Topic: Which video game made you feel real emotions for the characters or story?

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Which video game made you feel real emotions for the characters or story? List them here and if you want, add the reason why (including a spoiler alert if necessary)

  • Secret of Mana (SNES) SPOILER ALERT: I was 8 and my character was the dwarf, I cried my eyes out when he died lol.
  • Skies of Arcadia Legends (NGC) SPOILER ALERT: I was completely shocked when Belleza, my favorite character, killed herself (in order to save your team)
  • the Legend of Zelda: Ocarina of Time
  • the Legend of Zelda: Majora's Mask
  • Golden Sun
  • the Legend of Zelda: Link's Awakening
  • the Legend of Zelda - Twilight Princess SPOILER ALERT: when Midna becomes very ill and you have to save her, the Midna's Desperate Hour track + hyrule field at night and the stormy weather gave me shivers all over my body.

Edited on by Miss_Dark

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The emotional mature game concept was already done 17 years ago. Sega systems had them by the truckloads back in those days so they aren't a new thing that only just sprung up recently

D - Sega Saturn

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Edited on by MAB



A few that come to mind...

Mass Effect in general, 2 and 3 in particular. Sooooo many moments, especially depending on choices made. Characters you care about, living or dying. In 2... Tali's revelation at her trial, and that 'suicide mission'. In 3, the final farewells to all the old friends. Just... so emotional after such a long journey.

And this, depending on various choices made throughout Mass Effect 2 and 3... Big spoiler.. among others.

I also felt a strong connection to John Marsden in Red Dead Redemption, and both good/evil endings in Infamous 2.

EDIT — Oh, how could I forget TellTale's 'The Walking Dead'? Some watery eye moments there for sure, and I was always concerned for sweet little Clementine.

Edited on by Midnight3DS

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FF13, Sazh, Dajh and Vanille. That whole scene at the end of chapter 8.

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I loved Mass Effect 1 becuase it was more about the story of being an epic sci-fi game and the charcaters were okay.
The Mass Effct2 story was okay but the game had great charcater work dueto the the dirty dozen plot.
Mass Effect 3 has a good miss of all of this and doesn't fall apaprt until the end with the space kid.


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Bioshock Infinite, and Bioshock. such beautiful, perfectly written stories for the both of them. I don't want to spoil anything, but they both have quite shocker endings.

Super Smash Bros. Can't Wait!

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Sony_70 wrote:

... and doesn't fall apaprt until the end with the space kid.

Perhaps the greatest story/character driven game experience I've ever had, turned dreadfully sour with the introduction of that brat. With the extended cut, I've managed to cope. Somehow.

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Majora's Mask: You feel the impending doom sense and have to spend your last three days wisely, and you really understand what the characters are going through.
Xenoblade Chronicles: Won't spoil too much, but


when someone you knew the entire game dies near the final boss, you really share Shulks feelings.


That character is in my mind, one of the greatest ever designed.

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The Walking Dead by Telltale games is the only recent example I can think of. Not surprising considering the TV show has some awesome story and character development as well.

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Outside of Klonoa(Wii) sweeping me off my 8-bit feet and whisping me away into a surreal dreamy video game paradise with it's wonderful enchanting soundtrack and amazing environments wich transformed me G1-style into an emotional uuber happy 'i feel like a kid again' wreck, i'd have to say Splatterhouse 3!

Back when i was about 8 or 9, I turned grey when i witnessed a chilling slew of cutscenes involving Ricks infected girlfriend! I guess you could say, I was one disturbed dude.


Edited on by WaveBoy7

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Mk_II wrote:

Skyward Sword

(Spoilers) When Giharim finally raised Demise and Demise himself was feeding on Zelda's powers, Zelda's screams struck feelings of partial fear and sorrow into me. Truthfully, I hesitated to say this post.

Currently Playing: Metroid Prime 3, Zelda Twilight Princess, & Metroid Other M
Hyped for: Sonic Lost World, Super Smash Bros 3DS, & Dream Team

Even though I have beaten many of the games I'm still playing, I play them not to win, but to have fun.


Examples other people have presented.

Also, Mother 3. ;__;

Another Zelda example, Link's Awakening. For a gameboy Zelda game, that did some decent character and story stuff imo.

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Very, very few. Devil Survivor, Tales of the Abyss, Mother 3, Xenoblade Chronicles, Chrono Trigger, Kingdom Hearts, and Final Fantasy 3 DS (totally serious here) are pretty much the only ones. Maybe FF13 and FF5 too, but I'm not sure.

Edited on by CanisWolfred

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MadAussieBloke wrote:

The emotional mature game concept was already done 17 years ago. Sega systems had them by the truckloads back in those days so they aren't a new thing that only just sprung up recently

And nowhere does the OP say it's a new phenomena. In fact, games older than your "17 year" window were mentioned.

You should change your name to "Crowbar".

Edited on by Klimbatize

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I get far too attached to my pokemon. No walk is more emotional than the frantic run back to a pokecenter while carrying a poisoned pokemon who is slowly succumbing to

For real though, Majora's Mask and Link's Awakening are both quite powerful in different ways. Chrono Trigger also managed this, but I believe it had more to do with the exceptional musical score than the actual story or characters.


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^[Chrono Trigger SPOILERS] I dunno, the part where Chrono sacrifices himself was one of the most emotional scenes in a game I'd seen, yet I don't remember the music from that part at all [/Chrono Trigger SPOILERS]

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Hardly any. In fact, these are the only two that provoked emotions:
Devil Survivor 2 - I was very concerned for the well-being of all the characters, especially Io Nitta.
Kingdom Hearts 358/2 Days - Story in general. I cared a lot for Xion and Roxas.

I wish I could feel more emotions for my games, like others do. I bet I would enjoy the stories more.

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