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Topic: Pixel Art

Posts 2,281 to 2,300 of 2,433

StarBoy91

Thanks, Werble.
@Od - it represents you.

Edited on by StarBoy91

I am StarBoy91, and I love all things 16-bit =)
My Backloggery | StarBlog
Massive retro gamer with a heart
To each their own

pixelman

HolyMackerel wrote:

@pix I like the dusky colour scheme on your RPG sprites. It's surprising that they aren't using a base because they are really reminiscent of the shape of FF6 sprites. Not that that's a bad thing, of course!

Just finished cleaning up my character's run animation. It looks a heck of a lot better than when I started it.

Untitled

Wow, very smooth. So is she only going to move 1 pixel at a time? Better have a high framerate, haha.

And I actually thought my sprites looked more like Chrono Trigger than FF. But yeah, I've used Square Enix's RPG sprites as bases for practice many times before, so I'm very familiar with the techniques they use.

I really need to hone my tileset drawing skills. Whenever I set out to make an RPG, the tilesets get me every time. :/

I made Kid Tripp! PocketGamer gave it a 9 out of 10! You should totally buy it now!
[16:39] BadKitty: you trying to steal stuff from me? u_u
[16:41] kribs: don't worry Emmy, even if poix tried to steal something from you, he wouldn't finish stealing it

Nintendo Network ID: pixelpowa | Twitter:

StarBoy91

@Od - you're welcome.
I like that, HolyMackerel.

Edited on by StarBoy91

I am StarBoy91, and I love all things 16-bit =)
My Backloggery | StarBlog
Massive retro gamer with a heart
To each their own

HolyMackerel

pixelman wrote:

Wow, very smooth. So is she only going to move 1 pixel at a time? Better have a high framerate, haha.

And I actually thought my sprites looked more like Chrono Trigger than FF. But yeah, I've used Square Enix's RPG sprites as bases for practice many times before, so I'm very familiar with the techniques they use.

I really need to hone my tileset drawing skills. Whenever I set out to make an RPG, the tilesets get me every time. :/

I know, tiles are nuisance to create. :/ It's hard to make them non-grid-like and non-repeating. The tile artists of the 16-bit era were geniuses.

And she's not going to move 1 pixel at a time. She doesn't move all that fast, but fortunately she doesn't look like she's floating or sliding at the speed I've given her. Either way, a high framerate is certain.

@StarBoy Thanks, I spent a long time on it.

Let's play some Monster Hunter 4 Ultimate! Let me know who you are before you add me.
3DS Friend Code: 4098-3796-9042
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pixelman

HolyMackerel wrote:

pixelman wrote:

Wow, very smooth. So is she only going to move 1 pixel at a time? Better have a high framerate, haha.

And I actually thought my sprites looked more like Chrono Trigger than FF. But yeah, I've used Square Enix's RPG sprites as bases for practice many times before, so I'm very familiar with the techniques they use.

I really need to hone my tileset drawing skills. Whenever I set out to make an RPG, the tilesets get me every time. :/

I know, tiles are nuisance to create. :/ It's hard to make them non-grid-like and non-repeating. The tile artists of the 16-bit era were geniuses.

And she's not going to move 1 pixel at a time. She doesn't move all that fast, but fortunately she doesn't look like she's floating or sliding at the speed I've given her. Either way, a high framerate is certain.

@StarBoy Thanks, I spent a long time on it.

Haha agreed. Secret of Mana is the prime example of gorgeous tilesets. Speaking of which, maybe I should practice using that as my base.

I made Kid Tripp! PocketGamer gave it a 9 out of 10! You should totally buy it now!
[16:39] BadKitty: you trying to steal stuff from me? u_u
[16:41] kribs: don't worry Emmy, even if poix tried to steal something from you, he wouldn't finish stealing it

Nintendo Network ID: pixelpowa | Twitter:

StarBoy91

That looks really great, ryan.

I am StarBoy91, and I love all things 16-bit =)
My Backloggery | StarBlog
Massive retro gamer with a heart
To each their own

Rensch

I agree, especially for something drawn in just 30 min.

Friend code 3DS: 4210-4747-2358

Link-Hero

I decided to do this in Minecraft Classic.

Untitled

It's Captain Viridian from VVVVVV. I made two of him. One happy, and the other sad.

Link-Hero

Nintendo Network ID: LinkHero25

Rensch

Cool! I'm curious about Minecraft, I keep hearing nothing but good things about it. But I'm not sure if I'll wait for it until the first official non-beta release comes out.

Friend code 3DS: 4210-4747-2358

StarBoy91

That's really cool, Link-Hero.

Edited on by StarBoy91

I am StarBoy91, and I love all things 16-bit =)
My Backloggery | StarBlog
Massive retro gamer with a heart
To each their own

Rensch

That looks excellent, dude!

Friend code 3DS: 4210-4747-2358

Funky_Gamer

This isn't just pixel art, its pixel art in motion.

Prologue:

Episode 1

Yeah I know I didn't make much of it, but I animated it pretty well...

"Remember: when life rocks you, RAWK BACK!" ~Rawk Hawk
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