Me, i think i am leaning towards shorter games. Bloated games like donkey Kong 64 or Sonic Unleashed don't appeal to me. However games like Uncharted and Sonic Colors a like better because they don't waste my time with trying to be bigger to the demitrit to it's gameplay.
Longer if its fun. Then it doesn't have to end for a while.
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Well, i actually really love something in between.
Lets say you take a game like a shmup. Something thats best enjoyed in short bursts. Now, you can give that game some depth and replayability: An excessive unlockables system, branching level paths, character / ship / weapon customization etc.
Something to tinker around with to prolong the game a bit longer.
Einherjar
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like @Retro_on_theGo, whatever I'm in the mood for, it used to be always longer games but lately it depends completely of how I'm feeling.
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I like a good game that I can invest my time into so anything long or with high replay value is a treasure to me If the made a game that took two weeks to beat story wise and a month for everything else I would throw my money at them no questions asked like( once a again) Dragon Quest IX took me weeks to see all I could with out DLC.
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Well, i actually really love something in between.
Lets say you take a game like a shmup. Something thats best enjoyed in short bursts. Now, you can give that game some depth and replayability: An excessive unlockables system, branching level paths, character / ship / weapon customization etc.
Something to tinker around with to prolong the game a bit longer.
All a shmup needs is a good scoring system. Difficulty and Powerups.
Even Star Soldier R on Wiiware which has one 5 min level and a button mashing speed test I got my money from.
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I'd like to feel that I got my moneys worth but apart from that I don't really mind. How long it should be really depends on the game. In general though, I'll always think more of a game that was good throughout but a little short than one that started out good but got boring and drawn out towards the end. My favourite games vary in length considerably, so it really depends on the type of game and experience its offering.
I don't care much about length, as long as it's got a good, deep story. Alan Wake was one of the shortest games I've played that has such an awesome storyline.
Zizzy
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Shorter with a lot of replay value. I tend to lose track with long games story and progress wise since I game hop a lot (and life) to the point I never complete it or I start over again. With that said I still buy and play them.
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I work 40 hours a week, so shorter games tend to fare better now that I've got less time. Any game that lasts me more than 10 hours, unless it's really great, I tend to feel the game drags.
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Topic: Shorter or Longer Games
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