Batman Arkham City. With more difficulty, there's much more fun to be had.
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The second one is my favorite in the trilogy and one of my favorite games ever and I kept comparing ME3 to ME2. My next time around I didn't do that and just took it for what it is/was and that's a pretty good game.
Oh wait, I stand corrected. Dragon Warrior is one of the most tedious and frustrating RPGs ever made, and nothing will ever change that, but it's actually fun when you know what you're supposed to be doing instead of wandering around aimlessly, gathering vague clues until you finally figure out where to go and what to do. Of course, you still have to spend hours beating bad monsters, but that's also easier when you know exactly where to go for equipment, what to kill, what to avoid, etc. Basically stuff that's most useful when you're playing the game again, but can only really get from hard-fought experience or strategy guides.
That said, that was mostly going from original to the vastly improved remake, and much of the joy was knowing I'm essentially beating the game at it's own game. I don't think that entirely counts.
Also, Super Mario 64, but that was mostly going from horible remake to vastly superior original. Again, don't think that counts.
Kid Icarus Uprising, because I didn;t really listen to the dialouge or the music the first time through. Also because 9.0 is so much fun.
Super Mario 3D Land, idk why.
NightSky, because the Beginner Levels are boring and incredibly easy. Alternate Mode is so much more fun, and made me glad that I had gotten it.
Perhaps it's the satisfaction of seeing how much you've improved since the last time you played through the game? You probably did much better, maybe even found things you didn't find before, or at least got things faster.
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Topic: Seconded
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