Showing 7,181 to 7,200 of 8,614
7,181. Posted: Sun 24th Feb 2013 10:59 GMT
I think I like a little bit of everything. Clever level design, awesome music, nice looking environments, overall fun gameplay. Story is rarely that important to me though; after all, if I wanted a good story, I'd read a book/comic.
In some cases though, it seems that the music factor will being me back into playing the game. Just look at Brawl.
Edited on Sun 24th February, 2013 @ 11:40 by DreamyViridi
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7,182. Posted: Sun 24th Feb 2013 11:23 GMT
Its all about the graphics
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7,183. Posted: Sun 24th Feb 2013 17:24 GMT
Story for me. Maybe its cause I grew up during the NES era and the graphics didnt leave much to the imagination so alot of companies had to have a good story, for example RPGS. But yeah I dont care how bad the game's graphics are as long as it has an engrossing story I am a satisfied gamer. How else can I explain playing World of Warcraft all these years?
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7,184. Posted: Sun 24th Feb 2013 17:29 GMT
Well... MOST important... story. However, music, graphics, and gameplay are all important to me. In fact, a lot of the reason I love Awakening. It has great graphics(for 3DS), AMAZING music, a clever story, a TON of replay value, and smart, fun gameplay. There really aren't too many other games I've played that are that great, so yeah, a balance of all elements for me, in a way.
Edited on Sun 24th February, 2013 @ 17:29 by ReindeerDasher
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7,185. Posted: Sun 24th Feb 2013 17:37 GMT
Music, music and music. I seriously don't think its possible to recreate what music can do for a videogame in any other way, just think how lame the Persona games would be without that awesome music.
Oh and story is definitely second.
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7,186. Posted: Sun 24th Feb 2013 17:58 GMT
If we're not gonna say gameplay then probably music, I love listening to video game tracks so a bad sound track can honestly be a deal breaker sometimes.
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7,187. Posted: Sun 24th Feb 2013 18:00 GMT
Story all the way!
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7,188. Posted: Sun 24th Feb 2013 18:06 GMT
Aside from gameplay I would have to say the Atmosphere. Games that create unique atmospheres that bring their worlds to life is really what gets me attached to the game. The reason I like Donkey Kong Country, Super Mario Sunshine, Metroid Prime, and other games is just how the make you feel connected to the world in the game. The main reason I prefer Super Mario Galaxy 1 over 2 is the Comet Observatory and the dark space feel of the levels in the first game.
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7,189. Posted: Sun 24th Feb 2013 19:21 GMT
Um, maybe graphics, but more specifically just straight up visual appeal. Like, I can always appreciate older games where the graphics aren't technically as good, but honestly any modern game with good, clean graphics is always intriguing. I'm not saying that in a game, better graphics > worse graphics, though. Nothing really hits home for me than more modern games with crisp pixels, like Mighty Switch Force or that new Epic Mickey game on 3DS. Sound and music certainly go a long way, too. Nothing that angers (and annoys) me more than repetitive music or games that use the same songs over and over.
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7,190. Posted: Sun 24th Feb 2013 19:29 GMT
I'm a huge sucker for story/atmosphere in games. Draw me in with a good story and I'll forgive shoddy gameplay. I know, I'm bad.
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7,191. Posted: Sun 24th Feb 2013 19:30 GMT
I love a good Story. BUT, I don't expect/require every game to have one
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7,192. Posted: Mon 25th Feb 2013 01:30 GMT
I love it when a game has a good, engaging story line so that's my choice. Sound would be a close second as a good soundtrack can often help to make a game more memorable.
7,193. Posted: Mon 25th Feb 2013 01:33 GMT
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7,194. Posted: Mon 25th Feb 2013 01:35 GMT
An immersive atmosphere, gripping story and complex characters are all it takes to get me hooked on a game!
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7,195. Posted: Mon 25th Feb 2013 01:48 GMT
Music. It makes it so much more immersive. A crappy story is passable, same with crappy graphics. Audiophiles can't go without a great soundtrack.
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7,196. Posted: Mon 25th Feb 2013 02:03 GMT
Characters! Haha. If not, then I choose story.
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7,197. Posted: Mon 25th Feb 2013 02:12 GMT
Visuals always get better, and those that try to blow your minds with visuals is now considered outdated. Most N64 games have that problem, as well as a few Gamecube games. So games with detail like Uncharted, and Tomb Raider, will be considered meh in 15 years.
I'm not much of a sound enthusiast. I don't have a playlist with all the Sonic themes. However I have gained alot more respect for VGM over the past few weeks.
Story is the root of a game. You make garbage out of a story, you get negative fan reaction. Look at Mass Effect 3, Paper Mario Sticker Star and Metroid Other M for example. You get brilliance of a story, and you will be praised. Zero Escape, Professor Layton, and several Legend of Zelda games know that feeling.
Edited on Mon 25th February, 2013 @ 02:14 by Birthday_Boy
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7,198. Posted: Mon 25th Feb 2013 03:43 GMT
Alright, I'll start replying to people's posts, maybe that'll get people looking, I am determined! That goes though if answers are actually somewhat decent and I feel I can reply to them, if not then I wont bother as it probably wouldn't be a good reply anyways. ;p
@Jamouse Yeah man, that's really great, I always remember my early childhood as the two zelda games that were out were Ocarina of Time and Majora's Mask, I always preferred Ocarina of Time because it seemed to be much easier (also saw my family beat the game basically, so I knew what to do) but Majora's Mask was a lot more complex, I wanna play it again, but incase they do re-make it, I don't wanna spoil the feeling because playing Ocarina of Time 3D I hadn't played it in so long (from playing it so much as a kid - still am a kid, just Im talking about like me being in Elementary School, and Im just loving this vast world) I just fell in love, though I already knew what to do, it was still so awesome to see it all redone, and nicer controls, brought back a lot of memories, me being scared of them Skull dudes that come out at night (I'd literally turn off the N64 if I saw one LOL). But yeah, back to the whole Interaction between game and character. Majora's Mask really had that, you didn't have to just stick with the main characters you could go off and do your own thing and follow whatever characters you wanted, and they always rewarded you which then forced you to go check out another characters life, its not just a game based around yours. ANYWAYS, thats probably long enough of a reply, I'll probably only do 2 or 3 replies per answer, being if they're all this long. I love replying don't get me wrong.
@Tasuki My words exactly, I was doomed into wow when my friend first introduced me into it, I need to start my lore character and everything so I can catch up on it before it ends (if it does) being there isn't a whole lot more to go on, I hope the ending is really and truly epic though. Without story WoW would just be the same thing over and over, but the story adds so much more, and that goes with any game.
@CaptainSquid Yeah for sure, I mean a lot of people (practically all of us) will judge a game without even knowing we do, we look at it and just by seeing screenshots we kinda put a thought into our head like "looks good and fun" sorta thing. Visual Appeal is just great, especially little art snapshots, just great.
ALRIGHT one more!
@Whirlpool I have to disagree with one point there, you say Legend of Zelda has a good story, some of them didn't in my opinion. I have to say as much glamour OoT gets, I didn't really find the story groundbreaking, I never really was attached to any character, besides the Owl, that was the only one I actually felt somewhat sad about, when you see him that last time outside the Spirit Temple, other than that I just didn't see any real connection between me and any characters compared to Majora's Mask as I replied to earlier. Majora's Masks ending was more rewarding the more you did, you got to see the outcome of all the people, and if you were involved with them beforehand you just knew and wait, wtf Im doing like a Zelda review here, but yeah.
Alright, that ends my replies, let me know what you guys thought of em, I hope if they were just meh now, I'll be able to improve
That leads me to the actual point of this thread though, the question.
Question #377: Out of all the years you've lived, what was your best so far? Why?
Edited on Mon 25th February, 2013 @ 03:44 by OrdonianLink
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7,199. Posted: Mon 25th Feb 2013 03:52 GMT
@Link977: Nice responses. And I dont think WoW will end anytime soon, of course you never know. Although I can't wait for Blizzconn this year to see what the next expansion is.
To answer your question. I can't really say they all had good points and bad points. If I have to choose one I guess I would go with 2003 mainly cause I had a really good paying job. I was making about 6k a month and I really enjoyed the job as well. It was a shame that our boss was embezzling money from the company and because of that the corporate people decide to clean house and fired all of us because of him.
7,200. Posted: Mon 25th Feb 2013 04:22 GMT
@Link977 You give a pretty good point. However when talking I wasn't internationally talking about Ocarina of Time. In fact, Ocarina of Time is a strong reason why I said "Several" I as well had no great feeling or empathy for any characters. Except for Skullkid, but that is mostly because of his significance in Majora's Mask.
Favorite Year? I'll go with 2012. It wasn't bad, in fact it was probably my most adventurous. Then again, I'm pretty young, I'm sure this year is all the more adventurous.
Edited on Mon 25th February, 2013 @ 04:24 by Birthday_Boy
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