Woah dude, that one's friggin awesome. Is that a mockup or in-game? Because if it's in-game, I need to know how you're doing collisions, or I will hunt you down and MAKE YOU TELL ME. And... stuff...
smoothy collisions like that are my woorrrst nightmarreeee
Oh and I updated mine a little bit. Any ideas for a name for this suave little top hatted man?
@pix It's a mockup, but I already have my collision detection done. The game basically looks like that without the fancy decorations or user interface.
And I was gonna suggest Professor Bingley, but Sir Twotooto the Second is awesome. o.O
@HolyMack: is that an eye in the background... creepy. i like it.
Thanks, creepy is what I'm going for. Two eyes, actually - the laser is coming out of the other one. Guess I need to increase the contrast of the "whites" (or blacks?) of the eyes since they're hard to see when in front of the sky.
That's insanely cool. I think it needs some creepy trees though. D:
And would you care to tell me what algorithm you're using for collisions? I've been trying to make that kind of smooth collision detection (and response) for the past 4 years, lol.
If you don't that's fine -- I know some programmers like keeping their tricks under their hats. :3
Forums
Topic: Pixel Art
Posts 2,181 to 2,200 of 2,400
This topic has been archived, no further posts can be added.