People put Sakurai on a pedestal. His extreme dedication to his job is admirable, but he's still just a person and he makes plenty of mistakes.
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I guess it depends on how you look at it. The Wii was intended for the casual crowd and the 2008 E3, along with the games announced, did its job well to enforce that, at the expense of pushing their hardcore fans away. The Wii U was supposed to be the console that wins the hardcore Nintendo fans back, but with that E3 2015 digital event, it probably made those people distant themselves from Nintendo even more.
except no casual gamer in the world has ever given a **** about E3.
I think the 2008 conference was far worse. And no president died in the aftermath.
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@MasterWario: I posted a message about it earlier about how Sakurai's ultimate goal is questionable. But even if I posted it here, no one would bother because when I posted earlier, no one bothered.
Nintendo's E3 was nowhere near being one of the worst, but it was a huge let-down after the epic 2014 E3 showing. I wonder how much momentum the Wii U was gaining from Splatoon's success before Nintendo scared everyone away from it?
I guess it depends on how you look at it. The Wii was intended for the casual crowd and the 2008 E3, along with the games announced, did its job well to enforce that, at the expense of pushing their hardcore fans away. The Wii U was supposed to be the console that wins the hardcore Nintendo fans back, but with that E3 2015 digital event, it probably made those people distant themselves from Nintendo even more.
except no casual gamer in the world has ever given a **** about E3.
I think the 2008 conference was far worse. And no president died in the aftermath.
I disagree, if only because mainstream media and retailers etc. cover it. They very indirectly care about E3.
I think people forget to play a game the way they want to. They get so wrapped up in the meta experience of a game that they forget to just enjoy it. If you don't want to collect all the Pokemon, don't force yourself to do it. If you don't want to collect all the Stars in a Mario game, don't feel like you need to experience. If you don't want to improve your character's relationships in a game, then don't do it. Just play games how you want to play them, don't let others tell you that you are playing a game wrong. As long as you enjoy your experience, there is no wrong way to play a game.
People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...
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They didn't make useless spinoffs of series that needed main series releases in 2008 though.
But they did announce Wii Music as the "big reveal"
The Wii was booming and full of life.
And your point is? I didn't realize we gauged e3s based on the actual console and not the games being shown.
The Wii U needs the big main series titles since it isn't, and they didn't deliver.
I want a list of all the amazing games shown at e3 2008...including "main series"
And most info shown was either boring or old. .
In 2008, indeed!
If you are really convinced that e3 2015 was worse, you really need to rewatch 2008. I remember watching it live and being disappointed to no end. e3 2015 announced more games that I wanted to play than 2008 (which was 0 in their main event).
I think people forget to play a game the way they want to. They get so wrapped up in the meta experience of a game that they forget to just enjoy it. If you don't want to collect all the Pokemon, don't force yourself to do it. If you don't want to collect all the Stars in a Mario game, don't feel like you need to experience. If you don't want to improve your character's relationships in a game, then don't do it. Just play games how you want to play them, don't let others tell you that you are playing a game wrong. As long as you enjoy your experience, there is no wrong way to play a game.
While I can agree with you on that, part of me says that its the cost you pay to play the whole game. I mean to get your money's worth, you like need to see the game whether the length is decent or not something which I've been doing for a while.
It also means the satisfaction that you get. Now I don't 100% zelda games because they don't satisfy you much other than making progress easier. Mario games reward you more levels when you make an attempt to collect more stars. Now granted, this really matters to each individual as to how a game should be made, but in today's standards, people just look at the average length to see if they are getting their money's worth.....
I think Nintendo have contempt for their fans and even though I love the 3DS that I currently own, I am unlikely to purchase any future systems from them unless they change their anti-consumer business practices.
I think Nintendo have contempt for their fans and even though I love the 3DS that I currently own, I am unlikely to purchase any future systems from them unless they change their anti-consumer business practices.
I don't think Nintendo is as much anti-consumer like EA is as they are incompetent with the modern western market. Think of them as a kid from a foreign country. They are going to do things that aren't okay, but they think they are perfectly acceptable and normal.
Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F
I think people forget to play a game the way they want to. They get so wrapped up in the meta experience of a game that they forget to just enjoy it. If you don't want to collect all the Pokemon, don't force yourself to do it. If you don't want to collect all the Stars in a Mario game, don't feel like you need to experience. If you don't want to improve your character's relationships in a game, then don't do it. Just play games how you want to play them, don't let others tell you that you are playing a game wrong. As long as you enjoy your experience, there is no wrong way to play a game.
While I can agree with you on that, part of me says that its the cost you pay to play the whole game. I mean to get your money's worth, you like need to see the game whether the length is decent or not something which I've been doing for a while.
It also means the satisfaction that you get. Now I don't 100% zelda games because they don't satisfy you much other than making progress easier. Mario games reward you more levels when you make an attempt to collect more stars. Now granted, this really matters to each individual as to how a game should be made, but in today's standards, people just look at the average length to see if they are getting their money's worth.....
I think you missed the point.
People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...
3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan
Ocarina of Time is no longer all it's cracked up to be.
That's less of an unpopular opinion once you filter out the people with nostalgia goggles and those who are huge Zelda fans. It isn't really that surprising though - the game was very innovative at the time. The problem is that people fail to look past that and realize that actually, compared to many games since then, it's really flawed.
Ocarina of Time is no longer all it's cracked up to be.
Yeah, that's pretty much how it works for almost all games. Over time games surpass them and improve on what they were; it's just a natural form of progression. So it's perfectly understandable that a game isn't as amazing and unique as it once was, when comparing it to newer games. Although in the end, it really doesn't change how amazing and innovative that certain game was for its time.
Honestly, I'm surprised how well Majora's Mask is designed. All it needed were a few alterations to its core mechanics to make it feel like a modern game. Playing it, I never felt like I was playing a retouched version of an old game, like I did with OoT3D.
Ocarina of Time is no longer all it's cracked up to be.
Yeah, that's pretty much how it works for almost all games. Over time games surpass them and improve on what they were; it's just a natural form of progression. So it's perfectly understandable that a game isn't as amazing and unique as it once was, when comparing it to newer games. Although in the end, it really doesn't change how amazing and innovative that certain game was for its time.
This is true, I'd say the only game that hasn't aged in this way is Super Mario Bros., which is still just as much pure, unadulterated fun today as it was 30 years ago.
Ocarina of Time is no longer all it's cracked up to be.
Yeah, that's pretty much how it works for almost all games. Over time games surpass them and improve on what they were; it's just a natural form of progression. So it's perfectly understandable that a game isn't as amazing and unique as it once was, when comparing it to newer games. Although in the end, it really doesn't change how amazing and innovative that certain game was for its time.
This is true, I'd say the only game that hasn't aged in this way is Super Mario Bros., which is still just as much pure, unadulterated fun today as it was 30 years ago.
The only game? Lol. There are plenty of games that don't age badly. Ocarina of Time did because it was one of the first fully 3D world games. So much of it was built to impress people at the time, not because it actually made sense in the game.
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