Showing 1 to 14 of 14
1. Posted: Tue 21st Jul 2009 17:36 BST
As most of you know already, I am a pro-offline, online secondary type of multiplayer gamer. To make my argument stronger for why this should be the case, I just wanted to say that i know many, many people who don't have wireless internet in the first place. You'd be surprised at just how many people use the wired connection. From this fact, i think this should encourage devs to think of offline before online because what good is the online for people who want to have fun but don't want or can't/don't have wireless internet. Out of probably 12 people in my class who have consoles, i think myself and 2 others are the only ones with wi-fi at home. If you have no wireless internet, i am particularly interested in your views about this, but as always, i love hearing from everyone
Edited on Tue 21st July, 2009 @ 17:36 by Modern_Legend
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2. Posted: Tue 21st Jul 2009 17:41 BST
I havent got any wi-fi at the moment, if only I could figure out how to crack my neighbours, lol!
3. Posted: Tue 21st Jul 2009 21:27 BST
I leech (with permission) my neighbor's wifi when needed for the Wii, after another neighbor i leeched from (without permission) recently moved.
But otherwise, i have a wired DSL connection that has a tendency to periodically drop or time out for half a second (which will bounce me off of XBox Live regularly). But for the most part i do't really play games online, just not my thing and not really for any particular reason -- though with resepct to XBox Live, it does have some to do with the demographic playing certain games -- i have no need to hear some 12 year olds spouting out profanities that they just overheard from their older brother or in a movie.
I agree that there does seem to be to large a focus on "online multiplayer" from a lot of developers, but to be fair, they are responding the how virtually any game review these days will bash a game if it doesn't have online multiplayer (which, given that a lot of games can't even get their core game to be solid efforts, seems pointless).
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4. Posted: Tue 21st Jul 2009 23:51 BST
If people want to enjoy the entire experience, they need to get online.
Developers add stuff that will help sell their game. Online multiplayer does that.
Offline multiplayer did that back in the day, but not anymore. Now offline-fans are in the minority and there's no reason developers should cater to them, especially since it doesn't pay off anymore.
5. Posted: Tue 21st Jul 2009 23:57 BST
i donth ave wi fi but my city will be getting free wi fi in october! i also found a random hotspot around the block so i can go there with my dsi! lol just not when its raining
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6. Posted: Wed 22nd Jul 2009 00:32 BST
I leech (with permission) my neighbor's wifi when needed for the Wii, after another neighbor i leeched from (without permission) recently moved.But otherwise, i have a wired DSL connection that has a tendency to periodically drop or time out for half a second (which will bounce me off of XBox Live regularly). But for the most part i do't really play games online, just not my thing and not really for any particular reason -- though with resepct to XBox Live, it does have some to do with the demographic playing certain games -- i have no need to hear some 12 year olds spouting out profanities that they just overheard from their older brother or in a movie.I agree that there does seem to be to large a focus on "online multiplayer" from a lot of developers, but to be fair, they are responding the how virtually any game review these days will bash a game if it doesn't have online multiplayer (which, given that a lot of games can't even get their core game to be solid efforts, seems pointless).
These developers that are focusing on online games you speak of...they certainly aren't Wii developers!!! There barely are any online Wii games compared to the other 2 consoles
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7. Posted: Wed 22nd Jul 2009 00:35 BST
i donth ave wi fi but my city will be getting free wi fi in october!
Thanks, Mr. Obama, for leaving my city out.
8. Posted: Wed 22nd Jul 2009 00:37 BST
There should be both offline and online multiplayer options.....developers shouldn't think "Oh we're giving them offline multiplayer no need for online...." or vice versa (I'm looking at you Conduit). No!!! There should be both and they should be equal in depth!!
9. Posted: Wed 22nd Jul 2009 00:47 BST
Online multiplayer is a must in almost any multiplayer game. I consider local multiplayer as a nicetouch, but nothing required. Developers can do a lot more with online multiplaayer then offline.I use a Verizon Wirless Card for my internet, and I use a wired ethernet cable to share my connection with my Wii.I also agree with AlexSays on this subject.
10. Posted: Wed 22nd Jul 2009 12:59 BST
I have wired. I just bought a wii lan adapter and my problems are solved. The xbox is only for wired internet but you can buy an adapter for 100 dollars which lets you use wifi. The ps3 also has a wired connection slot. This is why wired rules. You only have to pay $20 extra instead of over $100 for all 3 systems.
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11. Posted: Wed 22nd Jul 2009 14:46 BST
Everyone should use WiFi; I recommend the Apple Airport Extreme: it just works!
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12. Posted: Wed 22nd Jul 2009 14:52 BST
@jerichoholic Josh Its not because of obama i just forget why but its freee lol.
13. Posted: Wed 22nd Jul 2009 15:43 BST
I thought everybody already used Wi-Fi, how come the states are so far behind? Strange.
My Cisco router has done me proud for 3 years now and I couldn't go back to wired, I'm about 50ft away right now and it's all good.
14. Posted: Wed 22nd Jul 2009 16:02 BST
1- If you want to use a wired network, you have the option to plug an ethernet cable into your console. Not their problem.2- If you don't have internet access, you shouldn't expect to get access to many of the features that people simply demand to have. 3- If you can afford to play games, you can afford to set up a wireless network, and have high-speed internet. And they are, generally speaking, far better investments than video games.4- It's not always physically possible to do things offline that are done online. As a counter-point to an example given, in The Conduit, it's just not possible for the Wii to compute split-screen fast enough and in high enough quality. Some old Xbox games offered LAN play, but it's really not worth coding in for the five guys out there that want to take their consoles and TVs over to a friend's house to play, because they don't have internet access. 5- Frankly, get with the times. WiFi has been used in gaming for FIVE YEARS now-- the DS was released in 04, with built in WiFi. Don't complain that you're not using technology which was built into a NINTENDO HANDHELD (think about that for a moment) FIVE YEARS AGO; when you're that far behind, there aren't a lot of developers out there that want to spend time catering to you instead of the far larger market which is online.
The only people that have any right to complain are the people that live so rurally that they don't have access to high speed internet other than satelite or T1, but that's getting rarer and rarer everyday. Even my grandparents, who live in the middle of nowhere, have access to cable internet if they want it. And those people aren't around to complain, for obvious reasons.
tl;dr: buy a router, they're cheap as hell, and you'd have to be stupider than a six year old to have any problems using it.