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Topic: Wanna try a freeware game and help it become better?

Posts 21 to 40 of 101

ASDFGHJKL

Oh, OK. I dont mind attaching, but Ill see about Uploading it.

Edited on by ASDFGHJKL

ASDFGHJKL

ASDFGHJKL

Ok, I got it up on Upload.com

ASDFGHJKL

Ravage

I've only played it a little bit, but I have to admit that it is pretty cool. My main problem is that it can be hard to do really fine movements with the keyboard. Also, I keep forgetting to save and have to start over.

Sean Aaron ~ "The secret is out: I'm really an American cat-girl."
Q: How many physicists does it take to change a light bulb?
A: Two, one to hold the light bulb, the other to rotate the universe.
Just Say No To Toast!

ASDFGHJKL

Hmm, do the keyboard movements rui the game, or just make it more challenging. I could try slowing the blocks.

ASDFGHJKL

Objection

I'm interested. Do you need anything besides what's included in the links/attachments you're providing? Anyway, please send to me. (email removed, muhahaha!)

Edited on by Objection

[21:14] pixelman: I blame fheblackdragon
[21:15] pixelman: That's not an f by the way, it's a fancy t.
[21:15] Objection: Tales of Graces "fancy t"
[21:15] Objection: Tinal Tantasy
[21:15] theblackdragon: lol OB
[21:15] pixelman: OB knows what he's asking about.
Backloggery My LP Youtube

3DS Friend Code: 1934-0835-3789

ASDFGHJKL

Not that Im aware of, sent it to you Objection_Blaster

ASDFGHJKL

Objection

Like the concept but I found it difficult enough to focus on my main character, that watching out for the other one was nearly impossible for me. I lost all my lives getting halfway through level 2. Perhaps the enemy blocks should be slowed down some. Or, it'd be nice to have a "easy" mode where you just have to navigate the main character block. Thanks for the demo. I'll try it some more later.

[21:14] pixelman: I blame fheblackdragon
[21:15] pixelman: That's not an f by the way, it's a fancy t.
[21:15] Objection: Tales of Graces "fancy t"
[21:15] Objection: Tinal Tantasy
[21:15] theblackdragon: lol OB
[21:15] pixelman: OB knows what he's asking about.
Backloggery My LP Youtube

3DS Friend Code: 1934-0835-3789

ASDFGHJKL

In level two there is a trick for having only to worry about one of the blocks. Sorry, I cant tell you about it, Im going to slow the enemy blocks a tad bit too, and add an Easy chapter for people who have trouble with the regular mode

ASDFGHJKL

ASDFGHJKL

Added 1 easy level and slower enemies, anyone wanna update, ask me

ASDFGHJKL

jangonov

Ill try it out and leave feedback
jangonov@y ...

Wii : 5234 3442 0233 5325
3DS: 2664-2106-1671
I have A LOT of games, if you want to play something, just email me jangonov@yahoo.com and ask if I have it. (make sure to say Nintendolife in the subject)

fudgenuts

Overall I like the game, but it seriously needs to have better collision detection. In many spots in the game, I would just die out of nowhere.

Leap before you think!
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Objection

updated version please

[21:14] pixelman: I blame fheblackdragon
[21:15] pixelman: That's not an f by the way, it's a fancy t.
[21:15] Objection: Tales of Graces "fancy t"
[21:15] Objection: Tinal Tantasy
[21:15] theblackdragon: lol OB
[21:15] pixelman: OB knows what he's asking about.
Backloggery My LP Youtube

3DS Friend Code: 1934-0835-3789

ASDFGHJKL

Im still trying to work out the collision problems, the sprite system on Game Maker can be a real pain sometimes. Sent to jagonov

ASDFGHJKL

ASDFGHJKL

Updated Objection_Blaster

ASDFGHJKL

Objection

On the note of collision and all, would it be easier to make the character-controlled boxes smaller but move at the same speed rather than making the enemy slower? Just an idea...

[21:14] pixelman: I blame fheblackdragon
[21:15] pixelman: That's not an f by the way, it's a fancy t.
[21:15] Objection: Tales of Graces "fancy t"
[21:15] Objection: Tinal Tantasy
[21:15] theblackdragon: lol OB
[21:15] pixelman: OB knows what he's asking about.
Backloggery My LP Youtube

3DS Friend Code: 1934-0835-3789

ASDFGHJKL

Just a question, if I made a Blog following this and other games I make in the future, who would actually follow it?

ASDFGHJKL

ASDFGHJKL

Never thought of that, Ill go ahead and try it out

ASDFGHJKL

ASDFGHJKL

I made the Character blocks 30 percent smaller, makes the game waaaaaaaaaaay easier,

ASDFGHJKL

jangonov

Im not having collision problems. I am impressed with this game though. Honestly, If it was defined a bit more I would buy it on wiiware for 500 points. What it needs though is better, more defined sprites. I mean blocks are good to start with, but if you had something that moved (perhaps just a few sprites of a character or something) Who knows maybe if you had a guy trying to get to the girl, or something like that. I just feel that players would connect more with the game if your main moving block had a bit more personality. Heck even if it was a glowing gem or something that would work

Wii : 5234 3442 0233 5325
3DS: 2664-2106-1671
I have A LOT of games, if you want to play something, just email me jangonov@yahoo.com and ask if I have it. (make sure to say Nintendolife in the subject)

Bring_Back_Pluto

I'll try it out!
Also BACON WIELDING PENGUIN NINJAS!

Edited on by Bring_Back_Pluto

Wii FC: 5412 0162 6187 3594
Brawl FC: 0517 4738 5514
Why do I want to bring back Pluto? Cuz the 8 others bullied it and I don't approve of bullying and I am here with this pointless movement to remind people of how (in)significant it really is!

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