Let's see if I can stir up the fanboys with some of these
Majora's Mask is the worst 3D Zelda game yet. The time mechanic was annoying and didn't create a sense of urgency, just more busywork. The focus on sidequests didn't make the fact that there were only four dungeons any better. The dunegons themselves are rather weak as well.
Super Paper Mario's gameplay is better than any other 2D Mario platformer. It made killing enemies much more engaging, as well as having some great puzzles and secrets in the levels. The Pixls are also better than the companions in the previous Paper Mario games. While we're on the topic of Paper Mario....
Paper Mario: Sticker Star is severely underrated and one of the best games on the 3DS. The amount of hate this game gets is ridiculous. I thought the level design was really clever, and it was a ton of fun to figure out what to do next since the game didn't really hold your hand either.
The Mario & Luigi series has the best turn-based combat of any RPG. Seriously, why don't more games have a combat system like this? It's actually engaging and you can avoid damage completely if you're skilled enough.
Retro's DKC games are miles better than the original trilogy by Rare. One simple reason, the level design. Retro has done an incredible job making each level unique and they actually stand out from each other.
FLUUD in Super Mario Sunshine is the best powerup in the series and needs to come back. The increased mobility makes playing through each area a blast because of how fun it is just to get around.
Gameplay wise, Mega Man X is far superior to the Classic series. If Capcom was to make another Mega Man game, it should be X9 rather than Mega Man 11.
SSX is the best sports series out there, and actually some of the best games period.
First Person Shooters are actually one of the best genres in gaming, even if this last generation has ruined it somewhat.
Prince of Persia is a way better series than Assassin's Creed, and needs to come back. Please Ubisoft, spare us the annual AC releases and give us Prince of Persia back.
ThePirateCaptain
3DS Friend Code: 3523-2096-8169 | Nintendo Network ID: Capn_Pancakes
Super Paper Mario's gameplay is better than any other 2D Mario platformer. It made killing enemies much more engaging, as well as having some great puzzles and secrets in the levels. The Pixls are also better than the companions in the previous Paper Mario games. While we're on the topic of Paper Mario....
FLUUD in Super Mario Sunshine is the best powerup in the series and needs to come back. The increased mobility makes playing through each area a blast because of how fun it is just to get around.
Can I call you Fix-it Felix Jr.? Because you just earned a medal.
Super Paper Mario is a joy to play, I have more fun with it than I do New Super Mario Bros or Super Mario Bros 3. The mechanics are less slippery and you don't have to play twister with your fingers to simultaneously run, jump, and attack. Being able to do tricks and use Pixls really adds an extra dimension.
And yeah, FLUDD is awesome. I hope she gets a cameo in Splatoon.
Yep. I was just talking to my mom about this. Frozen has the same problems the other Disney Princess movies have. It relies on all the same annoying plot tropes like "love fixes something", "the events that lead to the main problem could be averted if one protagonist wasn't a total idiot", "No positive authority figure". Plus it has god awful pacing, and frankly uninspired villains. Little Mermaid falls for a lot of tropes too, but at least it featured a badass villain, had strong pacing, and came through with a lesson aside from the apparent magical qualities of kisses and love (the idea of how to have a stronger parent-child relationship).
All these awful tropes is what made Shrek so awesome, as it was an unapologetic parody of them.
And it's downright offensive how the movie gets so much praise when surrounded by:
Monsters University, Wreck-it Ralph, The LEGO Movie, Big Hero 6, and (though I haven't seen it) How To Train Your Dragon 2. All movies that are great stories in their own right (excluding HTTYD2, which I can't give judgement on)
@SpookyMeths Only a little bit. But it's still mediocre compared to The Dark Knight or Watchmen.
@iKhan Get this: It's the the highest grossing animated movie of all time and the 3rd highest grossing movie in Japan, just behind Titanic and Spirited Away.
That's awful. Though I'll say Frozen deserves praise for 4 things:
1. Let it Go, it really is a great song
2. Do You Want to Build a Snowman is also really good
3. The voice acting is top notch
4. The animation, particularly the snow, is absolutely stunning. I'd say it's probably the best looking CGI thing I've ever seen.
Though we do need to get back on topic. So here's something that will get people riled up.
Many indie games are severely overpriced, some aren't even worth paying money for
Let's see if I can stir up the fanboys with some of these
Majora's Mask is the worst 3D Zelda game yet. The time mechanic was annoying and didn't create a sense of urgency, just more busywork. The focus on sidequests didn't make the fact that there were only four dungeons any better. The dunegons themselves are rather weak as well.
The game is still good at telling a deceptively simple story.
Super Paper Mario's gameplay is better than any other 2D Mario platformer. It made killing enemies much more engaging, as well as having some great puzzles and secrets in the levels. The Pixls are also better than the companions in the previous Paper Mario games. While we're on the topic of Paper Mario....
I found SPM quite enjoyable...now if only the bosses were challenging
Paper Mario: Sticker Star is severely underrated and one of the best games on the 3DS. The amount of hate this game gets is ridiculous. I thought the level design was really clever, and it was a ton of fun to figure out what to do next since the game didn't really hold your hand either.
Sticker Star is trash. It takes out so much that made the previous games so good. The characters were bland and terrible. The story and relationships were nonexistent and reduced to the usual "Bowser bad. Take Peach. Rawr". Put that in a 2D (not Paper of course) Mario, not a series known for creative ideas. While the stickers were a nice touch, the rest of the game was so awful that the stickers fell through. I shouldn't have to stop a boss fight to get something I'm missing in every damn fight. The final battle was enough for me to quit and hate the game. Heck the stickers were either so obvious or so obscure that there is no real satisfaction to beating the bosses...
The Mario & Luigi series has the best turn-based combat of any RPG. Seriously, why don't more games have a combat system like this? It's actually engaging and you can avoid damage completely if you're skilled enough.
Agreed. I love the battle system.
Retro's DKC games are miles better than the original trilogy by Rare. One simple reason, the level design. Retro has done an incredible job making each level unique and they actually stand out from each other.
Not to mention it looks a lot better. The original trilogy is so ugly
FLUUD in Super Mario Sunshine is the best powerup in the series and needs to come back. The increased mobility makes playing through each area a blast because of how fun it is just to get around.
I really liked FLUDD myself. I had too much fun just playing around with it
Current games: Everything on Switch
Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky | Nintendo Network ID: LzWinky
Many indie games are severely overpriced, some aren't even worth paying money for
I think games should be judged based on content, not whether they are downloaded or retail. I've seen too many complaints about certain games being too "expensive" because it's "a download game"
Current games: Everything on Switch
Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky | Nintendo Network ID: LzWinky
Many indie games are severely overpriced, some aren't even worth paying money for
I think games should be judged based on content, not whether they are downloaded or retail. I've seen too many complaints about certain games being too "expensive" because it's "a download game"
I agree. I mean that many indie games are overpriced for the content they offer. Weapon Shop De Omasse is a great example of this (though it's not really indie, it's just downloadable). The game offers an experience lesser or equal to many free online flash games. Plague Inc. is also another example of this. You can get what is basically the same game for free online in the form of Pandemic 2.
A game I think is priced perfectly is SteamWorld Dig. It's a great game, probably the second or third best game I bought this year, but it's not very large in scope or all that complex. So for 7-8 dollars, it seems pretty appropriately priced.
Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F
Many indie games are severely overpriced, some aren't even worth paying money for
I (partly) agree on this one. There are many indie games that play well, but they're $2-$8 more than what they should.
Shantae Risky's Revenge for example is a good platformer. Does Metroidvania elements well, it plays well and its well designed. However, it is not worth $12. It's more worth $5-$8
I recently got a game called Tetrobot and Co. for Wii U. While the game has levels that twist your brain and has alot of content, it's not worth the $11 asking price. It's also anywhere near $4-7
and finally, Shovel Knight. It's a well made game. But it's not worth the $15 asking price. It's more worth $10
Day 1 DLC is not a bad thing. Just means they got to work on extra content after the game went gold. Though I feel that LOCKED to disc DLC is evil.
Taiko is good for the soul, Hoisa!
Japanese NNID:RyuNiiyamajp
Team Cupcake! 11/15/14
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I'm a Dream Fighter. Perfume is Love, Perfume is Life.
3DS Friend Code: 3737-9849-8413 | Nintendo Network ID: RyuNiiyama
Many indie games are severely overpriced, some aren't even worth paying money for
I (partly) agree on this one. There are many indie games that play well, but they're $2-$8 more than what they should.
Shantae Risky's Revenge for example is a good platformer. Does Metroidvania elements well, it plays well and its well designed. However, it is not worth $12. It's more worth $5-$8
I recently got a game called Tetrobot and Co. for Wii U. While the game has levels that twist your brain and has alot of content, it's not worth the $11 asking price. It's also anywhere near $4-7
and finally, Shovel Knight. It's a well made game. But it's not worth the $15 asking price. It's more worth $10
Wrong. Unless you're implying even an above average retail game is 4X better.
Paper Mario: Sticker Star is severely underrated and one of the best games on the 3DS. The amount of hate this game gets is ridiculous. I thought the level design was really clever, and it was a ton of fun to figure out what to do next since the game didn't really hold your hand either.
Sticker Star is trash. It takes out so much that made the previous games so good. The characters were bland and terrible. The story and relationships were nonexistent and reduced to the usual "Bowser bad. Take Peach. Rawr". Put that in a 2D (not Paper of course) Mario, not a series known for creative ideas. While the stickers were a nice touch, the rest of the game was so awful that the stickers fell through. I shouldn't have to stop a boss fight to get something I'm missing in every damn fight. The final battle was enough for me to quit and hate the game. Heck the stickers were either so obvious or so obscure that there is no real satisfaction to beating the bosses...
I'm mixed on Sticker Star.
Yes, it's disappointing that the story was scaled back, and that there weren't really any unique characters. However, I felt that the game had enough redeemable qualities to somewhat offset that. They went all out with the papercraft aesthetic moreso than any game before (with all the little details, you can point out exactly what every object in the game is supposed to be made out of), which makes it the most pleasant game in the series to lay eyes upon, IMO (not to mention the 3D effect does wonders for the whole "pop-up book" feel). Also, I love how some of the areas (like the Yoshi Sphinx) feel like little Mario themed Zelda dungeons, with all the puzzle solving, rather than traditional RPG dungeons (which usually aren't as big on the puzzle aspect). I thought the sticker idea was unique, and added an extra layer of strategy to battles (and I appreciated that they tried going with something new again), though I admit that the idea could be improved upon (as for bosses, I actually only used a "thing" sticker on one of them, and managed to beat the others completely with normal inventory). My biggest issue with the game is the forest world, which I felt dragged on too long, but even that's a somewhat minor nitpik.
Overall (when it comes to first party 3DS offerings), I'd put it under Fire Emblem: Awakening, Zelda: OoT3D, and even KI:U, but slightly above SM3DL & MK7.
Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)
Many indie games are severely overpriced, some aren't even worth paying money for
I (partly) agree on this one. There are many indie games that play well, but they're $2-$8 more than what they should.
Shantae Risky's Revenge for example is a good platformer. Does Metroidvania elements well, it plays well and its well designed. However, it is not worth $12. It's more worth $5-$8
I recently got a game called Tetrobot and Co. for Wii U. While the game has levels that twist your brain and has alot of content, it's not worth the $11 asking price. It's also anywhere near $4-7
and finally, Shovel Knight. It's a well made game. But it's not worth the $15 asking price. It's more worth $10
Wrong. Unless you're implying even an above average retail game is 4X better.
In plenty of cases, yeah. These games are pretty short to begin with. I can beat Shantae in 3 hours, and I'm sure that can also be said for Shovel Knight. I can say that a retail game should at least keep me entertained for 20 hours.
Then there's production cost. Most Wii U retail titles have a good presentation compared to the indie games. I'm currently playing Resident Evil Revelations so I'll use that as a proper example of "Average Wii U Retail Title". Its a good looking Wii U title, enemy models look perfect, setting looks well done. Sometimes (just sometimes) graphics alone can set the difference between price.
But graphics are usually nothing without gameplay aspects, something Revelations as it has Raid Mode 12 Chapters of an interesting (albeit corny at times) story, the horror aspects and the different scenarios, of turret mission, to underwater escape.
It's not exactly that retail should be 4x better, but it should be 4x more impressive which in several cases, they are.
@SpookyMeths Only a little bit. But it's still mediocre compared to The Dark Knight or Watchmen.
We'll have to agree to disagree on Watchmen, but I think you're mixing up the aggregate for the actual acclaim.
If you were to ask 10 people if they liked The Avengers, statistically, 9 of them would say yes. That's the aggregate, a 90% approval. None of them actually rated it though, so it can't be "overrated." By liking it "only a little bit," you're one of those 9, not the one that didn't.
The Avengers didn't win any major awards, it didn't appear on any professional critics "best of" list or anything like that, so I don't think it was particularly overrated.
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