Forums

Topic: Deal-breaking Things That Would Prevent Switch Purchase?

Posts 81 to 100 of 153

Grumblevolcano

If Nintendo went 3rd party, all Nintendo franchises would die except Zelda. Look at SEGA for example, they went 3rd party and only Sonic is left. The reason I say Zelda and not Mario is because BotW is proof that the Zelda franchise can fit the typical open world experience provided by games like Skyrim and Witcher 3.

Grumblevolcano

Switch Friend Code: SW-2595-6790-2897 | 3DS Friend Code: 3926-6300-7087 | Nintendo Network ID: GrumbleVolcano

DefHalan

@Project_Dolphin not everyone should appreciate that, but to argue that Nintendo should go 3rd party isn't logical or a good idea. That is what I was saying

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

faint

@Grumblevolcano I'm all for cross buy on Nintendo systems but he is stating that since the wiiu failed the should port all console tiles to their competitors machines. This we be like Sony porting their portable titles to the 3ds. It's a sill idea.

[email protected]
friend code: 0103-9004-2456

DefHalan

@Project_Dolphin Nintendo may release a bad system, that might happen. Does that mean Nintendo should sacrifice the benefits of having their own hardware, just because they might fail? I don't think so and I think the benefits out weigh the negatives, for at least 1 more generation. (As their reserves are depleted, then it may become beneficial to go 3rd party, but that will be a sad and dark day)

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

bitleman

@Project_Dolphin Internet trolls don't reflect reality. People who claim they would buy Nintendo games if they were on PS4 or Xbox One are just liars. Or games like Tearaway, the last Ratchet and Clank, Sunset Overdrive or any other AA game on those machines wouldn't sell so badly.

bitleman

Grumblevolcano

@bitleman I'm pretty sure Sunset Overdrive would've sold better if Microsoft didn't screw up the XB1 reveal. First impressions for a console are the most important and both the XB1 and Wii U are perfect examples of what happens when you mess up the initial reveal..

Edited on by Grumblevolcano

Grumblevolcano

Switch Friend Code: SW-2595-6790-2897 | 3DS Friend Code: 3926-6300-7087 | Nintendo Network ID: GrumbleVolcano

Octane

@bitleman Ratchet & Clank does pretty well. In on its way to a million and that's not even counting digital sales. Considering the lack of advertisement, that's pretty decent actually.

@Project_Dolphin The people that claim they want Nintendo games on their systems are just a vocal minority. There's no reason to adress that group. However, there's nothing wrong with trying to build a competitive machine that is on par with Microsoft's and Sony's offererings. Example; A friend of mine just wanted to play some FIFA and he ended up buying an XOne for that. There's no reason why he wouldn't have bought a Nintendo console instead if they got all the multiplat games as well. Many people are like that. More games on your system correlates with higher sales. It's not rocket science.

Octane

Octane

@Project_Dolphin There are more multiplat games than just FIFA; Racing games and FPSs are pretty popular as well, and they greatly benefit from better hardware. The reason why these last gen consoles are still supported is because there's a userbase that buys those games. You can't expect that userbase to be on Wii U, as Nintendo never made a proper attempt to cater towards those people.

Octane

bitleman

@Octane I don't see how can you say there was a lack of advertisement considering they also released a movie in same time to push it as a multi media franchise. Which failed too. Now Insomniac need to make licenced Spiderman games.
Also one million isn't really big sales, especially on PS4. Bayonetta 2 did similar sales and it was considered a failure. And I'm prety sure Ratchet was a much more popular franchise to begin with, with a much larger target audience considering its rating.

@Project_Dolphin Nintendo don't have a lack of userbase. People often forget they sold 60 million 3DS. It's just people who want their Nintendo fix get it with the cheaper 3DS instead of WiiU. Also the NX will try to save the japanese market so there's very low chance to be a pure home console system.

bitleman

Octane

@Project_Dolphin It's both. If you don't have the hardware to compete for the same performance of third party games on PS4 and XOne, then nobody's going to buy your system for those games. Result is less sales and less people of your userbase interested in third party games. It's a downward spiral from there on.

Octane

Octane

@bitleman Considered to be a failure by whom? I believe that both Nintendo and Platinum were very satisfied regarding Bayo 2's sales. The same is true for Ratchet & Clank. And remember that it's still selling at an acceptable rate, the game has pretty strong legs.

Well, apart from the film, there wasn't much promotion at all. Everything was geared towards Uncharted 4. Logical, but that doesn't mean Ratchet & Clank got everything Sony had to offer in terms of marketing.

Octane

Octane

@Project_Dolphin Sure, and that's what I explained in my previous reply. The PS3 and 360 didn't get an 80 million userbase overnight. They had powerful hardware that competed for better performance. If people wanted to play the best versions of COD, FIFA or whatever last gen multiplat, they would've either bought a PS3 or 360. As a result, the userbase is there and therefore these new games still sell on those older platforms.

Octane

Octane

@Project_Dolphin What are you exactly trying to prove? Because I've got a feeling we're going in circles. If you're saying that Nintendo will be fine with an another underpowered console, then those are your words. But believe me when I say that that won't solve the third party issues Nintendo has. Userbase is only a part of the problem.

Octane

Octane

@Project_Dolphin That makes a lot more sense. I don't disagree; but it doesn't help if they're behind their competition again. That alone isn't enough though. The problem is that most of their consoles were hindered some way or another. Either that or their competition had more to offer. The GameCube was powerful, but it had other problems. Releasing a relatively powerful console alone isn't going to cut it, but it's one of many things that I'd like to see them try for once; no hurdles, barriers or limitations for once.

Octane

DefHalan

Project_Dolphin wrote:

Gamers here need to face it: Nintendo is not about giving gamers "what they want".

I agree, but Nintendo needs to start competing on some level. There is a base expectation (when it comes to features) that people expect in their systems now. They expect a system to be powerful enough to run the newest 3rd Party games. They expect the system to have decent online experience with voice chat. They expect certain things and if Nintendo can't even get close to those expectations with their next Home Console, then Nintendo will have trouble getting an audience.

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

Octane

There's a difference between innovation and tacked-on gimmicks. Let the software do the innovation, like it used to do. Not the hardware; you'll only end up restricting yourself that way.

Octane

DefHalan

@Project_Dolphin innovation is fine, but not having the basic modern features, such as a good online system, then Nintendo can't expect a modern audience. Technology moves forward and Nintendo needs to keep up with the basics to stay in the game. Innovate all they want, but provide the basic features people expect.

Edited on by DefHalan

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

DefHalan

@Project_Dolphin if they are missing features that people ciew as standard now then they won't be able to address a large market. Wii U's lack of basic online functions, like party systems and chats, hurt it. Nintendo can't let that happen again

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

CanisWolfred

bitleman wrote:

@Octane I don't see how can you say there was a lack of advertisement considering they also released a movie in same time to push it as a multi media franchise. Which failed too. Now Insomniac need to make licenced Spiderman games.
Also one million isn't really big sales, especially on PS4. Bayonetta 2 did similar sales and it was considered a failure. And I'm prety sure Ratchet was a much more popular franchise to begin with, with a much larger target audience considering its rating.

The game was made to promote the movie, and I remember seeing a lot more adds for the movie than the game...though, it was hard to keep up. They seem to have used the same engine for both the game and the movie, since they look exactly the same. In fact, I wouldn't be surprised if much of the game was made using scraps from the film, especially since the game was apparently only about 8 hours long (about 30% longer than Quest for Booty, which was a $15 download filler to tide the fans over during the wait between Tools of Destruction and A Crack in Time. Also not much longer than Into the Nexus, which was also a budget title, and was billed as something of an intro to a Trilogy that never was, since this new one is a reboot). It's a miracle it's as polished as it is, and a million is probably pretty good when they're clearly banking on the movie being more successful.

I am the Wolf...Red
Backloggery | DeviantArt
Wolfrun?

Haru17

A system wholly reliant on cloud-computing that cost more than $100 (but I'd still buy it for Zelda...)

Don't hate me because I'm bnahabulous.

This topic has been archived, no further posts can be added.