1 generation back. VC is supposed to fill that role but when VC catches up with digital games, do your old purchases count towards the VC release or do you have to repurchase them? If they made backwards compatibility a thing moving forward, even if it is similar to how Microsoft is doing it for Xbox One then people wouldn't need to re-purchase them. It could also just be that digital games purchased on the Wii stay compatible with future consoles but get moved to the VC section after the Wii U is replaced.

I really hope this is making sense, I am kinda tired lol.

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

Tasuki

I honestly think expecting backwards compatibility is just stupid. I mean when the SNES came out did we expect to use our NES games on it, no we didn't. Did we throw a hissy fit that we couldn't know we didn't. In all honesty if people want to play Wii U games then maybe they should oh, I don't know keep their Wii U around? I mean what's the point of getting a new system if you are just going to use it to play games from the previous system? Isn't the point of new technology to move forward not backward.

Now I can see remasters or next Gen remakes like Super Mario Allstars for example but that's a different story.

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renaryuugufan92

DefHalan wrote:

Is expecting backwards compatibility in some form wrong? I expect the NX, if it replaces the 3DS or Wii U, to be backwards compatible for at least digital games. If the disc format isn't supported that is one thing but digital should be backwards compatible.

I also think systems moving forward should take backwards compatibility seriously. It should be considered a standard feature and Microsoft kinda showed us that the platform owner is the only one stopping us from having it. Even if backwards compatibility comes in a similar form as what Xbox One does it should be standard.

What do you guys think? Should backwards compatibility be standard for future hardware releases or would it become insane to try to support all the random accessories for the future?

No its not wrong, especially when the other two companies can make it work via emulation. So if they don't add BC on NX with a x86 then we have reason to complain seeing as Microsoft and Sony are doing so now.

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DefHalan

@Tasuki: but times have changed. We are having games that rely heavily on digital content and games that only release in digital forms. I can boot up my PC and get access to games made before the Playstation was a thing but I can't play PS1 games on my PS4? I can't play original Xbox games on my Xbox One? Why should the industry use NES and SNES as an example of not needing backwards compatibility when we don't play games the same as we did back then?

Why do we assume that people that want to enjoy particular games have the ability or disposible income to purchase the out dated hardware and software for the device? If I want to play the Atari 2600 I should just go out and but one with some games, that seems crazy to me when I have a machine more powerful than what they originally used to send people to space that could easily emulated that software. I don't think, "just by the system if you want to play those particular games" works anymore. It would also be nice to allow people to play online heavy games that no longer have servera but that is a topic for a different time.

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

DefHalan

@DarthNocturnal: I don't want them to hit the reset button on VC again, like they did on Wii U. I would rather they continue making VC games and just have the future systems be backwards compatible.

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

DefHalan

@DarthNocturnal: I use to be ok with it but Microsoft has done so much that I expect more.

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

GoldenGamer88

I honestly see backwards compability as a standard nowadays. But rather than physical backwards compability I'd rather have them focus on VC and go full digital. Like put in Super Mario Galaxy 2 into the NX, the console sees it's SMG2 and provides you with a free download code. This should work for Wii, WiiU, GC and maybe even 3DS and DS titles (having a slot of those cartridges. Of course, there's a problem with re-selling your physical copy of a game and keep the download on your console and I honestly don't know how to counter-act it (maybe you'd have to put the disc in once a month?). This system, of course, requires Nintendo to have a large VC library so either they just continue the WiiU's or start over but fast - really fast.

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Rumorlife

Eat_Pie wrote:

I don't think NX will be backwards compatible. It's using architecture that's different from the Wii U. We may see a couple remakes/remasters of Wii U games, but I don't think it'll be BC.

That makes no sense at all. All they have to do is add a "WiiU Menu", have it close the NX software and open the WiiU emulator. Same way it does now, where the WiiU software shuts off for the Wii menu, and the 3DS turns all off for the DS games to play. Even a drastic update like XB1 being able to play 360 games isn't out of the realm of possibilities if it didn't launch with backwards compatibility, all it needs is a proper reader. Since Nintendo gets their own special disks for the WiiU, there's nothing saying they can't just make it happen, like they always do now, for the first few years of the NX like the Wii, or permanently, like the WiiU may end up doing. There's plenty that could kill backwards compatibility but not lack of being able to allow it to play WiiU games.
Besides Nintendo gets praise for having backwards compatibility, and I'd kinda be surprised if they ignore the XB1 & PS4 fiasco. Neither launch with backwards compatibility and some people were upset, loudly so. So they gave us the XB1/360 compatibility, but the PS3 things not working with PS4 is still something a lot of people find weird and confusing. They'll likely drop the Wii compatibility all together for the NX (save for downloadable games and maybe controllers), and people will probably be irritated, much like when the WiiU dropped GCN and people were annoyed, and still are at times.
NX = not able to play WiiU = a bit of an upset for some I'm sure and would be probably cause confusion and might upset WiiU owners. They seem to be very cautious about trying not to offend people who've invested in their systems. Something they've brought up frequently when people are like "yall gonna stop the wiiu yet?" and they go "No. Because we've got 11 million users who we need to support", continuous support is something they try to do often. Try of course being a key word. I'm sure I left out a few details about the other 2's backwards compatibility but they're not the ones in question here are they

Edited on by Rumorlife

Rumorlife

iKhan

DefHalan wrote:

Is expecting backwards compatibility in some form wrong? I expect the NX, if it replaces the 3DS or Wii U, to be backwards compatible for at least digital games. If the disc format isn't supported that is one thing but digital should be backwards compatible.

I also think systems moving forward should take backwards compatibility seriously. It should be considered a standard feature and Microsoft kinda showed us that the platform owner is the only one stopping us from having it. Even if backwards compatibility comes in a similar form as what Xbox One does it should be standard.

What do you guys think? Should backwards compatibility be standard for future hardware releases or would it become insane to try to support all the random accessories for the future?

Wii backwards compatibility is easy. The sensor bar probably costs 10 cents to include, and they still make money off of broad-audience games. Even if it's digital, it's a no brainer.

Wii U BC is more complicted, because they have to sell a 100 dollar controller. That said, I think they should do it. The Wii U audience is small, so offering the small library of Wii U games up at launch is a huge selling point for the new system. It'll be an easy purchase for me, as I don't have a Wii U, but I'm still dying to play Wonderful 101, Splatoon, XCX, and soon Zelda U.

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Buizel

In a home console, I'm not overly fussed about backwards compatibility myself, unless it adds new features to the games (e.g. improved graphics, new controller compatibility, streaming/sharing/social features, etc.). Then again, I own all Nintendo consoles going back to the N64, and backwards compatibility would be a much bigger selling point for those who haven't owned a Wii U for example (I know for sure Xbox BC influenced my decision to get a 360!). Backwards compatibility could add costs to the machine and I imagine Nintendo would need to assess whether it's worth it in terms of bring new customers in / pleasing old ones.

For a handheld I feel backwards compatibility is more essential. Every major handheld since the Gameboy has been backwards compatible with the previous generation (whether physical or digital, PS Vita), so people would expect it. Also, considering the main benefit of a handheld is portability, why miss the chance for already having a generation's worth of portable titles to play on your new console? No-one wants to have to carry their old handheld around for a few months while they build up their library on their new one.

Edited on by Buizel

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Grumblevolcano

@DefHalan: I agree, since my venture into Xbox gaming in 2009 with the 360 my expectations of Nintendo has largely increased. It's like how I felt that Splatoon's content for the first few months was unacceptable when comparing to other shooters like the Halo franchise.

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rallydefault

Personally, I do feel that expecting backwards compatibility is wrong.

It's a new machine. If you want the old stuff, buy the old machine.

rallydefault

iKhan

@rallydefault: That logic would be fine if the Wii U had been a massive success. But the reality is that many people simply didn't want the Wii U. That doesn't mean all its games were bad, but that something about the system didn't justify a 300 dollar purchase.

Nintendo can do themselves a favor and entice the large base of Non-Wii U owners by including BC.

Personally, had the PS4 been BC with PS2 and PS3 games, I would have bought it launch day, as I was in the market for a PS3 anyway.

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rallydefault

@iKhan: I disagree on a very basic level. It doesn't matter whether the previous machine was a "success" or not. If you want the old stuff, you buy the old machine.

I do agree with you on your second point - including BC has the potential to draw in a crowd, of course. Nobody can argue that.

But in terms of the principles of "is it selfish to expect BC with a new console?" Yes, I think it is.

rallydefault

Therad

Unless Nx has a second screen and a disc-drive, BC will be hard to do. And i doubt an home console will have a second screen and an handheld will have a disc-drive.

Porting select titles is of course a possibility, such as Tropical Freeze or Mario World.

Edited on by Therad

Therad

DefHalan

@rallydefault: Why is it selfish to expect BC? Technology has made a lot of advancements. Mobile and PC continue to be BC with most of their library, why haven't consoles done that yet? Microsoft has shown that it can be done even with a new architecture. Advancements in power don't have to be lost for BC to work.

Why should I have to try to hunt down an old system and the old software, just to play a game I want? Should I have to hunt down a working SNES and an Earthbound cartridge if I want to play Earthbound? Should I have to hunt down a Wii that already has Lost Winds downloaded just to play that game? These newer machines can run these games without sacrificing power, so why shouldn't they?

Why shouldn't we expect BC when so many things offer it?

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

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