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Topic: Super Mario Run

Posts 21 to 40 of 193

Grandpa_Pixel

Kuhang wrote:

And as for Mario coming to iOS, I've already digested the fact that at some point this was happening because Nintendo has been hinting it since quite some time and I believe this is just the beginning and eventually all major Nintendo IP's will be on mobile and once people have digested this fact and accept this move of Nintendo , they are gonna put out full fledged Nintendo console experience on mobile I'm talking NSMB, SMT, Fire Emblem, Animal Crossing, Pikmin etc. They are preparing for life after their consoles. It's logical and It's just plain business. Nintendo IP's are huge and this will make them lots of money. It's gonna be profitable for them and we get all our loved games, difference the exclusivity will not exist anymore.

I don't think that consoles dying comment is true. People love having a games console or handheld. I know many people who prefer console to PC and Mobile. I personally dislike Mobile and if Nintendo ever went Mobile-only, that would be when I retire from buying Nintendo stuff. Don't get me wrong, I'll have 500+ games by that point. So it would be a sensible departure rather than a "eugh mobile only I'm out" but more of a "well, this is a good time to stop. I have enough" sort.

Grandpa_Pixel

Vinny

This kind of platformer where the character walks automatically is a good fit for mobile devices due to the simpler touch controls.
I hear a regular platformer called Kero Blaster has great controls on iOS devices but I don't know they how they work myself.

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Kuhang

@Grandpa_Pixel We're on the same boat. I prefer Home console gaming to portables and portables to mobile any day. Well i just think it's that time is slowly approaching and Nintendo won't wait until you and I "have had enough" sort of time. They'll do what brings them most money. They can't compete directly with Sony and Microsoft hardware wise so you can already sense their change in tone when they speak of consoles and these days when it comes to videogames PlayStation and Xbox are the go to consoles for every Tom, dick and Harry. And Nintendo doesn't seem interested to fight for their space as it could possibly go any ways and doesn't want to take risk which could result in huge losses and instead they want to create a new space for themselves, Ofcourse which Sony and Microsoft will make jump to the bandwagon like always. It's just what i sense though. Fact is Nintendo are the Pioneer and I respect them for their games and their approach towards their software's and most importantly love them for these software's and my childhood memories but they've made so many mistakes with their hardwares but their software has been on point almost everytime.

Kuhang

Nintendo Network ID: Kuhang

MarcelRguez

@19Robb92 @Octane Wholeheartedly agree with you both. As I said in the news entry, this is the kind of sarcastic choice you mention when you first hear Nintendo is making mobile games. Creative bankruptcy at its finest.

MarcelRguez

3DS Friend Code: 3308-4605-6296 | Nintendo Network ID: Marce2240 | Twitter:

DefHalan

Will Super Mario Run be ported to 3DS/Wii U/NX??? What do you guys think? I think I would be tempted to have a port, maybe with full control over Mario.

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

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DefHalan

@DarthNocturnal I can see it both ways lol

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

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Haru17

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kkslider5552000

I thought I had literally nothing to say as this is a game not worth caring about outside of maybe a future example of being amused by its popularity (and getting people to buy better games that aren't on iOS (that's not a knock on iOS but let's not pretend this is gonna be a higher tier Mario platformer)).

But maaaaaan. This is far from the worst example but why does every time a popular series goes to iOS, it in some way looks inexcusably awful? Like you have all those god awful looking JRPG ports, then you have that ugly professor from Pokemon Go, and now the aesthetic for this game looks like it's taken from 3 different games and mashed together?

Untitled

seriously, who decided this was acceptable? I'm not ENTIRELY blaming Nintendo as this is what works on iOS somehow but it's bad. If you are great at making great looking games by putting in all your effort and time, you should be mad when this ends up outselling that by a ton.

Edited on by kkslider5552000

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erv

Kuhang wrote:

And as for Mario coming to iOS, I've already digested the fact that at some point this was happening because Nintendo has been hinting it since quite some time and I believe this is just the beginning and eventually all major Nintendo IP's will be on mobile and once people have digested this fact and accept this move of Nintendo , they are gonna put out full fledged Nintendo console experience on mobile I'm talking NSMB, SMT, Fire Emblem, Animal Crossing, Pikmin etc. They are preparing for life after their consoles. It's logical and It's just plain business. Nintendo IP's are huge and this will make them lots of money. It's gonna be profitable for them and we get all our loved games, difference the exclusivity will not exist anymore.

I like it a lot. It looks awesome.

And the hardware is optional. That I agree. I already have a high tech device in my pocket. Nintendo could be on that one instead of hassling its own. I'd be on board wherever they release their games.

Yet, for its iconic ip to be iconic, it needs to have a place to become iconic and stay that way. So their hardware business as premium experience probably has more legs to it than we realise. In fact, one catalyses the other.

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Grandpa_Pixel

Perhaps Nintendo's plan is a two pronged attack?

You have to remember there are two platforms and two states each.

  • You have a Nintendo device / You don't have a Nintendo device
  • You have a Smartphone / You don't have a Smartphone

You also have the following state

  • Likes games / Doesn't like games
  • Likes Nintendo / Doesn't like Nintendo

Now for the sake of this chat, ignore the "Doesn't like games" and "Doesn't like Nintendo". They have no interest here. But if you look at the platform states, you could have any of the following for your customer who likes games.

  • Has a Nintendo device / Doesn't have a smartphone
  • Doesn't have a Nintendo device / Has a smartphone
  • Has a Nintendo device / Has a smartphone
  • Doesn't have a Nintendo device / Doesn't have a smartphone

With the exclusion of the 4th option, Nintendo has 3 possible combinations to look at for potential business. Until last year, Nintendo only looked at the following two states.

  • Has a Nintendo device / Doesn't have a smartphone
  • Has a Nintendo device / Has a smartphone

That meant they were only doing business at a 66% capacity. They had growth so decided to do it. Now assume the mobile side takes off. Will they kill off their console side? No. And the reason is because the next set of states I will add.

  • Wants a console / Doesn't want a console (When I say console, I mean Nintendo Device. I got lazy typing)

So when we return those customers who likes games

  • Has a Nintendo device / Doesn't have a smartphone / Wants a console
  • Doesn't have a Nintendo device / Has a smartphone / Wants a console
  • Has a Nintendo device / Has a smartphone / Wants a console
  • Doesn't have a Nintendo device / Doesn't have a smartphone / Wants a console
    .
  • Has a Nintendo device / Doesn't have a smartphone / Doesn't want a console
  • Doesn't have a Nintendo device / Has a smartphone / Doesn't want a console
  • Has a Nintendo device / Has a smartphone / Doesn't want a console
  • Doesn't have a Nintendo device / Doesn't have a smartphone / Doesn't want a console

You get a much clearer picture of how the demographics work. Two combinations are removed as their states contradict themselves (Has a Nintendo device / Doesn't want a console). So that leaves 4 / 6 combinations in favor of "Wanting a console". Regardless of whether or not they have an smartphone. The same can be said "Wanting a Smartphone"

In summary, for Nintendo reach full IP awareness, they need both devices. In a way, their mobile move is complementing the devices they make. Dammit now I want to go off and make Venn Diagrams

Edited on by Grandpa_Pixel

Grandpa_Pixel

MarkyVigoroth

This game has me SERIOUSLY fear that Nintendo- is 'going 3rd party.' Then again, a 2nd-party game that integrates itself into a still-rather-new concept that utilises the special features smartphone have (Pokémon Go) leaves me a different impact compared to a 1st-party game‒the face of Nintendo-, at that‒diluting itself before being mixed into a relatively overused gameplay (Super Mario Run).

...then again, Pokémon Go already diluted itself a lot...

By the way, Sean Malstrom at his blog made a good point: why is this game basing itself off the 2D games instead of the 3D games?

Edited on by MarkyVigoroth

Actually, I like Bowser AND hairy bellies!

MarcelRguez

MarkyVigoroth wrote:

By the way, Sean Malstrom at his blog made a good point: why is this game basing itself off the 2D games instead of the 3D games?

What do you mean? It's a runner, so it's closer to NSMB than games like SM3DW. And as painful as it is to say it, NSMB's aesthetics are probably more instantly recognizable.

MarcelRguez

3DS Friend Code: 3308-4605-6296 | Nintendo Network ID: Marce2240 | Twitter:

FX102A

Endless runners aren't really my thing (I tend to skip any game that is "endless" since if there is no goal why should I start playing?)

This however does have potential and if done correctly can help Nintendo's brands and maybe even the NX of it launches with another 2D Mario game. Whilst I am glad it has a fixed-price as it means the game will probably have no freemium elements it could hit back as many mobile gamers (in my experience) can be quite stingy in paying up front for a game. Perhaps there'll be a demo/lite version to try out first.

FX102A

DefHalan

@FX102A It isn't an endless runner. In the trailers we can see Goal posts and end of level sequences. It will have standard progression but the levels will have replay value through exploration.

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

FX102A

@DefHalan My mistake, in that case this may be of some interest. Depends on the price and if my iP6 can handle it.

FX102A

Freeon-Leon

I think it's pretty obvious what's the idea behind these mobile releases. Nintendo themselves have pointed it out.

Do you remember the 3DS sales of july? The sales of Pokémon games and merchandise?

Check out my super awesome Super Mario Maker levels.

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TheLegendOfLaser

Some people are saying that Nintendo is doomed, because they're making games on mobile lol.
I'm really hoping that in Super Mario Run we have more playable characters than Mario. It'd be cool to also get to play as characters like Luigi, Peach, Toad, etc. Sonic Runners had a good amount of playable characters, and that was one of my favorite parts. Also, Peach has never been playable in a NSMB-style game, so I'd like to see how it would look.

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