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Topic: The Hardest Game You've Ever Played!

Showing 41 to 49 of 49

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Spoony_Tech

41. Posted:

HappyHappyist wrote:

Any hard game I've played is easy when I'm patient and clever. Just stopping to take in the level design can make a big difference. I haven't beat Ninja Gaiden III, but I haven't played it, either! Ninja Gaiden, Zelda II, Castlevania, Meat Boy, Ghosts & Goblins, & Megaman were all great fun and not much frustration ^^

What's this patient and clever crap? If you're not playing the game full tilt then you're playing the game wrong! :P

John 8:7 He that is without sin among you, let him first cast a stone.

MERG said:

I'm finding this game way too distracting. I would much rather be playing it right now rather than working!
Words to live by!!

Formerly Tech101 and OldMan-Tech
Tech

3DS Friend Code: 3050-7580-4390 | Nintendo Network ID: Spoony_Tech

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GuSolarFlare

42. Posted:

Fractured Soul, way too hard for me(and it's the first game that got me to say this)

I was once a fighter in spirit alone, but not long ago I found something that was missing and became a fighter in body and mind too.
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Andremario

43. Posted:

As a matter of fact i just remembered that the last boss on Liberation Maiden is hard as hell. I still haven't beaten that game!

R.i.p Chris kelly & Bob hoskins

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unrandomsam

44. Posted:

HappyHappyist wrote:

Any hard game I've played is easy when I'm patient and clever. Just stopping to take in the level design can make a big difference. I haven't beat Ninja Gaiden III, but I haven't played it, either! Ninja Gaiden, Zelda II, Castlevania, Meat Boy, Ghosts & Goblins, & Megaman were all great fun and not much frustration ^^

Try VC Arcade Ghosts n Goblins.Its the true game. Try and play it slow you will run out of time. Try and use cheap tricks to avoid enemies and it won't work. Every part has to be fast and perfect.

“30fps Is Not a Good Artistic Decision, It's a Failure”

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HappyHappyist

45. Posted:

Spoony_Tech wrote:

HappyHappyist wrote:

Any hard game I've played is easy when I'm patient and clever. Just stopping to take in the level design can make a big difference. I haven't beat Ninja Gaiden III, but I haven't played it, either! Ninja Gaiden, Zelda II, Castlevania, Meat Boy, Ghosts & Goblins, & Megaman were all great fun and not much frustration ^^

What's this patient and clever crap? If you're not playing the game full tilt then you're playing the game wrong! :P

Played (besides NG3) and beat every one of those games I mentioned, besides maybe Ghosts n' Goblins. I beat it once, playing the game twice to really beat the game is just stupid, especially when the ending is completely not worth it.

i am part of a social group interested in uniting the world by painting it blue.
Blue blue.

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HappyHappyist

46. Posted:

8BitSamurai wrote:

I wish I could give your post a like, just for mentioning Uplink. I think the game is Defcon.

I googled it, both are made by Introversion Software, which explains why they look so similar.
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i am part of a social group interested in uniting the world by painting it blue.
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unrandomsam

47. Posted:

HappyHappyist wrote:

Spoony_Tech wrote:

HappyHappyist wrote:

Any hard game I've played is easy when I'm patient and clever. Just stopping to take in the level design can make a big difference. I haven't beat Ninja Gaiden III, but I haven't played it, either! Ninja Gaiden, Zelda II, Castlevania, Meat Boy, Ghosts & Goblins, & Megaman were all great fun and not much frustration ^^

What's this patient and clever crap? If you're not playing the game full tilt then you're playing the game wrong! :P

Played (besides NG3) and beat every one of those games I mentioned, besides maybe Ghosts n' Goblins. I beat it once, playing the game twice to really beat the game is just stupid, especially when the ending is completely not worth it.

You don't get the real ending to Castlevania without going through it twice either. (And the proper last boss / The hard version of Shank).

“30fps Is Not a Good Artistic Decision, It's a Failure”

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HappyHappyist

48. Posted:

unrandomsam wrote:

HappyHappyist wrote:

Spoony_Tech wrote:

HappyHappyist wrote:

Any hard game I've played is easy when I'm patient and clever. Just stopping to take in the level design can make a big difference. I haven't beat Ninja Gaiden III, but I haven't played it, either! Ninja Gaiden, Zelda II, Castlevania, Meat Boy, Ghosts & Goblins, & Megaman were all great fun and not much frustration ^^

What's this patient and clever crap? If you're not playing the game full tilt then you're playing the game wrong! :P

Played (besides NG3) and beat every one of those games I mentioned, besides maybe Ghosts n' Goblins. I beat it once, playing the game twice to really beat the game is just stupid, especially when the ending is completely not worth it.

You don't get the real ending to Castlevania without going through it twice either. (And the proper last boss / The hard version of Shank).

That I didn't know, but I probably won't do it. Impractical.

i am part of a social group interested in uniting the world by painting it blue.
Blue blue.

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unrandomsam

49. Posted:

I never managed the last boss of Illusion of Gaia (Or at least I think it is the last the second to last was some mummy kind of thing that I managed eventually but the one after that I never did).

“30fps Is Not a Good Artistic Decision, It's a Failure”