these fantasies just get spun out into the world with very little truth backing them up.
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Nintendo totally stole the idea for Super Mario Galaxy from Ratchet and Clank. I'm being intentionally hyperbolic there, but companies "steal" from one another all the time.
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Nintendo stole the idea for Mario from Sony! If it wasn't for Sony, you wouldn't have all these great stoled games form Nintendo.
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Seriously, it says Nintendo "bought" prototypes. Regardless of whether or not this information is false I think "stealing" is a little misleading. Super Mario Bros 2 was a reworking of Doki Doki Panic afterall. I see nothing to call stealing here.
Doki Doki Panic was also made by Nintendo. NOA just added Mario characters to make it more appealing for western audiences.
Just the fact that Doki Doki Panic started out as prototype for a Mario game is enough justify its western release as SMB2.
Seriously, it says Nintendo "bought" prototypes. Regardless of whether or not this information is false I think "stealing" is a little misleading. Super Mario Bros 2 was a reworking of Doki Doki Panic afterall. I see nothing to call stealing here.
Doki Doki Panic was also made by Nintendo. NOA just added Mario characters to make it more appealing for western audiences.
Just the fact that Doki Doki Panic started out as prototype for a Mario game is enough justify its western release as SMB2.
It was never originally going to be a Mario game. The original version of Doki Doki Panic had Arabian characters, and NOA thought putting Mario characters in it would be more appealing, since Mario was huge during the 1980's.
And how does that prove that Nintendo has been "stealing" ideas? The game was made by them, they can't steal from themselves.
Does 01.net, the number in it stand for the amount of brain cells they have active left, or the days of the month/year they actually are not lying about something to get attention?
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The first SMB2 prototype featured Mario lifting and throwing blocks instead of jumping to hit them, vertically scrolling levels, hitting enemies with other enemies, etc. They decided it was too different from the first one and released the Lost Levels instead, but the prototype became Doki Doki Panic.
The first SMB2 prototype featured Mario lifting and throwing blocks instead of jumping to hit them, vertically scrolling levels, hitting enemies with other enemies, etc. They decided it was too different from the first one and released the Lost Levels instead, but the prototype became Doki Doki Panic.
tendoboy1984 wrote:
And how does that prove that Nintendo has been "stealing" ideas?
It doesn't. It proves they didn't.
So the original concept of SMB2 resembled Doki Doki Panic, but it was canned, then that concept was made into Doki Doki Panic. But then they decided to turn that into the North American SMB2, so they practically went full-circle. Confusing...
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