Yes I read what you wrote but second party developers are not as secure as first party developers but they are more secure then third party. A second party game could still in theory be ported to another system for example it could be an exclusive to the Xbox for say a year and then after the year time limit be ported to the PS4 and Wii U. Still doesn't give them the same amount of control.
Uhhhh, what? Microsoft still owns the game and the IP, they can't port it. By that logic Team Ninja can port Other M to the Xbox One and PS4.
Yes I read what you wrote but second party developers are not as secure as first party developers but they are more secure then third party. A second party game could still in theory be ported to another system for example it could be an exclusive to the Xbox for say a year and then after the year time limit be ported to the PS4 and Wii U. Still doesn't give them the same amount of control.
Uhhhh, what? Microsoft still owns the game and the IP, they can't port it.
Second party developers are not owned by companies like MS or Sony or Nintendo they are just given permission to use the IPs, Like Retro for Nintendo for example. Once MS were to sell the IPs to a second party developer they would lose control of the IP cause it would no longer be owned by Microsoft. And thus that second party developer could do anything they want with it like use it on a game on another system.
Look at Donkey Kong for example. Rare was a second party developer for the DKC games they were given by permission from Nintendo to use the DK characters. Which is why when Rare was bought out by MS Donkey Kong wasn't part of the deal.
Yes I read what you wrote but second party developers are not as secure as first party developers but they are more secure then third party. A second party game could still in theory be ported to another system for example it could be an exclusive to the Xbox for say a year and then after the year time limit be ported to the PS4 and Wii U. Still doesn't give them the same amount of control.
Uhhhh, what? Microsoft still owns the game and the IP, they can't port it.
Second party developers are not owned by companies like MS or Sony or Nintendo they are just given permission to use the IPs, Like Retro for Nintendo for example. Once MS were to sell the IPs to a second party developer they would lose control of the IP cause it would no longer be owned by Microsoft. And thus that second party developer could do anything they want with it like use it on a game on another system.
All 2nd party means is that MS hired them to develop the game. MS owns the game and the IP. They can't port it anywhere without permission.
Yes I read what you wrote but second party developers are not as secure as first party developers but they are more secure then third party. A second party game could still in theory be ported to another system for example it could be an exclusive to the Xbox for say a year and then after the year time limit be ported to the PS4 and Wii U. Still doesn't give them the same amount of control.
Uhhhh, what? Microsoft still owns the game and the IP, they can't port it.
Second party developers are not owned by companies like MS or Sony or Nintendo they are just given permission to use the IPs, Like Retro for Nintendo for example. Once MS were to sell the IPs to a second party developer they would lose control of the IP cause it would no longer be owned by Microsoft. And thus that second party developer could do anything they want with it like use it on a game on another system.
All 2nd party means is that MS hired them to develop the game. MS owns the game and the IP. They can't port it anywhere without permission.
But if MS were to sell the IP to a 2nd party they wouldn't own it anymore. 2nd party are just developers that are independent but are contracted by a bigger company like Nintendo or Sony or MS and given permission to use their IPS for projects and nothing more. The only reason they can't port a game using an MS IP is because MS owns the IP.
RetiredPush Square Moderator and all around retro gamer.
@Tasuki
If they sell the IP, it isn't even second party at that point. I was only saying that if they won't sell it, I don't see why they wouldn't let somebody have a crack at developing it for them, considering Killer Instinct seemed to have worked out okay for them.
I still would not rule them selling any of Rare's dormant IPs, or Rare (Not that it's worth anything anymore as a Kinect game developer) itself. Nintendo already let MS have them without a care. Not that I think they will, I don't, but I'm just saying it is possible on a basic level.
Yo Shadowrun is a Microsoft First Party IP and the latest game isn't on any Xbox Platform. The same goes for Mech Assault , Age of, and the Rise of series.
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@Tasuki
If they sell the IP, it isn't even second party at that point. I was only saying that if they won't sell it, I don't see why they wouldn't let somebody have a crack at developing it for them, considering Killer Instinct seemed to have worked out okay for them.
I still would not rule them selling any of Rare's dormant IPs, or Rare (Not that it's worth anything anymore as a Kinect game developer) itself. Nintendo already let MS have them without a care.
Yeah they could license them out and maintain control I get what you are saying. My mistake I thought you said that they could sell them but then looking back at the posts I saw it was someone else my bad. But yeah it makes no sense as to why they dont make an agreement with a second party developer like they did with Double Helix for KI but my guess is as good as yours.
RetiredPush Square Moderator and all around retro gamer.
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Topic: Microsoft to continue to support rare studios..
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