Showing 2,341 to 2,360 of 2,433
2,341. Posted: Sun 13th Feb 2011 04:43 GMT
Those are awesome, Raider.
I am StarBoy91, passionate about video games, big retrophile, and fan of all things 16-bit; may your day shine brightly
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2,342. Posted: Sun 13th Feb 2011 12:35 GMT
I used to be into that isometric stuff a lot. I feel compelled to make something again.
This site is great if you like that kind of stuff:http://www.kennethfejer.com/isocity/
EDIT: I made a little cinema. Free cookies if you can make out the movie posters:
Edited on Sun 13th February, 2011 @ 19:34 by Rensch
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2,343. Posted: Mon 14th Feb 2011 07:19 GMT
Zelda-styled tileset I'm working on.
2,344. Posted: Mon 14th Feb 2011 07:59 GMT
Nice, I like the shading.
2,345. Posted: Tue 15th Feb 2011 01:52 GMT
Here's Mystery Dungeon type icons for zoroark and chirami(I think that's it's name.) I'm pretty happy with how the zoroark one came out. I think the chirami one could have definitely been better.
"When freaky aliens give you lemons, make freaky alien lemonade!" -Hades
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2,346. Posted: Tue 15th Feb 2011 02:14 GMT
Hi, CzarTheDragon, welcome to NintendoLife. That's a cool tileset you made.
2,347. Posted: Tue 15th Feb 2011 06:39 GMT
I made some concept art of a minimalistic platformer starring a robot mind shared between two separate units. Having played chronos twins recently and an old nes game of two penguin lovers forgot the name , I was inspired to do this.
Also updated my Avatar, which at the moment, is still a bit rough on the effects.
Edited on Tue 15th February, 2011 @ 06:40 by Karakato
Fancy a Karrot Cake?
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The Rest is Silence.
2,348. Posted: Tue 15th Feb 2011 21:19 GMT
Those are awesome Karakato. Monochrome ftw.
I made Kid Tripp! PocketGamer gave it a 9 out of 10! You should totally buy it now!
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2,349. Posted: Mon 21st Feb 2011 15:07 GMT
Decided to do this sprite work during my free time. Its my avatar's character at a stance. Might not be as good as I intended, but it will do.
EDIT Did what pix told me to do and here is the finished sprite:
Edited on Tue 1st March, 2011 @ 12:30 by Karakato
2,350. Posted: Mon 21st Feb 2011 15:41 GMT
You should give his legs some motion. Like make him bob up and down slightly, haha. Looks really cool though. D:
2,351. Posted: Mon 21st Feb 2011 16:02 GMT
@pix yeah thanks for that, Hopefully I could at least become half as good as you in pixel art. On a side note though, You are co-developing a project for the iOS right? Is it okay if I could hear a little info on it? I plan on making programming(game development in particular) a hobby of mine in the future. I used to develop some Flash projects, but now I wan't to try working with Real Programming languages. I want to ask you, Is python the best beginner friendly program or would you recommend C++(an object oriented language would be preferred) for making simple games to platfomers? I know Learning a language isn't easy at all, But I'm willing to take the effort in learning every equation needed. Any tips for beginners? Thank you in advanced and sorry if I bothered.
Edited on Mon 21st February, 2011 @ 16:11 by Karakato
2,352. Posted: Mon 21st Feb 2011 21:57 GMT
Oh hell yes, learn Python my friend. It's the best, most logical language in existence.
I'm only just now starting to get my hands dirty with C++. I'm not a fan of it, and I certainly wouldn't recommend it for beginners. Still, it's hard to overlook how powerful it is, and games built in it can be compiled across all platforms (if you use graphics libraries like OpenGL and SDL). I like it a bit more after using Objective-C for several months. (pointers and stuff make more sense now)
And you're correct. I am developing an iOS game right now. Not co-developing though -- this one's a one-man show. :3
2,353. Posted: Wed 23rd Feb 2011 11:13 GMT
In my avatar < Main character sprite for the game we are doing.Also this onehttp://img217.imageshack.us/img217/8615/pecca.pngI call it Pecca, even though it's just a Boar/Javelina.
Edited on Wed 23rd February, 2011 @ 11:16 by KaiserGX
Nintendo Network ID: KaiserGX
2,354. Posted: Wed 23rd Feb 2011 11:16 GMT
Why are you making a game with a hybrid of Link nd Conker?
In a way exhausting
we're problem solving
Drink 'til she's attractive
Talking 'bout diplomatic
I brought my plastic
Making that peace attractive
2,355. Posted: Wed 23rd Feb 2011 11:18 GMT
It's suppose to be a jumpsuit, and I didn't have conker in mind when we created him. Someone on the forum suggested a Squirrel. here's the concept art.
2,356. Posted: Sun 13th Mar 2011 22:58 GMT
Damn, just found this thread via Zez's Backloggery. If I was on the PC I'd show you my Christmas Blaze Thumbnail Art I created but it's on my back up HDD. >_<
Oh, and I did it through Flash Professional CS3 which I don't have anymore...it's pretty good for a Photoshop/Paint hybrid if you are good with animation (I have some experience but I'm not prolific at it).
Edited on Sun 13th March, 2011 @ 23:01 by Lotice-Paladin
Main Final Fantasy & Quest/Shinobi Team fan...but I do like many SEGA games and a few Nintendo games.
I can be cute if I want to be, but I choose not to...as it's not my style.
2,357. Posted: Sun 13th Mar 2011 23:08 GMT
yay! I knew one day putting that link there would benefit someone~!
Can't wait to see your creations
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2,358. Posted: Sun 13th Mar 2011 23:09 GMT
Next week a store in my city has an offer - buy a 25€ iTunes Store card for only 20€!I'll buy one and then I'll get EDGE touch (1.59€) for my iPod touch. It's a great pixelart editor with lots of great features like a grid, multiple layers, full color spectrum, tracing, viewing full picture and zoomed in one at the same time and even animations. And all your pixelart can be exported as PNG, animated GIF and JPG I can't wait!So expect to see a lot of pixelart from me soon It'll probably be bad at first but I'll keep on practicing and maybe in a few months I can make awesome pixelart
Edited on Sun 13th March, 2011 @ 23:16 by Roopa132
Probably getting a Vita with LBP soon...
2,359. Posted: Fri 6th May 2011 21:48 BST
O__OThis thread should totally be called Polygon_Art now
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2,360. Posted: Fri 6th May 2011 22:10 BST
Here is my current BL backround. It took me about an hour to finish:
Backloggery | Art Blog
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