Midwinter II: Flames of Freedom for Atari (&AMIGA) , a very cool spy-adventure/ veicle-actiongame in an open world. Sort of a forerunner to GTA or Morrowind. What ruins it is: Every time you shoot down a squadleader the game loads and shows you an infoscreen about which leader you killed. These computers uses floppydisks, and every time you load this screen, you have to change disks, wait 2-4 minutes, and then change disks BACK AGAIN before returning to the game. Talk about annoying. They could have just skipped that screen and it´d be awesome...
There he goes, Firkraag. One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production. Too weird to live, and too rare to die. - My VGscore
What does this even mean? It seems so pointless, but you do it all the time.
It means that he completely agrees with that so finely crafted statement that it couldn`t have been said better
Sean Aaron ~ "The secret is out: I'm really an American cat-girl." Q: How many physicists does it take to change a light bulb? A: Two, one to hold the light bulb, the other to rotate the universe.
One thing usually doesn't end it for me. It seems kinda silly to me to just give up when you don't like one thing or level about a game. If I keep trying I usually get past the problem.
EDIT: The camera in Super Mario 64 is great, it never messes up for me.
Trying to find the Triforce ruined Wind Waker for me.
SECONDED! It'd prolly be my favorite Zelda if it wasn't for this!
[21:14] pixelman: I blame fheblackdragon
[21:15] pixelman: That's not an f by the way, it's a fancy t.
[21:15] Objection: Tales of Graces "fancy t"
[21:15] Objection: Tinal Tantasy
[21:15] theblackdragon: lol OB
[21:15] pixelman: OB knows what he's asking about.
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Topic: Really good games that are ruined by ONE THING
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