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Topic: Protect you digital rights

Posts 1 to 20 of 86

Slitth

Now this following topic is not aimed specific at Nintendo, but all systems that allows purchase of digital license.

I do not think it fair that when I have a program with a digital license that I have to buy that license again just because the operating system is updated.

Imagine if I buy a game on system X and that system is updated a week later.
Now I still still have the own the license rights and the game still runs on the system.
But because of the update I have to buy the game again.

Now that not fare and should also be illegal.
Why should it be illegal? Because it open up for the possibility for companies to cheat their customers if it is legal.

Now it imported to not that we are about operating systems.
And that we can not expect that operating systems will be able to all program after a update.
We have to wait to the license program is compatible to the updated OS.

In short we should fight for the right that is digital license that is purchased for a company's OS should cover all that companies OS that can run it.

And yet we do not.
We gladly buy new consoles and pay for the same license again and again.
We are trick by new name and logos.

Oh now you do have to buy the game license again because it a new system.
That is so wrong, just because the hardware change does not change the fact that it the same companies OS that running the thing.
Sure is a updated OS, and I have paid to the updated OS.

It not my problem how the license runs on the OS, nor is my problem how the company keep track of the license.
If I own the rights to a digital license for a companies system, and the companies system can run it, then I should be my with in my rights to make use of that licence with out paying extra.

Some clever branding should not deprive me of that right!

Slitth

Octane

And that's why you should buy physical and not digital.

Octane

redd214

Do you have an specific example of the software you're talking about?

redd214

Bunkerneath

@Octane That was my exact thought.

Never trust Digital software.

I AM ERROR

Switch Friend Code: SW-5538-4050-1819 | 3DS Friend Code: 1633-4650-1215 | My Nintendo: Bunkerneath | Nintendo Network ID: Bunkerneat | Twitter:

Shellcore

@redd214 Any digital software that you have double dipped on.

redd214

@Shellcore so for example if I bought donkey kong tropical freeze digitally in the Wii u, I should be entitled to it on the switch?

To those saying only buy physical, I fail to see how that would change anything in regards to that. If you bought a wii u game physically of course the same game wouldn't work on the switch.

Edited on by redd214

redd214

Bunkerneath

So you are saying, if you bought a game on the Playstation shop, you should be entitled to the same game on the switch?
What about the load of people had to put in the hours to convert it? They don't deserve to be paid?

I AM ERROR

Switch Friend Code: SW-5538-4050-1819 | 3DS Friend Code: 1633-4650-1215 | My Nintendo: Bunkerneath | Nintendo Network ID: Bunkerneat | Twitter:

redd214

@Bunkerneath no, not at all, I think you misunderstood me.

Edit: I'm not saying no they don't deserve to be paid, for clarification. I'm saying no I wouldn't expect to be entitled to a game on another system just because I purchased it elsewhere, unless specifically advertised as cross buy.

My point is what I think the problem the OP is upset about is that he feels his digital purchases should be carried over from system to system (wii u to switch). And like I said buying physical as you suggested isn't a way to solve that problem so the suggestion is irrelevant.

Edited on by redd214

redd214

Bunkerneath

@redd214 But that is the same, just because they have the name "Nintendo" on them. They are completely different systems, therefore the analogy of between a playstation and switch still works.

I AM ERROR

Switch Friend Code: SW-5538-4050-1819 | 3DS Friend Code: 1633-4650-1215 | My Nintendo: Bunkerneath | Nintendo Network ID: Bunkerneat | Twitter:

Shellcore

@Bunkerneath I disagree that digital licenses should carry over to different platforms owned by different companies. I do think that paying for the license to play (which is what it is) on different platforms that fall under the same company and umbrella of PSN or whatever is off. For example, when you buy a new iPhone you aren't expected to buy all your music again from iTunes. It carries over. When you buy a new PC, your games on Steam don't have to be repurchased. On consoles, you do. Physical is obviously different due to formats and between manufacturer crossbuy wouldn't make sense.

Shellcore

@redd214 In short, yes. If there has been work to change the game or make substantial additions outside of stability patches an optional add-on purchase could be made available. Funky Kong could be a few quid for example. However, there is no reason the original purchased game should be locked just because you updated your hardware.

redd214

@Shellcore yes I agree with everything you said. That's why I asked for a specific example of what software he was talking about. And I agree that your purchase shouldn't be locked, however I don't recollect a digital game not working after updating the operating system as the OP suggested. Hence why I asked for specifics.

redd214

Shellcore

@Bunkerneath Try to think store, not system. Like what Microsoft is doing. If you buy certain games on Xbox store on the Xbox, these can be accessed on your PC. If I buy a game on the PSN store I wouldn't expect to then download that game for free from the Switch eshop or Steam. It's the store and not the hardware that matters in my view.

Shellcore

@redd214 I see. Yes, I also don't remember that happening. I kind of latched on to a more specific point. Thanks for clarifying.

redd214

@Shellcore no problem, i think we're all on the same page but just confusing one another lol.

redd214

Octane

@Shellcore Xbox and PC are essentially the same though (Xbox is nothing more than a PC in a box). 3DS, Wii U and Switch are not.

Octane

Shellcore

@Octane I wrote a post higher up about focusing on the storefront and not on hardware. Think Harvest Moon just got crossbuy between PS4 and Vita. Same storefront, different hardware, one purchase.

LuckyLand

Octane wrote:

And that's why you should buy physical and not digital.

It's not like if I try to put my PS2 discs on my PS4 I will be able to play them.
In my opinion it is the opposite, often digital games offer more guarantees than physical ones. You can't lose them, they can't get broken, if the hard disk/SD card/whatever get broken you just need to buy a new one and you (almost) immediately have all your games again.
And there is nothing in digital purchases that makes them less compatible with newer hardware than physical copies

I used to be a ripple user like you, then I took The Arrow in the knee

Octane

@Shellcore I know, same eShop. That doesn't change the fact that porting a game from Wii U to Switch takes a lot more effort than getting an Xbox One game to run on PC (or vice versa). You can't really expect the developers to do the porting for free, all the time. Yeah, some do it out of goodwill, but it takes up their time and resources. They cannot guarantee compatibility with every upcoming digital storefront on whatever system the big three release next.

Octane

Shellcore

@Octane I think we have been conditioned through consoles of the past to believe porting is difficult. Whilst I agree that this has been the case previously, going forward this is becoming less of a thing. ROMs and such are probably quick to "port" or just update, which is why we are seeing yet another Mega Drive collection on yet another console later this month. Admittedly, I have no knowledge on this subject, but can't help but feel that this is an artificial roadblock created to maintain value. Much like the rarity of diamonds, its controlled by the industry. Ensuring backwards compatibility is a choice. Ensuring none is an excellent business choice, as we can keep this port cost argument alive.

Edit: Very interested to see the specifics of this in relation to the PS5 when it is announced.

Edited on by Shellcore

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