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Topic: When you play a game simply for enjoyment, what difficulty do you choose?

Posts 41 to 54 of 54

ultraraichu

Normal or Hard (normal) if it's a game that's have a normal that plays like it's easy and a hard that plays like a normal.

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GuSolarFlare

@Gioku go play some RPGs before claiming you can handle most games on hardest

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Kaze_Memaryu

Always depends on what I enjoy the most about a specific game.
In Ar Tonelico, I only use the starting equipment to the end (can't get much harder than that, still too easy) to underline and strengthen the atmosphere for myself.
In Odin Sphere, I try to keep things easy and never skip cutscenes.
In fighters, I slowly increase the difficulty.

But I always start a game on the medium setting when playing for the first time.

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RevolverLink

I almost always play on normal difficulty when I play a new game. If I'm replaying something, then it depends on why I'm doing so.

If I'm going through the game again solely for the story, I'll occasionally just use the easiest setting. If I'm in it to experience the gameplay again and the game wasn't too much of a challenge the first time through, I'll bump the difficulty up a notch.

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GuSolarFlare

@Gioku if you see the absurd ammounts of JRPG there are out there you won't say "most" anymore

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LzWinky

SuperPokefan95 wrote:

Aqueous wrote:

Hard as one can go. I find it is more stratifying and the extra degree of thinking is always nice, which makes things better. Plus not only am I enjoying myself with my game of choice, I feel like I accomplished something, aka Lunatic+. There are sometimes though like Cave story and yeah.... hard mode is more challenge mode rather then just added difficultly and it takes the fun out of it.
@SuperPokefan95 - Luck is only in Lunatic+, Lunatic is puzzle based.

Oh I'm sure Lunatic+ is another beast in its own right, but I have never experienced it as I have no patience to get through Lunatic in Awakening. Maybe one day but not now.

Actually there is still a luck factor in the other difficulties. There is a chance of failure and a chance of success.

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GuSolarFlare

@Gioku yes but this way you won't play more RPGs and my evil righteous plan to make everyone play many RPGs will go down the drain.

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Yoshi

Unca_Lz wrote:

SuperPokefan95 wrote:

Aqueous wrote:

Hard as one can go. I find it is more stratifying and the extra degree of thinking is always nice, which makes things better. Plus not only am I enjoying myself with my game of choice, I feel like I accomplished something, aka Lunatic+. There are sometimes though like Cave story and yeah.... hard mode is more challenge mode rather then just added difficultly and it takes the fun out of it.
@SuperPokefan95 - Luck is only in Lunatic+, Lunatic is puzzle based.

Oh I'm sure Lunatic+ is another beast in its own right, but I have never experienced it as I have no patience to get through Lunatic in Awakening. Maybe one day but not now.

Actually there is still a luck factor in the other difficulties. There is a chance of failure and a chance of success.

Of course. There was one time an attack with a 1% chance of connecting ended up killing one of my units. Needless to say, I was quite flustered and a quick press of L, R, and Start fixed that boo boo for the umpteenth time.

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Aqueous

Unca_Lz wrote:

SuperPokefan95 wrote:

Aqueous wrote:

Hard as one can go. I find it is more stratifying and the extra degree of thinking is always nice, which makes things better. Plus not only am I enjoying myself with my game of choice, I feel like I accomplished something, aka Lunatic+. There are sometimes though like Cave story and yeah.... hard mode is more challenge mode rather then just added difficultly and it takes the fun out of it.
@SuperPokefan95 - Luck is only in Lunatic+, Lunatic is puzzle based.

Oh I'm sure Lunatic+ is another beast in its own right, but I have never experienced it as I have no patience to get through Lunatic in Awakening. Maybe one day but not now.

Actually there is still a luck factor in the other difficulties. There is a chance of failure and a chance of success.

Yes there is but no map can be set un-winnable by chance in the early game.

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iphys

Easiest under the assumption I'll want to complete every difficulty level, because I know I won't want to go back to easy after doing something harder, and playing easy on the first playthrough helps avoid frustration.

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I-U

I usually always play games on the Normal Difficulty. Fighters are a bit different, as I'll start out using easy settings then move up, so when I pick up that kind of game the difficulty I choose is based upon the most recent I've adjusted to. Same can be said regarding Mario Kart as well.

Edited on by I-U

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UGXwolf

When picking up a game for the first time, I tend to default or something similar. I always go with the easiest mode for FPSs as I'm turrible at those. I typicallly pick up Rhythm games on the highest difficulty setting for the exact oppisite reason, and if I've played the game before--though I rarely replay games, then I already know my comfortable difficulty settkng and will go with that.

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