Showing 1 to 20 of 29
1. Posted: Sun 30th Aug 2009 07:20 BST
I know i do i could beat every other thing with a little hassle but the water temple always took me FOREVER!!!!!!
2. Posted: Sun 30th Aug 2009 07:25 BST
You know, I used to hate the water temple, but now, 11 years later, since I've beaten the game an unfathomable amount of times. I love it. Ocarina is the best game ever made.
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3. Posted: Sun 30th Aug 2009 07:28 BST
I LOVED the water temple...in Master Quest! In the original I didn't like it, but I hated Fire Temple and Forest Temple even more!
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4. Posted: Sun 30th Aug 2009 07:28 BST
i know it is but i fricken hate the water temple more then a fat kid hates scales
5. Posted: Sun 30th Aug 2009 07:30 BST
I personally think that Ocarina of Time is overrated. It is fun,but it wouldn't last if it were released this gen.
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6. Posted: Sun 30th Aug 2009 07:34 BST
Goodness, lz, how the heck do we get along? The Forest Temple is the best Zelda dungeon of all time, period (imo, of course).
I don't hate it, I just would rather play a different dungeon than that one.
Edited on Sun 30th August, 2009 @ 07:35 by Noire
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7. Posted: Sun 30th Aug 2009 07:35 BST
In fact its my favorite, the water reflection on walls, that relaxing music, and I am in love with Ruto (Yes I know its sick)
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8. Posted: Sun 30th Aug 2009 08:56 BST
Goodness, lz, how the heck do we get along? The Forest Temple is the best Zelda dungeon of all time, period (imo, of course).I don't hate it, I just would rather play a different dungeon than that one.
The Master Quest version of Forest Temple was 10 times harder than the original, that's what I meant! The original one was great!
9. Posted: Sun 30th Aug 2009 09:01 BST
@lz: Oh, okay. The sentence structure made me think you didn't like the original. I haven't had the pleasure of playing Master Quest, unfortunately.
10. Posted: Sun 30th Aug 2009 09:05 BST
@phoenix: just to warn ya, water temple's been "watered down" (hehe, pun!) but fire and spirit temples are completely different and a lot harder! Forest and shadow temples have harder puzzles and a few order of room changes
11. Posted: Sun 30th Aug 2009 09:30 BST
@RandomWiiPlayer, of course it wouldn't last if it were released this generation. But then, this generation wouldn't exist as we know it without Ocarina of Time. The reason it's so good is for the same reason SM64 is so good. I'm not crazy about SM64, but it created what 3D platformers strive to be.
12. Posted: Sun 30th Aug 2009 09:32 BST
The water temple in Ocarina of Time pushed me close to the edge but the water temple in Majoras Mask killed me.
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13. Posted: Sun 30th Aug 2009 10:41 BST
The water level in MM is WAY harder( atleast that's how I remember it ).
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14. Posted: Sun 30th Aug 2009 12:08 BST
The Water Temple in Majora' is a walk in the park compared the one in Ocarina. You can actually completely mess it up if you get everything out of sync, it made me want to cry, more than once. I still love it though and have developed a system for when ever I head to the bottom of the lake.
15. Posted: Sun 30th Aug 2009 13:04 BST
The only thing that is hard is Dark Link. Unless you know how to easily kill him.
16. Posted: Sun 30th Aug 2009 13:48 BST
It's not hard, it's just labourious to find out what to do. As long as you know what to do, it's easy. Might take a while, is all.Which is a very similar case to the Great Bay Temple in Majora's Mask, which is in a time limit. Gyorg is also far harder than Morpha.
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17. Posted: Sun 30th Aug 2009 14:56 BST
The Water temple did have me tearing my hair out for a while but then once I'd figured out what to do it was easy . It's a brilliantly designed, feindish dungeon though,great design. The best way to do it is to think logically and do it all in one go.I tried to leave it half done and when I came back to it I couldn't for the life of me figure out what to do so I restarted it.
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18. Posted: Sun 30th Aug 2009 15:06 BST
Dark Link made the dungeon great!I wish there were more mini-boss fights like that.
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19. Posted: Sun 30th Aug 2009 16:44 BST
Once I figured out there is actually a basement under the central pillar that you can reach if you raise the water, it finally started to make sense as I found out the one key I missed was in there. It took me hours to figure this place out, which apparently is relatively quick.
A classmate of mine told me he got so pissed off when he was a kid playing this temple, he didn't touch the game for several months.
Edited on Sun 30th August, 2009 @ 16:49 by Rensch
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20. Posted: Sun 30th Aug 2009 16:48 BST
NEVER, EVER...stop playing this dungeon for like a week in the middle of it. Had to restart my file, I had no friggin clue where I was at.
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