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Topic: Need help! (Zelda: A Link to the Past)

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SuperMarioFan1995
Aviator

Cracked walls? Bombs are the first thing that comes to mind.

QUEEN OF SASS

It's like, I just love a cowboy
You know
I'm just like, I just, I know, it's bad
But I'm just like
Can I just like, hang off the back of your horse
And can you go a little faster?!

SuperMarioFan1995

Aviator wrote:

Cracked walls? Bombs are the first thing that comes to mind.

I did bomb the wall, but I still can't get over there.

Best thread ever.
Currently Playing:
Super Smash Bros. Brawl, Paper Mario (VC), Zelda: Majora's Mask (VC)

SuperMarioFan1995

Let me say the thing again. Get past the cannons and you will see a wall that needs to be bombed up at the bottom, but a pit is right there, and I still can't figure out how to get over the pit. I tried everything (including the Ether), and it doesn't seem to work for me.

Yes, I did throw the bomb over to blow up the wall, of course.

Edited on by SuperMarioFan1995

Best thread ever.
Currently Playing:
Super Smash Bros. Brawl, Paper Mario (VC), Zelda: Majora's Mask (VC)

PolarBeer

It might just be a cracked wall with nothing on the other side? I seem to recall other dungeons with the same thing. But who knows? I could be wrong.

"I'm making electricity, and you look like an ***hole." - Nikola Tesla to Thomas Edison

On second thought, let's not go to Camelot. 'Tis a very silly place.

Ravage

I can't remember unfortunately.

Sean Aaron ~ "The secret is out: I'm really an American cat-girl."
Q: How many physicists does it take to change a light bulb?
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Tasuki

Try Gamefaqs.com there is probably a walk through there that can help you.

RetiredPush Square Moderator and all around retro gamer.

My Backlog

Nintendo Network ID: Tasuki311

Bigdog

Yes, you can do the "bomb" way but there is an easier way, that will always work and will not hurt you.

There's a block at the end of the hall before you get to the door to the next room. Stand facing it (with your back to the gap) and do a "dash". You are going to hit the block and automatically "bounce" backwards over the gap into the ledge to that "side room".

If you have trouble, which you probably won't, get as close to the edge as you can before doing it because the button for the dash is the same as the button to "grab" the block, so if you are right up against the block you will grab it instead of "dashing" towards it.

Once you play around in that room, just use the hookshot to that same block to go back to the original side of the gap.

Just finished that game again, it is great. Hope this helps

Edited on by Bigdog

"Maybe you're MY puppet"

Kaeobais

I recall getting to that wall when I was younger without using the bomb glitch thing or the run glitch thing. But I don't remember Pretty sure there's just fairies in the room, anyways.

The best strategy in the game: go up stairs and pause balls.

LordJumpMad

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SuperMarioFan1995

Thanks guys, got to the room and completed the whole game.

Best thread ever.
Currently Playing:
Super Smash Bros. Brawl, Paper Mario (VC), Zelda: Majora's Mask (VC)

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