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Topic: The Universal Games Ranking Forum (Currently: Characters/Weapons/etc. You Hate Playing Against)

Posts 121 to 140 of 548

BigYellow

@Snaplocket Forgot to mention that actually, Amy's stages weren't bad at all, although if there were more I wouldn't be so fond of them.

summons a meteor on your parents haha I win

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GoldenGamer88

@Snaplocket At least that game gave the world one of the most hilarious Game Grumps playthroughs.

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BigYellow

@GoldenGamer88 I'll always remember when Tear of Grace played it and was like, 'I wonder if I can glitch through this wall.' and on his first attempt with barely any speed he does.

Bubsy 3D doesn't look so bad right now.

summons a meteor on your parents haha I win

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Snaplocket

@BigYellow Oh come on! That's low. Sonic Adventure DX is still actually fun, which is what's most important. (I seriously never had that kind of trouble with the glitches)

Switch FC: SW-0930-5375-7512
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kkslider5552000

Yeah, I might have to go back to it but I remember Sonic Adventure DX on GCN. It was fine. Hilariously dated even then but most of the game was fun. It came with fun little Game Gear games too. I wouldn't consider it underrated since despite backlash against it nowadays it still has SONIC FANS to defend it for all eternity. Which means it still has more fans than a lot of quite frankly, better games.

Anyway underrated 3d platformers...ok...

1. Sonic Unleashed Wii. Now this is a Sonic game, I've personally not seen defended much. I'm sure they exist, I haven't found them. I never understood why this version was considered a bad game though. Especially since dividing the night time stages was clearly for the best (and taking away that one level). Especially since Eggman Land can be enjoyed in this version. Especially since it reduces the overworld stuff no one actually likes.

2. Glover. It is hard for me to properly judge how much this is an actual good game and how much is nostalgia for me. That being said, it's shockingly high on my list of games I've consistently gone back to and enjoyed, so clearly it did something right. And made me mostly not hate what is essentially an escort mission of a video game.

3. Rayman 3. I'll be honest, I like it way more than Rayman 2. I never got too far into Rayman 2 (either the original or the god awful DS port), which is probably why but Rayman 3 was a really fun little game. Not the peak of the series but...it was in fact better than Mario Sunshine, which was otherwise the peak of GCN 3d platforming (AFAIK) while Ps2 was getting all the cool games in the genre.

4. Spongebob Squarepants: Battle for Bikini Bottom. This is not some amazing game exactly but honestly, I remember renting several "underrated" 3d platformers from that era that were boring or worthless to me(to some extent, including the Spongebob movie game that used the same gameplay). This was better than those and was a decent game in its own right.

Edited on by kkslider5552000

Bioshock is 10 years old. Let's play through its horrific environment and see why its so beloved!
LeT's PlAy BIOSHOCK < Link to LP

3DS friend code: 2878 - 9709 - 50...

Snaplocket

@kkslider5552000 Would you say the same thing for Shadow the Hedgehog or Sonic and the Black Knight as you did for Sonic DX? Cause, both of those games have numerous defenders as well.

Edited on by Snaplocket

Switch FC: SW-0930-5375-7512
3ds FC: 3539-8977-1109

kkslider5552000

Snaplocket wrote:

Would you say the same thing for Shadow the Hedgehog or Sonic and the Black Knight as you did for Sonic DX? Cause, both of those games have numerous defenders as well.

I've not played either but I feel confident in saying that anyone defending Shadow the Hedgehog is trying too hard to defend a brand they like. Even compared to a dated game like Sonic Adventure.

Edited on by kkslider5552000

Bioshock is 10 years old. Let's play through its horrific environment and see why its so beloved!
LeT's PlAy BIOSHOCK < Link to LP

3DS friend code: 2878 - 9709 - 50...

BigYellow

Sorry I'm late with this, I was gonna do this yesterday but the internet was down for most of the day where I am. Anyways, here's our new poll.

http://www.easypolls.net/poll.html?p=599beecee4b0fd4067ad5655

Our options are:
Mainline Dragon Quest Games
Rareware Games
Top Worst/Best Mario Kart Retro Tracks
Mega Man 1 - 10

As always, the current topic is still relevant, and will stay as such until the poll closes. Remember that you don't need to be logged in to vote. Easypolls is unrelated to Nintendo Life and doesn't require it's own signup.

Also, I've been thinking about this, and I've decided this is Dragon Quest's last chance. It's been runner up twice in a row, and if it's second again, it'll have to wait a few polls until it returns. Same goes for any option that may consistently be a runner-up in the future.

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BigYellow

@CreamyDream Yo I completely forgot Space Station SS, it didn't even click with me that I played that game a while back. I'd honestly go as far as to say it's a hidden gem on the N64.

@Snaplocket I just remembered this today actually, and as much guff as I give SADX, I never mentioned how fun that game is to speedrun. The glitches can be a turn off when you play the game normally, but in a speedrun you actually get to use them to your advantage, and it's a pretty good time.

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Paraka

@BigYellow - How far back are we considering Mario Kart tracks "retro?"

Paraka

BigYellow

@Paraka It's acutally something different altogether, sorry for not clarifying this. In this case, retro tracks represents any recreation of a Mario Kart track in a later game, the ones normally in the Shell, Banana, Leaf and Lightning Cups.

The idea is for people to rank what they think are the best and worst recreations of a track in a future game, for example, Mushroom Bridge in MKDD had several things removed when being remade in MKDS like alternate routes and shortcuts, doesn't play as well due to not suiting MKDS' physics as well as MKDD's, and didn't have any new ideas or innovations, so it would mostly be considered a bad retro track. Something like GBA Bowser Castle 3 in MKWii is hailed as a very good retro track as it fits MKWii's physics beautifully, plays well, and was rather forgettable in it's original incarnation.

Also tracks wouldn't be considered good or bad retro tracks if the original track was good or bad, for example, Dry Dry Desert is widely hated in MKDD, but many people love the MK8 remake. Therefore, while the original isn't considered a good track, the remake is still a good retro track as it fixed issues people had and introduced ideas people liked. The opposite would be something like GCN Baby Park, the track is nearly unchanged from MKDD to MKDS, but is loved in DD and hated in DS because the chaotic gameplay of MKDD was suited for Baby Park, while MKDS wasn't nearly as chaotic, so the track just felt barren.

Lastly, unless it suits the physics or gameplay of the new game than the original, a straight port of a good track does not equal a good retro track. For example, Waluigi Pinball is a good track, but I don't like the MK7 rendition as there's nothing new and it doesn't play as well on MK7. On the other hand, Peach Gardens is almost the same in MKWii as the original on MKDS, but that track just plays so well in MKWii, and I love it there despite not being huge on the original.

That might be a bit long winded, but hopefully that'll clear everything up for anyone wondering.

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Snaplocket

@kkslider5552000 Sonic Adventure may be dated, but it's still a lot of fun to play today with silky smooth controls, great level design, and a lot of fun gameplay styles. (with Big's being the only real sore point) Which is a lot more then I can say for it then at least half of the third party 3d platformers released sixth gen. Heck, I like the Adventure games more then Sonic Generations although I'm aware I'm in the minority here. Also, I found Sunshine to be a better game then any of the A grade PS2 platformers.

@CreamyDream Maybe it's just my taste but I seriously can't believe we're talking about the same game here from that description. The controls were AWFUL, you slid all over the place and it's impossible to get decent footing on tiny platforms. The level design sucks too, even when you're playing a straightforward mission, they feel like dumped down versions of stages from the adventure games and Heroes. The gameplay is ANYTHING but "solid", when you aren't fighting the controls, you're doing painfully boring or frustrating missions which often you have to do in order to get the ending you're aiming for. Then there's the aforementioned cringe (most of which is UNAVOIDABLE), the godawful mission structure, the painfully bad story, the rehashed levels, the lame boss fights, the terrible voice acting, the mediocre music, the swearing, the worthless multiplayer, the inclusion of guns and vehicles (WHAT?!) , etc. The list goes ON. I've never played 06 or Genesis on GBA (never even played the original classic), so maybe those games are worse. Shadow, however, deserves every bit of bashing it gets and is the worst game I've ever played. You can't even just brush it off as a spin-off when it plays closer to the Adventures games then Heroes did (which is considered a main Sonic game). I understand what you said was just your opinion, but this is one of those instances where I simply cannot agree.

Edited on by Snaplocket

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Snaplocket

DOUBLE POST ALERT
@BigYellow That sounds like a cool idea but I feel that most of the "worst" retro tracks would be from the DS game (since its the first installment to include them) and most of the "best" retro tracks would come from 8/Deluxe (since it went above and beyond remaking them compared to the other installments), so it would be a bit of a wash.

Edited on by Snaplocket

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BigYellow

@Snaplocket True, Mario Kart 8 would have the edge, maybe 1 or 2 best and worst from each game would suit better. I feel like MK7 would be disadvantaged too, as MK7 added a lot of fan-favourite tracks with very little consideration if they'd be fun with the MK7 engine.

R.I.P Mushroom Gorge

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Snaplocket

@BigYellow Okay, it's been a long time since I played 7 (sold my original copy since 8 was better in just about every way), but I found the retro courses to be pretty fun (especially Mushroom Gorge). At the very least, they're much better then the ones from the DS version. (which again, was the first game that had retro courses)

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BigYellow

@Snaplocket There's a few highlights, Dino Dino Jungle and Koopa Cape to name a few, but most do the MKDS shtick of being straight ports with not much new. The Retro Courses in MK7 are overall better than MKDS though. Mushroom Gorge isn't awful in MK7, just nothing compared to it in MKWii. The tricks off the mushrooms were less fun and beneficial, no shortcut at the beginning, none of those beautiful MKWii physics allowing some bananas tricks and shortcuts, and no gap jump at the end. Still okay though.

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Snaplocket

@BigYellow Eh, I guess I see your point.

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Snaplocket

@CreamyDream I've played Enter the Dragonfly and I'd say Shadow the Hedgehog is just as bad. Heck, I think it's even worse due to the utterly pathetic attempt to be "edgy." The other games you mentioned never did that. (never played the Hulk game but saw reviews of it, seemed more mediocre then bad)

Edited on by Snaplocket

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Snaplocket

@CreamyDream I found some of the glitches in Enter the Dragonfly to be pretty darn funny. As for Shadow the Hedgehog, let me put it this way, Sonic should NEVER EVER say d**n. The edge was just so painful. What really got to me was that you called it a "solid game" when really it's anything but.

Edited on by Snaplocket

Switch FC: SW-0930-5375-7512
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Snaplocket

@CreamyDream Not gonna lie, I kinda wanna play Sonic 06 and Superman 64 just to see how bad they really are. Don't wanna pay anymore then 5 dollars though. By the way, I actually liked Sonic Heroes (although unlike you I thought it controlled much better then Shadow) although I'm aware the game has some BIG problems. (some really easy to ignore, others aren't)

Edited on by Snaplocket

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3ds FC: 3539-8977-1109

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