Topic: Which is your favorite smash bros out of the 3?

Posts 21 to 36 of 36


Brawl, hands down. More Characters, more stages, an extremely long list of fantastic music, and just a lot more content in general. The Subspace Emissary is fantastic, as are the cutscenes within. More crazy gameplay then ever before.

Sure Melee isn't without its charm, I spent most of my time with the Gamecube playing it. It improved on the original on N64 in every way, and is extremely entertaining to play with friends. Brawl is, simply put, just more epic than Melee.

Edited on by MegaStoneSmash91

That is all.

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Erica_Hartmann wrote:

Melee was memorable because it was my first GameCube game, something about the music I like that's not in clue how to describe

I know exactly what you mean. There's just some sort of "magic" in that music I'll never understand.
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This may just be nostalgia talking, but I prefer Melee over Brawl.

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I've only played brawl. It had great gameplay, graphics, and music.



Brawl for the extra stuff like trophies,stage editing,and even the demos of old games.

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Brawl,cause it's the only one I've played :3

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Melee > original >>>>>>> Brawl

I was severly disappointed by Brawl. Not content-wise (which was awesome), but by the mechanics. Also, I prefered Melee's Adventure mode over Brawl's Subspace Emissary.



Melee is my favorite, along with it being my favorite game of all time.

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Brawl hands down. Put in over 300 hours into that games.

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Brawl; there was more content.



If Brawl had decent online multiplayer, it would have been one of the best games Nintendo has ever put together.

The mediocre online, amazing soundtrack, and great stage/character selection (in addition to the stage creator) still put the game over Melee though. The primary reason Melee is looked upon so fondly is because it was a giant leap from the Smash Bros 64. The whole 'Melee has so much gameplay' platform is shaky at best and doesn't compensate for the severe difference in content.



Melee: Better gameplay because of smoother movement and responsive controls
Brawl: More characters, more levels and a great campaign mode

If you appreciate Smash Bros for what it is at its core, a fighting game, Melee obviously wins. Smooth movement and responsive controls are, in my opinion, more important than the amount of content.

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I agree with @Fazermint. I like brawl over melee for its superior content, but I like melee over brawl for its core gameplay mechanics.

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MegaStoneSmash91 wrote:

Brawl, hands down. More Characters, more stages, an extremely long list of fantastic music, and just a lot more content in general. The Subspace Emissary is fantastic, as are the cutscenes within. More crazy gameplay then ever before.

Took the words right out of my keyboard.

Also I love the music in the stages (melee ver. I play with my mp3 during most battles) and I play a wider range of stages compared to melee and original (percentage wise). The stage creator is also a plus.

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Brawl. I've always enjoyed almost everything about Brawl more than the other two games in the series.

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