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Topic: Pixel Art

Posts 2,341 to 2,360 of 2,427

KarrotMan

I made some concept art of a minimalistic platformer starring a robot mind shared between two separate units. Having played chronos twins recently and an old nes game of two penguin lovers forgot the name , I was inspired to do this.
Untitled

Also updated my Avatar, which at the moment, is still a bit rough on the effects.
Untitled

Edited on by KarrotMan

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KarrotMan

Decided to do this sprite work during my free time. Its my avatar's character at a stance. Might not be as good as I intended, but it will do.
Untitled

EDIT Did what pix told me to do and here is the finished sprite: Untitled

Edited on by KarrotMan

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retired_account

You should give his legs some motion. Like make him bob up and down slightly, haha. Looks really cool though. D:

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KarrotMan

@pix yeah thanks for that, Hopefully I could at least become half as good as you in pixel art.
On a side note though, You are co-developing a project for the iOS right? Is it okay if I could hear a little info on it? I plan on making programming(game development in particular) a hobby of mine in the future. I used to develop some Flash projects, but now I wan't to try working with Real Programming languages. I want to ask you, Is python the best beginner friendly program or would you recommend C++(an object oriented language would be preferred) for making simple games to platfomers? I know Learning a language isn't easy at all, But I'm willing to take the effort in learning every equation needed. Any tips for beginners? Thank you in advanced and sorry if I bothered.

Edited on by KarrotMan

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retired_account

Oh hell yes, learn Python my friend. It's the best, most logical language in existence.

I'm only just now starting to get my hands dirty with C++. I'm not a fan of it, and I certainly wouldn't recommend it for beginners. Still, it's hard to overlook how powerful it is, and games built in it can be compiled across all platforms (if you use graphics libraries like OpenGL and SDL). I like it a bit more after using Objective-C for several months. (pointers and stuff make more sense now)

And you're correct. I am developing an iOS game right now. Not co-developing though -- this one's a one-man show. :3

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Aviator

Why are you making a game with a hybrid of Link nd Conker?

QUEEN OF SASS

It's like, I just love a cowboy
You know
I'm just like, I just, I know, it's bad
But I'm just like
Can I just like, hang off the back of your horse
And can you go a little faster?!

KaiserGX

It's suppose to be a jumpsuit, and I didn't have conker in mind when we created him. Someone on the forum suggested a Squirrel. here's the concept art.

http://img535.imageshack.us/img535/2388/concepti.png
http://img340.imageshack.us/img340/1294/brutusw.png

✉ Youtube: http://www.youtube.com/kaisergx
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✉ Twitter: https://twitter.com/kaisergx

Switch Friend Code: SW-3625-8025-1230 | My Nintendo: KaiserGX | Nintendo Network ID: KaiserGX

Lotice-Paladin

Damn, just found this thread via Zez's Backloggery. If I was on the PC I'd show you my Christmas Blaze Thumbnail Art I created but it's on my back up HDD. >_<

Oh, and I did it through Flash Professional CS3 which I don't have anymore...it's pretty good for a Photoshop/Paint hybrid if you are good with animation (I have some experience but I'm not prolific at it).

Edited on by Lotice-Paladin

My Starloggery

Main Final Fantasy & Quest/Shinobi Team fan...but I do like many SEGA games and a few Nintendo games.

I can be cute if I want to be, but I choose not to...as it's not my style.

Roopa132

Next week a store in my city has an offer - buy a 25€ iTunes Store card for only 20€!
I'll buy one and then I'll get EDGE touch (1.59€) for my iPod touch. It's a great pixelart editor with lots of great features like a grid, multiple layers, full color spectrum, tracing, viewing full picture and zoomed in one at the same time and even animations. And all your pixelart can be exported as PNG, animated GIF and JPG I can't wait!
So expect to see a lot of pixelart from me soon
It'll probably be bad at first but I'll keep on practicing and maybe in a few months I can make awesome pixelart

Edited on by Roopa132

Probably getting a Vita with LBP soon...

pikku

O__O
This thread should totally be called Polygon_Art now

pikku

3DS Friend Code: 1891-1165-2008 | Nintendo Network ID: pikmaniac

LordJumpMad

I made this while back.
Untitled
Don't know, what I was thinking at that time

For you, the day LordJumpMad graced your threads, was the most important day of your life. But for me, it was Tuesday.
[url=http://www.backloggery.com/jumpmad]Unive...

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Rensch

Anybody seen this video clip? It's full of pixel art mastery and the song is nice as well:

Friend code 3DS: 4210-4747-2358

StarBoy91

After having recently seen some iPod-like art, I decided to make one of my own:
Untitled

I am StarBoy91, and I love all things 16-bit =)
My Backloggery | StarBlog
Massive retro gamer with a heart
To each their own

KarrotMan

I will not allow this thread to disappear into obscurity. This thread must live on!
So anyways, I've been browsing through some discussions in some other forums some time ago, and I recently found some users' perception of the Zelda enemy Agahnim and many of them somehow intrepreted his sprite in a different way, that it made Agahnim's crown his face. I made a slight touch up on the original sprite and This is how he looks like:
Untitled
hehe...
It is really interesting to see the different perspectives of others and how they can interpret abstract designs differently. Also, I am laughing on how some of the other users think the green antena of Quote from Cave Story is his nose.

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Turnip

I love pixel art. To bad i'm not good at it. >___<

Cringing is really fun.

KarrotMan

^ Pixel art is easier than it seems. All you need is a clear picture in mind and a painting software like MS Paint, Gimp, etc, and remember, practice makes perfect. I prefer Gimp using Gimp myself, it even can let you animate you creations like this little sprite I made on my spare time(inspired by the MS DOS games I played way back):
Untitled

Edited on by KarrotMan

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