Kingbuilder wrote:
Dragon Quest IX. I think it's a bit too traditional for my tastes, though. I enjoy my RPG's having gimmicks to keep the battle system more interesting. Timed button pressing, speedy button-tapping, etc... always seems to make grinding seem like less of a chore.
I always felt those mechanics just made grinding get old faster. They only ever work in a game that doesn't require much grinding, though luckily those are the only games they're ever in. Except for Blue Dragon and Lost Odyssey. Play those games and you'll see what I mean.

