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Topic: Star Wars game, Which is your favorite?

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DinoFett

Star Wars:Shadow of the Empire
Star Wars: Battlefront

DinoFett

6ch6ris6

star wars battlefront I and II

even though i really like star wars i havent played many star wars games i think

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Xilef

Star Wars Battlefront II

In fact, it's one of my all time favorite games.

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Jazzer94

Star Wars Battlefront II or star wars rogue squadron II.

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Samurai_Goroh

I haven't played that many Star Wars games, but Rogue Squadron II is still amazing to this very day. Hard to believe it was a GameCube 3rd party exclusive launch title in 2001!
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Samurai_Goroh

therick112

Rogue Squadron for N64. Imagine my disappointment that it was not released on the Wii VC when they released a bunch of LucasArts games.

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Dreamz

Jedi Knight II, probably, or possibly Battlefront. Either way, KOTR is massively overrated.

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Ryno

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Shanksta

My favorite was Super Return of the Jedi, since that was probably one of my first Star Wars games.

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Tasuki

Probably Star Wars the Force Unleashed on the Wii. There just was something with that game. The storyline was great and the added motion controls were fantastic. I love the first level where you got to play Vader nothing was more satisfying then moving the Wiimote in a force choke motion while Vader strangles the life out of some enemies.

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Jaz007

Hmm, I'm not sure if it Battlefront 2, or KotOR I have to give Republic Commando a honorable mention too.
@Tasuki I agree that was a great game. I liked it better than the PS3/360 version even. Which is pretty rare for games like that.

Edited on by Jaz007

Jaz007

Tasuki

@Jaz007: I will admit it was the motion controls on the Wii that sold me the Wii version rather then the 360 version. That and the fact that the Wii version had all the DLC already included. Too bad the sequel sucked big time.

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Wheeler

Battlefront ll and Rogue Squadron are the ones I played so far.

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Samurai_Goroh

You guys got me curious about The Force Unleashed. It was a game I sadly overlooked at the time, because it was not Rogue Squadron IV. Now it seems to be a case of a game that is actually more engaging on Wii because of the motion controls. So TFU I is good and TFU II sucks, that's it?

Samurai_Goroh

flightsaber

How about a top 5?

Rogue Leader:
Battle for Naboo took the concept of Rogue Squadron and added excellent ground missions, but as a prequel trilogy game didn't have the feel most players were looking for. Rogue leader brought us back into space, with the technical power to pull off the feats Factor V had envisioned in the original title. I believe it still stands as the most highly polished and fun arcade-space shooter on the market.

KOTOR:
Bioware's take on the ancient history of the universe started to give star wars it's grey area, added great contributions to Jedi lore, and recaptured the magic of exploration and adventure that was lacking in most videogames at the time. With moral ambiguity and varied gameplay (including everything from the introduction of Pazaak to fighting a court case to swoop races polished enough to have stood as titles of their own), this was the peak of storytelling in the star wars gaming universe for console-available ports.

SWTOR:
Bioware outdid themselves with SWTOR. 240 hours of fully-voiced story was unheard of for an MMORPG, and remains unchallenged to date. The Imperial Agent's storyline is arguably Bioware's best writing in any videogame. Ever. On top of that, the end-game MMO elements brought raid mechanics like vertical-level bosses with platforming elements (SOA) and an intriguing blend of soccer and capture the flag pvp content (Huttball) that mark the most fun I've ever had in a traditional MMO. At a time when Lucasarts was dying and star wars games that saw release were generally a let down, Bioware delivered my all-time favorite Star Wars game that proved the license still had life.

Jedi Knight 3: Jedi Outcast:
This is a hard pick for me. I loved Dark Forces II multiplayer, but ultimately the live-action scenes, while technically impressive, drew me out of the single-player experience. JK3 finally struck gold with lightsaber mechanics that felt fluid even on consoles, while bringing a solid multiplayer experience that has continued to get better with community mods on PC. The build-up to getting your lightsaber feels like an accomplishment, and although the lightsaber combat, RPG-elements, siege mode, and varied level selection of Jedi Academy improved on the model a bit, the stealth elements of Jedi Outcast made that progression meaningful for me even without as much player choice.

Episode 1 Racer:
I still question the marketing decision of making this game in the first place, but I'm glad they did. Despite a prequel license, it holds it's own with the F-Zero series as a challenging futuristic racer that isn't afraid to throw strange track variations at the player (such as sudden lapses of zero gravity). Console versions offered local 2-player racing with bots, while the PC version offered online multi-player for up to 8 people.

Honorable mentions:
X-Wing vs. TIE Fighter - Balance of Power:
The X-wing series stands along with Wing Commander among the best space simulations ever created. There is little more satisfying than successfully coordinating a team of three people to divert power from lasers and engines to frontal shields and rotate lead position to fly through a superior force in a shield trio and break into a furball in an asteroid cluster. Although the graphics are better in X-Wing Alliance and the story superb in TIE Fighter, XvT marked the introduction of a multiplayer mode that remains rare in space simulations (a niche, largely pc-only genre that has become more and more difficult to find).

Battle for Naboo:
Took Rogue Squadron's space elements and added excellent ground mode vehicular missions. If only Rebel Strike developers had stuck to what worked....

Star Wars (GB):
The first videogame my parents let me own. Managing to fit the feel of Super Star Wars in a handheld title, it stole elements of metroid and zelda to create a 2D platformer-shooter hybrid that remains nostalgic for me.

Edited on by flightsaber

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Jaz007

Tasuki wrote:

@Jaz007: I will admit it was the motion controls on the Wii that sold me the Wii version rather then the 360 version. That and the fact that the Wii version had all the DLC already included. Too bad the sequel sucked big time.

What do you mean it had the DLC included? I though there wasn't any DLC for the Wii version to begin with. It was a completely different game to the point it's worth playing both the Wii and PS3 version.

Jaz007

Tasuki

Samurai_Goroh wrote:

You guys got me curious about The Force Unleashed. It was a game I sadly overlooked at the time, because it was not Rogue Squadron IV. Now it seems to be a case of a game that is actually more engaging on Wii because of the motion controls. So TFU I is good and TFU II sucks, that's it?

Yeah IMO it felt that The Force Unleashed was suppose to be only a one game series however because the first one was such a commercial and critical success they tried to capitalized on a second game. I felt that the story felt complete when I finished the first one and got to the point (just in case you didn't know Force Unleashed took place during Episodes III and IV). All the stuff that made the first one great was bad on the second one. The story felt rushed and was full of inconsistencies, and I don't know about the PS3 or 360 but the Wii they got rid of the motion controls in the second one, so you are stuck with a button masher for combat.

Yeah the first one is great probably in my top 3 of favorite Wii games but the second one yeah, you can just skip that one.

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Tasuki

@Jaz007: The Wii version included a multiplayer mode as well as some DLC packs that came out later for the PS3 and Xbox 360. They later came out with an Ultimate Sith Edition I think it was called on those two systems as well as PC which is basically the GOTY version that had the DLC packs included but at the time of the first release only the Wii version had them to begin with. PS3 and Xbox players had to purchases them later on.

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Jaz007

@Tasuki The Wii version had the sith missions?! I don't remember them at all in there. Now I'm gonna have to back to the Wii version. (.or maybe I just forgot about them lol.)

Jaz007

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