I actually liked namco's klonoa on wii better than nintendo's own platform games.
I liked it too... a couple months back, Morgan reviewed an old GBA Klonoa game and gave it a 9! Who are the dev team behind that? Is it just Namco's in-house team?
I would assume so since Klonoa is kinda like their Megaman Legends. By that I mean the series is probably only a series because the people working on it keep trying to keep the series alive despite an unjust lack of interest (though the lack of interest part for the latter is...arguable to say the least). And also because it has cameos in other games for no reason (or so I've heard).
Honestly the Klonoa series has never been popular anywhere, even by the standards of niche games and it is confusing how the series kept going. I'm glad it has for as long as it has since the games, mainly the first one/wiimake, is some of the finest platforming out there with shockingly decent stories.
Depending on how recent you're talking about:
Limbo
Braid
VVVVVV
Super Meat Boy
BIT.TRIP RUNNER
Those are fairly obvious ones, too. I've played all of those and believe they are way better than any Wayforward platformer I've played. I know none of their develpers have made platformer sequels, but an amazing game is much better than a few mediocre ones.
I've enjoyed Contra 4, Thor and Aliens for the DS. I think their sprite animations are fantastic.
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I have played VVVVV and RUNNER. I love 'em both. Me, myself, coming from 1st Gen NES platformer era, I guess I kinda distinguish those games from the games they so clearly nod to. They're like the old school games on acid or steroids or something XD.
I really want to check out Braid and SMB though. I saw them both featured on a Indie game documentary the other day. They look great.
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Wayfoward is quite possibly the most overrated company in video games. Their "best game", Shantae: Risky's Revenge was terribly uninovative, sluggish, boring, and just felt like it was stealing everything much better games did 16 years earlier (coughSuperMetroid). Plus, Wayfoward's non-2D games have been completely terrible pieces of garbage.
Yeah, I considered Shantae a bit disappointing. It was still good, but at times it felt unpolished (the map, the goddamn map) and was too short yet paced annoyingly at times. A solid 8 or 8.5.
The Mighty games however (or at least MFC and MSF) have been incredibly innovative, really addictive and highly polished. Those rank among some of the best puzzle-platformers I've played.
As people said though, try Braid, Super Meat Boy (which I found to be overrated), Bionic Commando Rearmed (a remake, but a damn good one), and others I can't think of at the moment. For games that I enjoyed but don't rank on the same pedestal as others, try Rayman Origins or Sonic Generations.
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Clearly Limbo is the greatest 2D platformer made since Super Mario Bros 3. And Wayforward didn't make that game, and therefore your hypothesis is proven incorrect.
Wayfoward is quite possibly the most overrated company in video games. Their "best game", Shantae: Risky's Revenge was terribly uninovative, sluggish, boring, and just felt like it was stealing everything much better games did 16 years earlier (coughSuperMetroid). Plus, Wayfoward's non-2D games have been completely terrible pieces of garbage.
Oh god. My exact thoughts! Someone who agrees! minus the specific super Metroid part, but I can definitely see how why you'd say that
Wayfoward is quite possibly the most overrated company in video games. Their "best game", Shantae: Risky's Revenge was terribly uninovative, sluggish, boring, and just felt like it was stealing everything much better games did 16 years earlier (coughSuperMetroid). Plus, Wayfoward's non-2D games have been completely terrible pieces of garbage.
Oh god. My exact thoughts! Someone who agrees! minus the specific super Metroid part, but I can definitely see how why you'd say that
Really?! I can see some of the points made here, but what other dev team has treated us to solid franchise games, the likes of which haven't been seen since Batman Returns on SNES? I'll admit that I might just have a soft spot for the slower-paced, side-scrolling platformers of days past, but given the resume which includes A Boy and His Blob, Batman B & B, Thor DS, Aliens Infestation, The "Mighty" Titles, Sigma Star Saga GBA, Contra 4... They may not merit the "Best Dev Team" title, but I don't see how they could merit the the "Most Overrated."
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Yes you are probably exaggerating. Between Nintendo's 1st party offerings and countless indie devs, they have tough competition to say the very least.
Actually, you might have a point. I've so far failed to find any indie developer that's made more than 1 great platformer in the past 5 years. All the bigger indie guys have gone on to do different genres instead.
I just assumed they worked on other stuff.
But, that being said, my point was more that while I really liked A Boy and His Blob and I've heard good things about the Shantae games, there's so many amazing platformers out there that I can't say that WayForward should or will be considered such unless they make at least one game that's considered by people to be some top quality, Cave Story worthy stuff.
All I have to say to each and every single one of you here on this thread for now is...............experience La Mulana and you'll understand platformers on a whole other level.
I like WayForward, but I don't love them. They're above average imo, but not anything amazing as of now. Not compared to anything I've played in my life time so far at least.
Oh yeah... La Mulana FTW! I loathe how much I am drawn to that game. It's a definite classic... but to quote @ kkslider5552000: "I've so far failed to find any indie developer that's made more than 1 great platformer in the past 5 years."
I agree that Wayforward does not have a game to their name that rivals La Mulana or Cave Story. But what else have those guys given us? Don't get me wrong... I wish I'd started a forum called "Pixel: New King of Platformers?" Judge and condemn me if you will, but I wouldn't trade you 1 La Mulana for 7 of my favorite Wayforward titles.
Clearly Limbo is the greatest 2D platformer made since Super Mario Bros 3. And Wayforward didn't make that game, and therefore your hypothesis is proven incorrect.
Limbo is a really cool game in terms of its physics puzzles and atmosphere, but it's not a great platformer, gameplay-wise. It's floaty and imprecise. The fun part was the thinking, not the platforming.
Oh, and La Mulana is the greatest platformer in recent times.
Clearly Limbo is the greatest 2D platformer made since Super Mario Bros 3. And Wayforward didn't make that game, and therefore your hypothesis is proven incorrect.
Limbo is a really cool game in terms of its physics puzzles and atmosphere, but it's not a great platformer, gameplay-wise. It's floaty and imprecise. The fun part was the thinking, not the platforming.
It's called a puzzle platformer. A sub genre that's relatively different than the norm.
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It's called a puzzle platformer. A sub genre that's relatively different than the norm.
Mighty Switch Force is also a puzzle platformer, with tight platforming, but Limbo is a physics puzzle platformer. Those tend to be less tight in controls, because the player is usually a slave under the ridig body physics engine.
I'm not sure what you're getting at. I'm hoping you know Physics Puzzle Platformer isn't a sub genre. The developers used a physics engine to benefit the experience so the player felt like an actual child and not a rag doll sprite.
Sort of like how Super Mario Galaxy has physics due to the gravity implementation. It's in no way classified as such.
Edit: I found Limbo's controls spot on just like with every other highly rated platformer.
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