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Topic: What's your least favorite thing about modern gaming?

Posts 41 to 60 of 70

Ryu_Niiyama

@LuckyLand But those mini consoles are for those that want some nostalgia but don't want to invest in a console...and scalpers and collectors. But it wasn't MADE for the last two...

I just wish Nintendo would sell the controllers separately en masse. I have consoles with VC... I dont NEED a mini. But my mom and my little bro would love them.

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LuckyLand

@Ryu_Niiyama they could prove that those consoles are not made for scalpers and collectors by publishing the games for modern consoles too, but only Sega and Atari are doing so. As far as I know Commodore doesn't and for sure Nintendo isn't doing anything exciting about retrogaming on Switch and the support on 3DS has been dead for a very long time now

I used to be a ripple user like you, then I took The Arrow in the knee

link3710

The one easiest thing that would satisfy me incredibly if it was gone is the push to above 1080p resolutions. I'd much rather resolution stayed static, 60fps became the norm and graphics designers starting pushing easier and more consistent use of advanced lighting, filtering, and other techniques that are far more important to how a game looks than these super high resolutions.

link3710

CanisWolfred

MarcelRguez wrote:

@CanisWolfred This attitude of "report and move on" does nothing to attack the root of the problem and strikes me as extremely out of touch every time I stumble upon it, if I'm being honest. Moderation is a thing, and toxic behavior can be purged from a platform if enough people demand it to be done.

People wouldn't allow this kind of behavior in other public spaces like restaurants or malls. An online space shouldn't be any different just because it's digital, and adopting the attitude of "people are toxic by nature" is naive at best and complicit at worst.

...the "root" of the problem? Considering how complex toxicity can be, I'm not sure there's any one thing you could uproot, since every individual could have a different reason for acting harshly or irrationally towards another human being. I'm looking more at the attention-seekers and intolerant individuals - the ones I've noticed are more likely to become a consistant problem in a community - but, there are other reasons, most importantly the fact that once a community is riled up, and there are a lot of users attacking eachother or just coming off as bitter and angry, that can breed more negativity and make other posters quicker to jump to a negative mindset.

I'm resisting the urge to write a full-on essay here, but I honestly don't see how reporting an individual who is clearly causing a scene, or even just being nasty, rude, and clearly detrimental to the experience of everyone else involved is any different than how you'd handle someone causing a scene at a restaurant: You complain to management and then they deal with 'em. I mean, you can call out across the room, say "hey! Can you quiet down?! You're being rude!"...but that's also rude to everyone else in earshot, and not likely to have any positive effect whatsoever, because that individual, 99 times out of 100, is not in a good state of mind and certainly won't respect your input if you're a complete stranger to this person. It can have the capacity to nip the situation in the bud, but it can also make things worse. However, letting the people who run the establishment know that this person is causing a problem can definitely help, since now they are likely watching this person, and will probably be quicker to act should the individual prove unwilling to act like a civil human being. And they can even handle just asking him to settle down better than you can, simply by the virtue of having real authority and can swiftly deal out any consequences for their ill behaviour (unless you work as a policemen, and you're on break instead of off-duty, I'd wager...but, then you're clearly more trained in handling these types of situations than I or any other random Joe would be).

So, TL;DR - it's more a matter of not making the situation worse, because you don't have to. Obviously you don't have to report every little inconvenience (since that is also rude and even bannable, much like how crank-calling the police is an arrestable offense), and if you think that you can convey your thoughts to this individual as politely as possible, it might not hurt. However, bear in mind that, even if unintentional, that could still lead to problems - you'd be surprised how easily people try to dogpile a troll just because someone else had the courage to address them at all, not to mention that troll could just direct their ire towards you, though that should undeniably lead to a ban on their part. Still, you'd have to have thick skin and a steady typing hand to pull it off. Sometimes it's just easier to let the mods know, and they can issue warnings and perhaps nip the problem before it blows up too much.

Most importantly, though...don't let people on the internet get under your skin. No one has the right to do that, no matter where you are. That's what I mean by report and move on: minimize the impact toxicity can have on you by keeping out of it. If someone posts about how much a game you like is terrible, and everyone who likes it is terrible, while in a thread specifically for discussing this game, I still think the most positive thing you can do is just talk more about what you like about it. And if that person insists on changing the subject? Then let him stew in his own pot.

@Dezzy - You, sir, have not been to RPGamer's forum...although, I haven't been there in quite a while, either...I think I'll keep up that streak.

Now, with that iff my chest, back to the main topic:

Bunkerneath wrote:

...Also games that are not complete when released, only then to release a patch a month later. Just finish creating the game before releasing it, it will stop the awful reviews which put people off buying the game.

Ugh, this. Heck, a lot of them have major patches within the first couple of days. I can understand a few bugs slipping through the cracks, but a surprising amount of games are released in an unplayable state. And this is is part of why I tend to wait for complete editions of games, since even if I wait a few months for the issues to be fixed, I'll still have to download several gigs of patches, which is even more frustrating if the game also required I wait through an install process...the complete editions usually have all the patches, or at least any patch thereafter is small and probably fixing minor issues.

Overall, it's not healthy for the industry, and I really wish it would stop.

Edited on by CanisWolfred

I am the Wolf...Red
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Wolfrun?

MarcelRguez

@CanisWolfred I probably wasn't clear enough in my previous post. The "root of the problem" I'm referring to is not the nature of toxicity itself, but the fact that online spaces aren't as strictly moderated as they should be. You're presuming the system works, but all it takes is to pay attention to whatever game has an active online userbase at the current moment to see that... it doesn't, really. Most of the time, reporting does nothing because, in many instances, platform holders do not take action against malicious users, or those users know how to game the system in order to avoid punishment. Sometimes this is due to a lack of manpower, sometimes it's because these tend to be very dedicated users (which in turn translates into high engagement and, as a result, bigger profits).

There's a myriad of example in gaming alone (Overwatch has been struggling with this big time for a while now), but you can see this as easily in social media and other such platforms. Platform holders don't have the duty to play psychologist to its users, and it's true that it's up to yourself to take care of the way you engage with The Internet, but curating an online space and demanding responsibility from its users is the platform holder's job, and a job that should, in turn, be demanded of them if people want functions like voice-chat to be usable.

Edited on by MarcelRguez

MarcelRguez

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Kinoen

Wow, there's just so much to hate, it'll be hard to think of my LEAST favorite...I suppose it would be; Them not selling full games anymore.
Practically every game has either cut content so be resold, like Destiny. Locked content on the disc to be sold separately, like Goro with Mortal Kombat. Loot-boxes that lock content behind RNG instead of havig at least SOME content being acquired by beating game's story on Legendary difficuly, getting 10 kills online without dying, find all hidden Easter eggs etc...like Overwatch or the billion other games that now have loot-boxes. Gross amounts of DLC, like Street Fighter or Evolve and the list goes on.
I miss having full games and love the small amount of full games that still come out, like Mario Odyssey and Spaltoon, and while Spaltoon is now getting DLC, unlike Destiny's term of "expansion", this actually looks to be an expansion. Despite me saying I want full games, I don't mind DLC like this, one time, one purchase, not costly, huge expansion that's ON TOP of a full game.

Edited on by Kinoen

Kinoen

ieatdragonz

@link3710 Honestly? I don't see it getting much higher than 4k. You see it now, all the TV companies are desperately searching for a new gimmick to sell their TV's. Man CURVED TV SO COOL... except now most stores I go in have one or two models. HDR is legit just an Instagram filter, thankfully nobody I know fell for it.

Stagnating at 1080p might be fine, but I wouldn't mind stagnating at 4K. I mean 8K is actually impossible for me to tell unless the TV is HUGE. Good luck fitting those in small apartments (most of my cities and many other's population).

Lets just hope the graphic "promiscuous women" move on to VR. Its an isolated media where they can demand higher resolution and it actually makes sense.

People might think I'm childish for my picture, and I am.
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3D Sonic games
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ogo79

@CanisWolfred
ay whats up wolf boy?

the_shpydar wrote:
As @ogo79 said, the SNS-RZ-USA is a prime giveaway that it's not a legit retail cart.
And yes, he is (usually) always right, and he is (almost) the sexiest gamer out there (not counting me) ;)

LuckyLand

Oh and since there is a news highlight about it right now on the site: online multiplayer, and the fact that on Switch online services could be used to lock behind a paywall things that should be available for free to users (save data backups).
I've never been interested in multiplayer but I can see the fun of local multiplayer but online multiplayer just seem a very sad and depressing thing to me that only makes games less enjoyable by the people who buy them (if a game rely too much on multiplayer you need other people to enjoy it, you can't have fun with it without external resources that are completely out of your control - and this is very bad imho. You already can see many games on Steam for exmple that people say are good but give negative feedback because there are not enough player to make the game enjoyable. This is simply disgusting imho)

Edited on by LuckyLand

I used to be a ripple user like you, then I took The Arrow in the knee

skywake

JoetheLion wrote:

Enigminator wrote:

The SJWs

That term gets thrown around too loosely

It's also kinda misses the point, it's one side of the BS that is the modern world. Something which does extend to every community including the gaming community. The internet has given us the ability to get any information we want from any source we want. Which means that people are shopping for opinions that match their own. Not a particularly healthy thing to do.

With gaming communities? It's not really that bad. The most vocal people are kids who are obsessed with defending the one platform their parents brought for them. Anyone with any kind of disposable income doesn't have any reason to care much about the "console wars". But the BS from the way people form their views does bleed over.

All extremes (left and right) are in a perpetual state of being offended these days. Mostly at some deliberate misinterpretation of something the other side has said. Which the other side then gets offended by....

Edited on by skywake

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"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

TheCurator

Everything that's not made by or made to play on a Nintendo machine. Joking kind of but maybe not so.

Moving on I definitely don't like microtransactions (including Season Pass and DLC) especially when I'm asked to pay a full game price. Before we had expansions but at least they added a lot content and came out way later not at Day 1 and also were priced reasonably. If they really need to have microtransactions I will only understand it in free-to-play mobile games.

Another thing I don't like in today's gaming is the absurd amount of patches I need to download for console games. Geez, they're not PC games they're console games and they should always be released patched! And I am also looking intensely at my beloved Wii U here that came out with the modest 32GB internal hard drive which was not enought to download and save two titles from the e-shop.

Also sometimes I'm sick with this game violence and with so many empty and uncompleted games that are released every year. Very few game developers seem to put their heart and soul into their creations although this isn't new or modern.

Edited on by TheCurator

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AxeltheBuizel

The industry getting overly attached to genres or concepts. Things like zombies and MMO RPGs were done to death, and even today, the battle royal genre is the next "big" thing.

AxeltheBuizel

CanisWolfred

ogo79 wrote:

@CanisWolfred
ay whats up wolf boy?

(New apartment, looking for a summer job. Big stuff, actually, and the future is looking a lot more positive than it had ever been for me. Thanks for asking)

I guess if I had to sum up my biggest gripe, actually, it isn't necessarily that it feels like game publishers aren't making complete games anymore so they can sell us stuff later - that can be the case at times (looking at you, Asura's Wrath and the original iterations of Destiny and SFV) so much as just...in general, there are a lot of companies that try to see how much they can get away with, and the prevelance of the internet has opened up, among other things, more ways that they can try to milk customers and save time that could and should go to quality testing, and even some sly things, like putting in microtransactions in a remake of an already-popular game after it's out, ensuring that they can still milk their customers while keeping their first-day sales, as well as above-average Metacritic scores and user reviews. Because surely the only ones who will notice this 6 months down the line are sure to be your most dedicated players...God, I hate Activision-Blizzard and Ubisoft, basically...especially A-B. And Tecmo Koei, to a degree, but only because they're the Ubisoft of Japan, right down to having that one studio you know is still trying its darnedest to put out good, creative games in spite of the oppressive corporate culture they work under, that demands they keep putting out more of the same game, but faster and with more money coming in each time...

EDIT: Oh, I say that, but I remembered that there's a lot of what I've said on the lower end of the scale, too. That's what I get for leaving a post half-done for 8 hours.

Edited on by CanisWolfred

I am the Wolf...Red
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Wolfrun?

AxeltheBuizel

One thing I forgot to mention is the virtual lack of bright and colorful games. Everything seems so dark and gritty now. I know that there is a market for these kinds of games, but outside of Nintendo games, and depending on the game maybe Sonic the Hedgehog (but it isn't a major player anymore.), there really isn't anything I can think of. I get it; Dark and edgy sells well, but looking up video game screenshots, everything seems so grey and devoid of much color.

AxeltheBuizel

iLikeUrAttitude

Leaks - These ruin the surprise of a big reveal/announcement, this is probably the reason legendaries/mythical pokemon are given to us now.

Lootboxes & Harmful micro-transactions - self explanatory

Toxic community - Finding a wonderful community like nintendolife isn't that common anymore sadly, this isn't just counting websites though, every single game has it's fair share of toxic players

Stupified games to appeal to the casual market

Games wanting to be as realistic as possible and target 4k instead of 60fps

Good... good
Now play Dragon Quest

CanisWolfred

AxeltheBuizel wrote:

One thing I forgot to mention is the virtual lack of bright and colorful games. Everything seems so dark and gritty now. I know that there is a market for these kinds of games, but outside of Nintendo games, and depending on the game maybe Sonic the Hedgehog (but it isn't a major player anymore.), there really isn't anything I can think of. I get it; Dark and edgy sells well, but looking up video game screenshots, everything seems so grey and devoid of much color.

Actually, a lot of games are moving away from this - Overwatch, Horizon, Nier, even old staples like Halo, God of War, and Uncharted seem to be focusing more on adding varied environments and colors that pop out more. It was definitely a huge problem between, like, 2007-2015, but I'm happy to say that color is becoming fashionable again, to a degree.

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Wolfrun?

Joeynator3000

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