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Topic: The NintendoLife VGM Tournament: Farewell

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Link-Hero

1) Mega Man X - Sigma Stage 1
2) Pokemon Black & White - N's Castle
3) Kid Icarus: Uprising - Aurum Island
4) The Legend of Zelda: The Wind Waker - Ganon's Castle

Link-Hero

Nintendo Network ID: LinkHero25

UGXwolf

1) Mega Man X - Sigma Stage 1 This is a pretty tough one, for me. Symphonia's Renegade base theme is still a great antagonist theme. The industrial feeling drives the feeling of just how wrong the events in those facilities are. Even so, I feel that I only know this because I've played the game. Mega Man X's Sigma Stage 1, however, can be identified as a bad guy theme by a total newb, and that driving bass just seals the deal.
2) Poke'mon Black/White - N's Castle No Contest. This song is just way more intense and way more evil. The 8-bit limitations really take a toll on Bowser's Castle theme, whereas N's Castle surges with the energy Bowser's Castle ought.
3) Super Meat Boy - It Ends 2: End Harder Another No Contest! There's nothing even remotely antagonistic about Aurum Island, as a song. I doesn't carry the feeling of evil or sorrow that Super Meat Boy's World 6-The End does. This song sounds hopeless, and it makes you FEEL that way. That's what a video game OST is supposed to be doing!
4) Chrono Trigger - Magus's Castle Theme Another tough one. These are both extremely tense themes with dark overtones and so much tension you can LITERALLY feel it. I can literally feel my body heat up in anticipation of trouble. I literally can't settle down while listening to this song, so it gets my vote.

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Geonjaha

1) Tales of Symphonia - Renegade Base Theme (Both are good, but I feel this tune has the edge)
2) Pokemon Black & White - N's Castle (The SMB theme is too simplistic, not even catchy)
3) Super Meat Boy - It Ends 2: It Ends Harder (Because the other one just sounds like a weird jazz song - not exactly boss base material)
4) The Legend of Zelda: The Wind Waker - Ganon's Castle (Because it easily beats a screeching background noise with a weird laugh, which is tense, but also just annoying to listen to)

Edited on by Geonjaha

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MasterWario

1) Tales of Symphonia - Renegade Base Theme - A refreshing mix! manages to sound foreboding and catchy at the same time, something Mega Man just doesn't seem to do for me.
2) Pokemon Black & White - N's Castle
3) Kid Icarus: Uprising - Aurum Island - Very unexpected, and totally awesome! Although the other one is more foreboding, I can't help myself from voting for this one, it's so good!
4) The Legend of Zelda: The Wind Waker - Ganon's Castle

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GamecubeMan

8BitSamurai wrote:

1) Mega Man X - Sigma Stage 1
2) Pokemon Black & White - N's Castle
3) Kid Icarus: Uprising - Aurum Island
4) Chrono Trigger - Magus Castle Theme

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ThePirateCaptain

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8BitSamurai

1) Super Mario RPG: Legend of the Seven Stars - Weapons Factory
2) Fire Emblem: Awakening - Grima's Back
3) Final Fantasy VII - Judgement Day
4) Super Mario 64 - Koopa's Road

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MasterWario

1) Super Mario RPG: Legend of the Seven Stars - Weapons Factory - Even in its old age it still crushes 3D World.
2) The Legend of Zelda: A Link Between Worlds - Lorule Castle - This was a hard choice, but in the end I decided to go with this one since it kept my interest the entire way through. The other track is really good but I only like 0:28-0:55 and 1:28-1:58 above Lorule Castle, so I decided Lorule had the edge there. Also, for Lorule Castle, it is one of those songs that progressively gets more intricate as the song goes on (all the way to the end), so keep that in mind when you listen to it.
3) Super Smash Bros. Melee - Final Destination
4) Super Mario 64 - Koopa's Road - The other one was just too much. Moderation is good.

A lot of vocals in this round eh?
Oh and hey, LAST BRACKET OF THE FIRST ROUND!

Edited on by MasterWario

I would have never guessed Weezing was so useful until I played a HeartGold Nuzlocke!
Check out my LittleBigPlanet 2 Story! It's difficult, so prepare yourself!
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Link-Hero

1) Super Mario 3D World - Road to the Great Tower
2) The Legend of Zelda: A Link Between Worlds - Lorule Castle
3) Super Smash Bros. Melee - Final Destination
4) Super Mario 64 - Koopa's Road

Link-Hero

Nintendo Network ID: LinkHero25

DreamyViridi

Link-Hero wrote:

1) Super Mario 3D World - Road to the Great Tower
2) The Legend of Zelda: A Link Between Worlds - Lorule Castle
3) Super Smash Bros. Melee - Final Destination
4) Super Mario 64 - Koopa's Road

Though deciding between Lorule Castle vs. Grima's Back was HAARRRD...

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Geonjaha

1) Super Mario RPG: Legend of the Seven Stars - Weapons Factory (Hard decision, because neither is great)
2) Fire Emblem: Awakening - Grima's Back (An incredibly hard decision - both are great)
3) Super Smash Bros. Melee - Final Destination
4) Jamestown - Lost Temple of Croatoa Suite (I hardly expected a game Nintendo fans have most likely never heard of to do well against nostalgia bias, but my hope in all of these tournaments is to see a game that isn't from a first party Nintendo franchise win. )

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ClockworkMario

1) Super Mario 3D World - Road to the Great Tower – Meh pair.
2) The Legend of Zelda: A Link Between Worlds - Lorule Castle – Grima gives it a good enough battle, but in the end it's not a hard decision. Lorule Castle is tense, atmospheric and exhilarating all at same. I like how it gets more and more complex over time with variating instrumentation.
3) Super Smash Bros. Melee - Final Destination – Might be the nostalgia talking.
4) Jamestown - Lost Temple of Croatoa Suite – A great find, this one. Nice to see some awesome non-Nintendo music.

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ThePirateCaptain

Alright guys, one very important thing I need to know before I leave is whether or not you want to have this be a double-elimination tournament. Apparently I set the bracket up as one, which I don't remember doing, but that doesn't mean we have to do it.

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MasterWario

Well how would it work, exactly? I kinda feel like we should finish the regular bracket, and then we can do the losers bracket later if people still want to.

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ThePirateCaptain

@MasterWario
When a round is finished in the Winning Bracket, you would then vote for the songs in the Losing Bracket. After the Losing Bracket finishes its round, you switch back and etc. If you just scroll down in the bracket you'll see what I'm talking about.

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Keep it frosty people.
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MasterWario

CapnPancakes wrote:

@MasterWario
When a round is finished in the Winning Bracket, you would then vote for the songs in the Losing Bracket. After the Losing Bracket finishes its round, you switch back and etc. If you just scroll down in the bracket you'll see what I'm talking about.

Alright then, in that case, my answer is no, I don't want double elimination.

I would have never guessed Weezing was so useful until I played a HeartGold Nuzlocke!
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Geonjaha

I feel it would be kind of pointless. If a game has been voted out then giving it a second chance wont work - the people voting are all the same.

I make Pixel Art on occasion, and sometimes sell them as Game Assets.

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