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Topic: There's a serious problem with the gaming industry today

Showing 41 to 60 of 85

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bezerker99

41. Posted:

Metroid Other M is a big problem. Something really should be done about it.

SPOILERS
I mean, when this is somehow supposed to be Mother Brain in the latest Metroid installment, something's seriously wrong. >:[

.....oh, sorry - carry on with your thread here :O

Edited on by bezerker99

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AlexSays

42. Posted:

So millions of people across multiple platforms buy Call of Duty because they love playing it, yet this is a problem for you? Not sure why people having fun is such a problem. Originality is not a requirement, and it's not always good.

There are devs that don't care about money (as much, everyone cares) and take risks to be original, they're poor and they're called 'indie'.

AlexSays

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AlexSays

43. Posted:

Also consumers should not be blamed for anything. Its a free market, things we enjoy do well and things we do not enjoy do not do well.

Original games do well if they're developed and marketed properly. If they aren't, they fail and deservedly so.

Also I'm not a problem, I'm great. Haven't made it to part 2 yet.. surprised I did 1 and 3.

Edited on by AlexSays

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GuSolarFlare

44. Posted:

AlexSays wrote:

There are devs that don't care about money (as much, everyone cares) and take risks to be original, they're poor and they're called 'indie'.

looks at the flood of classic retro styled games
nah you're mistaking it for something else.
though I have nothing against the same old, if it's fun to me I'd be glad to take it.

looking forward to Codename S.T.E.A.M.
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AlexSays

45. Posted:

Come on now, if you're not up to responding to something, please leave it until you're ready — TBD

Edited on by theblackdragon

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Super_Gravy

46. Posted:

@AlexSays: What is he saying that indies games that came or coming out usually have retro graphic or artwork depending how you look at it. Believe it or not but that is not an original idea for having retro graphic or artwork depending how you look at it. I think it is an trend thing.

Umm… Care to have some gravy?

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AlexSays

47. Posted:

I didn't say all indies are original. And I didn't say retro stuff was original, if it were it wouldn't be retro

I said these magical non-caring about money devs will be indie and not actual companies who must sustain a profit to live.

If I say dodo birds are found on banana trees, that doesn't mean every banana tree contains a dodo (fun scientific fact of the day, go check your local banana tree)

Edited on by AlexSays

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GuSolarFlare

48. Posted:

AlexSays wrote:

I didn't say all indies are original. And I didn't say retro stuff was original, if it were it wouldn't be retro

I said these magical non-caring about money devs will be indie and not actual companies who must sustain a profit to live.

If I say dodo birds are found on banana trees, that doesn't mean every banana tree contains a dodo (fun scientific fact of the day, go check your local banana tree)

well that's a fine point when explained this way, I personally think the devs should find a way to at the very least set a quality standard before releasing their games and that publishers should stop that freaking licensed shovelware flood...

looking forward to Codename S.T.E.A.M.
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AddADashOfSalt

49. Posted:

@AlexSays - Consumers decide whether or not a product succeeds, ultimately. Sometimes, they also have a large influence over other people's decisions, and they can occasionally influence the creation of games. They also decide, overall, what games come to the Wii U. If no one buys third party games on Wii U, no third parties will attempt to support the Wii U.

People having fun with a game is not a problem. I said this. I didn't even say anything like this. People being too afraid to try different series out, constantly hearing biased opinions, and blindly buying games IS a problem. The next Call of Duty, Mario, Zelda, Pokémon, Halo, and plenty of other series' game could be a piece of crap and yet I personally guarantee you that it'd sell more copies than some indie games that the developers put an extreme amount of effort, time, and money into. That is a problem. I know perfectly well there are developers out there that don't care about money. My statement was not following on those, it was focusing on the incredibly vast majority of companies that are corrupt. It's a huge ratio, corrupt to non-corrupt developers, and that, again, is a problem.

Finally, originality isn't a requirement. Something new is. Let me explain: I don't like PES, for example, but for argument's sake, let's say I did. Regardless of how much I liked PES, there's no way, if I had PES 2012 (I think that was the one?) that I'd get PES 2013. Why? Because they're almost exactly the same thing. Seriously. NL had an article on it; look it up. You may be (idk if you are) thinking, well, that's extreme, that doesn't happen very often. But it does! It happened twice within a couple months, the other was with FIFA, I think, but it might've been a different series. A few less extreme examples are Call of Duty, Madden, and some Mario games (like NSMB2, which was the most unoriginal Mario game ever). People are buying these games with a blindfold over their eyes, not realizing that they'd probably have a lot more fun if they freed their minds to new games by, say, indie developers.

That, @AlexSays, is a problem.

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AlexSays

50. Posted:

I buy Madden every year and I enjoy it more than 90% of games. Most of the indie games I purchase I do not enjoy. Most of the games I buy in general I do not enjoy.

I do, however, greatly enjoy Madden and look forward to it every year. According to your position this is a problem. No its not, Madden is fun therefore I buy it. Consumers don't need to skip out on Call of Duty, Madden, etc. just because some people think its stifling creativity. I'm not missing out on games I know are enjoyable, in order to hope that more enjoyable games might take their place.

Originality and sustained franchises can coexist peacefully, they already do. There are plenty of opportunities to see a great original idea, ie. crowd funding, getting picked up by a publisher, publishing independently via downloadable services, etc.

There's really no problem here

AlexSays

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Peach64

51. Posted:

These are not new problems. Game developers have always been in it to make money, and the media has always been 'corrupt'.

Look at how beloved Nintendo Power is on this site, but that was a magazine created by Nintendo to advertise their own games, and kids would actually pay them for it! Seriously, go read David Sheff's excellent 'Game Over' and it's chapters about the creation of that magazine. It was made so Nintendo didn't need to worry about making the best games, but ensuring whatever they did make sold by the truckload.

It's indisputable fact that Horishi Yamauchi did not like video games. He moved Nintendo into games to make money, not to make little kids all across the world happy. People need to take off their nostalgia glasses and look at how bad a lot of games in the 80's and 90's were. They'd throw any old rubbish together and slap on a license, or recycle games with new sprites and sell the same game back to people with a different lick of paint. The only difference now is we're all grown up and can see what's happening.

Peach64

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Super_Gravy

52. Posted:

@DashChargedShot: To be fair, the roster did changed for PES 2013. :P

Umm… Care to have some gravy?

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AddADashOfSalt

53. Posted:

@Super_Gravy - I forget, was it 2012 and 2013 or 2013 and 2014 that were strikingly similar? Regardless, it was a clone if its predecessor.

AlexSays wrote:

Originality and sustained franchises can coexist peacefully, they already do. There are plenty of opportunities to see a great original idea, ie. crowd funding, getting picked up by a publisher, publishing independently via downloadable services, etc.

I, um, said this. I'm pretty sure. At least, I said the inverse somewhere. But, companies aren't making new IPs, rather, they're making games with next to no new content. It doesn't even have to be new IPs, games of the same series are so incredibly similar these days it's an insult to call them game and not expansion/map packs.

@Peach64 - I never said Nintendo didn't have these problems. I will say that I think these problems have grown bigger over the years, and I think we are now in the day and age in which something can be done about it, and should. Advertising has evolved over the past 30 years also, so there are at least a few new things. But really, I can respond to almost everything you said with my first sentence, because you're assuming I think Nintendo is completely exempt from this corruption, which is false.

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Super_Gravy

54. Posted:

@DashChargedShot: I was joking about that the roster did changed which is true for all sport series regardless it is exact same game or not. Yea its was 2012 and 2013.

Umm… Care to have some gravy?

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AlexSays

55. Posted:

Why put additional effort into something for the same or lesser reward? If you had a business, would you seek out a new business venture that would likely be less successful rather than sticking with a proven model that will mostly likely be successful?

Of course not. Developers aren't here to personally make you happy. Its their career and they need to put food on the table. Not risk their livelihood because random people on Internet forums believe they should be more creative.

Nobody here risks their job due to the moral appeal from others.

AlexSays

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AlexSays

56. Posted:

Also this is not a video game industry specific problem (nor a new one like someone said)

What you're describing is prevalent in every industry. There's not a single industry where proven business models are regularly passed up for risky ventures. Your 'problem' is with the world, not only video games.

AlexSays

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Super_Gravy

57. Posted:

@AlexSays: Entrepreneur probably disagreed with you.

Umm… Care to have some gravy?

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AlexSays

58. Posted:

Of which business type do entrepreneurs make up the majority, and what percentage of those entrepreneurs are not building off an existing, successful business model?

AlexSays

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AlexSays

59. Posted:

Also, how do we decide which games are 'changed enough' to be released? Especially considering changes to a sports sim will have to be weighed differently than changes to a platformer, and so on.

Do we elect a grand authority of video game originality? Or do we just kindly ask everyone that enjoys Madden, Call of Duty, etc. to stop buying those games?

AlexSays

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Super_Gravy

60. Posted:

@AlexSays: Actually Entrepreneurs start business and they make up the majority of business. And majority of entrepreneurs just start business and left the business since they are owners or part owners. So they either building off an existing successful business model through others or starting another business.

Umm… Care to have some gravy?