Showing 1 to 8 of 8
1. Posted: Wed 22nd Jul 2009 18:47 BST
Do you usually develop of party with specific jobs and carry that through to the end of a game or do you change jobs for charaters while playing through a game?
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2. Posted: Wed 22nd Jul 2009 18:54 BST
The only RPG I've played with jobs in it was FFIII...I assumed that that was the only one Anyway, I usually carry through on my jobs through the entire game...Unless a boss comes up and I spend hours on it, getting absolutely nothing done... (like the last boss for FFIII...)Otherwise, they usually stay the same. I kept a dragoon in my party the moment the job was unlocked, and it was useful to me ever since!
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3. Posted: Wed 22nd Jul 2009 19:37 BST
In RPGs i've played where I remember having jobs was a feature (FFIII, V, Tactics), I'm pretty sure I'd play as one type until I earned a skill I could put into their battle menu (Ninja for throwing, Monk for focus or retaliate, Thief for stealing, etc.) and then move on to a different job that would give me a different natural ability or something to take advantage of that. I'm pretty sure I had some kind of warrior-class character dual-wielding some heavy-duty axes in one of my games, for example (got the dual-wield ability and then could naturally equip the axes)... it's been a while, though. :3
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4. Posted: Wed 22nd Jul 2009 19:48 BST
Only played one RPG with a job system (Final Fantasy III), but I like to change up the jobs for each character in the beginning, see how they work, and then stick to the jobs that work best for each character for the rest of the game. Sometimes I'll switch it up a bit, but I'll mostly just stick to the main jobs.
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5. Posted: Wed 22nd Jul 2009 19:51 BST
I didn't get to the point in tactics a2 where you could change the jobs of your units.
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6. Posted: Wed 22nd Jul 2009 20:23 BST
I thought this thread was going to be about how your job in real life takes up to much time and you can't fully focus on a RPG. I feel this way a lot.
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7. Posted: Wed 22nd Jul 2009 20:28 BST
I thought this thread was going to be about how your job in real life takes up to much time and you can't fully focus on a RPG. I feel this way a lot.@SonicMaster - Are you changing your avatar every 15 minutes?
Agreed, I like rpgs, but they are such timesinks, between taking hours to start up, often having mindless filler, and an endgame that lasts far longer than it should, real life jobs make rpgs too time-expensive.
8. Posted: Wed 22nd Jul 2009 20:33 BST
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