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Topic: The Mega Man Fan Club

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MegaStoneSmash91

@Tasuki: Getting MM&B, huh? Excellent! Mega Man & Bass can be fairly difficult at times (the screen size doesn't help) and some of the Robot Masters are pretty hard to beat without using their weakness. It has good music though, and it's great to have two different characters to play the game with. It's a great entry in the series, and the CD database is a neat addition.

Edited on by MegaStoneSmash91

Beep.
That is all.

Switch Friend Code: SW-0896-8068-4007 | 3DS Friend Code: 2423-2791-1985 | Nintendo Network ID: MegaStoneSmash91

TheLonelyGamer

MegaStoneSmash91 wrote:

TheLonelyGamer wrote:

Mega Man ftw.
My favorite original NES MM games are MM2 (of course), MM3, and MM6 (I loved MM6), as for the X games, my favorites are X1, X2, and X3.
My favorite Robot Masters are Snake Man, Strike Man, Pharaoh Man, Quick Man, Air Man, Shade Man, and Tengu Man.
My favorite Mavericks in the X series are Magna Centipede, Boomer Kuwanger, Sting Chameleon (the first Maverick I liked), Gravity Beetle, Magma Dragoon, and The Skiver.

Good stuff! I love MM6 and I'm glad to see someone else who does. MM4 is also one of my favorites. The first 3 X games are great, but I also like X4 and X6. I liked the music more in the 32-bit version of X3 (some of the SNES version's songs sound terrible), and X6 has an all-around excellent soundtrack.

MM4 was great.
I thought X4, X5, and X6 were great, and their soundtracks were great too, but not as great as X1 or X2, IMO. Also, speaking of MM6, I forgot to add Yamato Man on my favorite Robot Masters list.

Edited on by TheLonelyGamer

StarBoy91

I got the Gold Armor in Mega Man X3, but not by myself. Man, I still recall that ordeal of a final battle against Sigma in that game (I managed to beat him finally on my last life). I actually left my Wii on overnight because it was late at night back then (I played it on Mega Man X Anniversary). You couldn't take advantage of the enemy respawning dropping lives and energy like you could in the final stage of the original Mega Man X where you face off against Sigma (they didn't drop the lives and energy in the final stage of Mega Man X3, the enemies), which is why it was challenging.

Edited on by StarBoy91

To each their own

TheLonelyGamer

Tasuki wrote:

MegaStoneSmash91 wrote:

@Tasuki: How is that sad? It just proves you know you're Mega Man stuff! I think it's great you recognized most of the weapons.

Lol I guess thats one way to look at it.

@Starboy: Yep I found the Hadouken ability in MMX and I found it by myself I was just messing around and I went into the capsual and got it. I think it was MMX2 that you could get Ryu and Kens uppercut from SFII.

Oh and on another MM releated topic I just picked up Megaman and Bass from Amazon for 10 bucks XD!! I hope this one is as good as the others.

MM&B is great, but also the hardest Mega Man game ever, Burner Man and Dynamo Man are the hardest Robot Masters ever, in my opinion.

StarBoy91

Anyone take advantage of the enemy respawning (to fill up the energy tanks and/or get extra lives)?

Edited on by StarBoy91

To each their own

StarBoy91

I completely took advantage of the enemy respawning in the final portion of Sigma's stage of the first Mega Man X game (the one where you face off against him). I would refill the energy tanks and get as many lives as possible (seriously, you can never get a Game Over this way).

To each their own

Tasuki

MegaStoneSmash91 wrote:

@Tasuki: Getting MM&B, huh? Excellent! Mega Man & Bass can be fairly difficult at times (the screen size doesn't help) and some of the Robot Masters are pretty hard to beat without using their weakness. It has good music though, and it's great to have two different characters to play the game with. It's a great entry in the series, and the CD database is a neat addition.

Yep I got an Original DS to play it on not sure if the screen is bigger than the GBA screen but it will take some time getting use to it. I actually missed this game dont know how I did but I got it now.

@Starboy: I havent played much of the X series but you can farm 1-Ups in the original series as well especially MM5 is what I am told. The only time I sometimes farm for energy is in MM2 in Quickmans Stage. Right before the door to his chamber there are a few Sniper Joes in Walker type tanks and I farm them to refill my Flashstopper that I used to get past the laser beams in his stage.

RetiredPush Square Moderator and all around retro gamer.

My Backlog

Nintendo Network ID: Tasuki311

Philip_J_Reed

Finally started playing MM8. I'm four robot masters into it and I have to say, it's actually quite fun. I expected to really be disappointed by it, but it's a great game. The robot masters (so far) are cool, the stages are varied, the animated cut scenes look awesome (though the voice acting is awful)...I'm happy with it.

That leaves only MM6 to be the weak link, if there indeed is one. I'll play it next and find out!

Philip_J_Reed

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TheLonelyGamer

Chicken Brutus wrote:

Finally started playing MM8. I'm four robot masters into it and I have to say, it's actually quite fun. I expected to really be disappointed by it, but it's a great game. The robot masters (so far) are cool, the stages are varied, the animated cut scenes look awesome (though the voice acting is awful)...I'm happy with it.

That leaves only MM6 to be the weak link, if there indeed is one. I'll play it next and find out!

Gameplay wise, MM8 is great, voice acting is awful (especially Mega Man's, Dr. Light's, Clown Man's, and Aqua Man's) my favorite Robot Masters in MM8 are Tengu Man and Grenade Man.

mecoy

i love mega man havent played 9 so i wont be ranking that one
10 mega man anything but 7
9 mega man and bass
8 mega man 6
7 mega man
6 mega man 3
5 mega man 4
4 mega man 2
3 mega man 8
2 mega man 10
1 mega man 5

mecoy

MegaStoneSmash91

StarBoy91 wrote:

I got the Gold Armor in Mega Man X3, but not by myself. Man, I still recall that ordeal of a final battle against Sigma in that game (I managed to beat him finally on my last life). I actually left my Wii on overnight because it was late at night back then (I played it on Mega Man X Anniversary). You couldn't take advantage of the enemy respawning dropping lives and energy like you could in the final stage of the original Mega Man X where you face off against Sigma (they didn't drop the lives and energy in the final stage of Mega Man X3, the enemies), which is why it was challenging.

Since you had the Gold Armor, did you stand still and wait for the helmet Upgrade to refill your Sub-Tanks? With the Gold Armor (or at least the helmet chip from one of the pink capsules) the only real concern should be how many lives you have remaining.

Beep.
That is all.

Switch Friend Code: SW-0896-8068-4007 | 3DS Friend Code: 2423-2791-1985 | Nintendo Network ID: MegaStoneSmash91

MegaStoneSmash91

Tasuki wrote:

MegaStoneSmash91 wrote:

@Tasuki: Getting MM&B, huh? Excellent! Mega Man & Bass can be fairly difficult at times (the screen size doesn't help) and some of the Robot Masters are pretty hard to beat without using their weakness. It has good music though, and it's great to have two different characters to play the game with. It's a great entry in the series, and the CD database is a neat addition.

Yep I got an Original DS to play it on not sure if the screen is bigger than the GBA screen but it will take some time getting use to it. I actually missed this game dont know how I did but I got it now.

@Starboy: I havent played much of the X series but you can farm 1-Ups in the original series as well especially MM5 is what I am told. The only time I sometimes farm for energy is in MM2 in Quickmans Stage. Right before the door to his chamber there are a few Sniper Joes in Walker type tanks and I farm them to refill my Flashstopper that I used to get past the laser beams in his stage.

Nope, the DS doesn't take advantage of it's slightly larger screens when playing GBA games. The veiw is cut off a little on the top and bottom on the GBA version (you can see less than on the original Super Famicom version, it's the same type of thing that happened in Super Mario Bros. Deluxe on GBC). However, it isn't much of a problem, and most of the time all you'll be missing is most of the cieling or floor.

Beep.
That is all.

Switch Friend Code: SW-0896-8068-4007 | 3DS Friend Code: 2423-2791-1985 | Nintendo Network ID: MegaStoneSmash91

MegaStoneSmash91

TheLonelyGamer wrote:

Gotta love Dr. Wahwee
[youtube:JQ_FSVWR6ZE]

The most normal sounding line Dr. Light says in MM8 is in the opening cutscene. He says: "Thank you, Mega Man! If you can, please bring the meteor back." That line sounds good, but the rest sounds like he took speaking lessons from Elmer Fudd, especially this scene.

Edited on by MegaStoneSmash91

Beep.
That is all.

Switch Friend Code: SW-0896-8068-4007 | 3DS Friend Code: 2423-2791-1985 | Nintendo Network ID: MegaStoneSmash91

MegaStoneSmash91

TheLonelyGamer wrote:

Chicken+Brutus wrote:

Finally started playing MM8. I'm four robot masters into it and I have to say, it's actually quite fun. I expected to really be disappointed by it, but it's a great game. The robot masters (so far) are cool, the stages are varied, the animated cut scenes look awesome (though the voice acting is awful)...I'm happy with it.

That leaves only MM6 to be the weak link, if there indeed is one. I'll play it next and find out!

Gameplay wise, MM8 is great, voice acting is awful (especially Mega Man's, Dr. Light's, Clown Man's, and Aqua Man's) my favorite Robot Masters in MM8 are Tengu Man and Grenade Man.

I think Sword Man and Search Man have the best voice acting in the game. Sword Man's voice is so perfect for him: a chivalrous knight! He'd get along very well with Blade Man and Knight Man.

Beep.
That is all.

Switch Friend Code: SW-0896-8068-4007 | 3DS Friend Code: 2423-2791-1985 | Nintendo Network ID: MegaStoneSmash91

Tasuki

Well I played a quick game of MM3 last night and ended up at the end of the game with 16 lives and no I didnt farm them I just got the ones laying around the levels and a few I got from killing enemies. I probably could have ended the game with 20 but I died twice once in Shadow mans revisited stage and once somewhere else that I cant remember where now. Also two 1-Ups were dropped by flying enemies that went straight down a pit . At first I thought the limit was capped at 9 but I guess I was mistaking.

@MegaStoneSmash91: Thats not a really big problem the screen size after a few minutes of playing it I will get use to the small screen. If all else fails I can just get a Gameboy Advanced player and pull my GC out of the closet.

As for MM8 I just couldnt get into the game I dont know if it was the bad voice acting or that fact that it reminds me more of the X series graphic wise but I tried it and after playing it for an hour I ended up shutting it off and going to MM7.

Edited on by Tasuki

RetiredPush Square Moderator and all around retro gamer.

My Backlog

Nintendo Network ID: Tasuki311

Philip_J_Reed

WaveBoy wrote:

Chicken+Brutus wrote:

Finally started playing MM8. I'm four robot masters into it and I have to say, it's actually quite fun. I expected to really be disappointed by it, but it's a great game. The robot masters (so far) are cool, the stages are varied, the animated cut scenes look awesome (though the voice acting is awful)...I'm happy with it.

That leaves only MM6 to be the weak link, if there indeed is one. I'll play it next and find out!

Don't forget the terrible anime-ambient japanese bubble gum techno music. Honestly, this is the only MM game in the main franchise with such a completely different style of music and I couldn't stand it for the most part. I swear if the music was more 'mega man' and memorable, and the voice acting was actually decent I have a feeling I would of enjoyed this game much more than I did. But I love Grenade man, he sounds like such a retard.lol

Yeah, the music in MM8 is the very definition of "blah." I've played it for a few hours now, beat 5 robot masters, and can't remember a single tune from the game as being any better than any other. I would argue, though, that it's not the only main series game with a completely different style of music. MM7's music is extremely dissimilar to the classic sound, and that's down to its composition rather than just an additional 8 bits of orchestration.

That said, MM7 had some great tunes buried in there (Spring Man and Shade Man came quickly to mind), even if they don't sound anywhere near at home with 1-6 and 9 and 10.

I'm liking 8 though. I'm having fun with it. A few of the battles have been a great deal of fun, and I applaud their decision to spice up the levels a bit, with Frost Man's snowboarding segments, and Sword Man's puzzle-dungeon. It's an interesting attempt that might not be totally successful, but it's certainly not an out and out failure either.

Edited on by Philip_J_Reed

Philip_J_Reed

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