Showing 1 to 20 of 50
1. Posted: Sat 8th Aug 2009 10:14 BST
Is it the awesome graphics, gripping story, gameplay or something else? What do you value the most?
Personally, while everything else has to click like story and gameplay as well what I look to the most is replayability. If it's an RPG it should most definately have a new game+ mode or a load of customizable options to make my second outing just as enjoyable as the first. Being able to pick up the game and play again for countless hours months down the line is pretty important no matter the genre. One example of this would be Disgaea DS.
Edited on Sat 8th August, 2009 @ 10:15 by Firkraag
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2. Posted: Sat 8th Aug 2009 10:40 BST
Good gameplay and good music are the most important things for me, an good example of an game which do both thing good is Sonic Rush, good gameplay and music that makes the game even more fun.
Most important of the 2: gameplay
Edited on Sat 8th August, 2009 @ 10:56 by legochesser
3. Posted: Sat 8th Aug 2009 10:42 BST
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4. Posted: Sat 8th Aug 2009 10:42 BST
Solid gameplay, though I don't like it if everything else sucks but the gameplay is really good.
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5. Posted: Sat 8th Aug 2009 10:52 BST
Gameplay, absolutely no question; what's the point in having a game that has state of the art graphics if it isn't fun to play? As for plot, occasionally I will play a game where I care about the plot and get drawn into the world of the game (the most recent notable example being Bully) but most of the time I just skip intros and cut scenes as I just want to get on with the game, if I wanted a cinematic experience I'd watch a film!
6. Posted: Sat 8th Aug 2009 10:56 BST
Gameplay and controls, a bad control scheme can ruin a game, while good controls can make even an average game seem more fun.
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7. Posted: Sat 8th Aug 2009 11:23 BST
I couldn't pick out a single factor, but gameplay and intuitive controls are why we all started playing in the first place, and it helps if it's fun and challenging too. Also, the sounds and atmosphere of a game suspend my disbelief way more than graphics ever could. It's about immersion for me, stepping outside one self like I would a good book or film.
8. Posted: Sat 8th Aug 2009 12:57 BST
story. i've been known to force myself to suffer through boring/repetitive gameplay in order to get through a game with a good story (I'm looking at you, SMT: Devil Survivor)...
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9. Posted: Sat 8th Aug 2009 13:35 BST
Gameplay, storyline and artwork ( if there is any.)
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10. Posted: Sat 8th Aug 2009 14:56 BST
The most IMPORTANT aspect is if the controls work properly. Any games that don't will fail to some degree.
11. Posted: Sat 8th Aug 2009 15:54 BST
Controls , Music and GameplayGraphics? Meh..
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12. Posted: Sat 8th Aug 2009 16:00 BST
Gameplay. As long as the game isn't frustrating to play through the first time, I will probably play it again.
13. Posted: Sat 8th Aug 2009 17:24 BST
Story or level design.
Would you please expand on this? I was thinking of buying that game and would like to know your opinion, if you don't mind.
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14. Posted: Sat 8th Aug 2009 17:26 BST
What he said
15. Posted: Sat 8th Aug 2009 17:27 BST
I consider good graphics to be a first impression, but gameplay and music are the most important aspects
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16. Posted: Sat 8th Aug 2009 17:27 BST
Me:1: Gameplay (Subcategories, from 1st-3rd: Level Design, Control, Difficulty)2: Replay Value3: Content4: Innovation5: Sound6: Story7: Online Capabilities (except scoreboards)8: Graphics
Average 360 fan:1. Graphics2. Online capabilities3. Violence4. Graphics5. Graphics6. Graphics7. Graphics8. Gameplay
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17. Posted: Sat 8th Aug 2009 17:32 BST
That was uncalled for, the thread is about what's most important to you not to others. Don't turn this thread into another eyepokeingly awful 360/PS3 thread. And let's end it at that.
18. Posted: Sat 8th Aug 2009 17:34 BST
I agree with Protomans list.
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19. Posted: Sat 8th Aug 2009 17:43 BST
I agree with with Protoman's 2nd list but my list is a little different.
1. Playability (if the game actually works or not)2. Gameplay3. Replay value4. Controls5. Music6. Online (not necessary for a non-360 gamer, but it's always nice to have)7. Innovation (if the game is fun, I don't give a crap on how innovative it is)8. Story (I don't care about one, but again, it's just nice to have)9. Graphics
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20. Posted: Sat 8th Aug 2009 17:45 BST
For me it would be how quickly it grabs my attention.
Now some people think Resident Evil 4 is a great game. I just couldn't get into it at all when I tryed it. I wandered about for a bit but it failed to get my attention. I turned it off after about 15 minutes and never played it again.
Super Paper Mario is also another game that failed to keep my attention. I was bored stiff just from watching the opening sequence alone that by the time I could actually play the game, I was ready to save and turn the game off. What did me in was the utterly boring space zone - wandering through bland featureless mazes with barely any enemies with no clue where to go is not my idea of a good time. N64 Paper Mario is still the best of the three Paper Mario games by far.
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