COD rust
Sonic any water level
Pushmo the chameleon
SM64/DS Leathal Lava Land
Woah. I agree on all of them. Especially that chameleon. I still can't figure it out.
Most water levels for me. Some do it right, like Majora's Mask and Mega Man games, but pretty much all of them just aren't as fun. Just look at Star Fox 64.
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Well I'm better than what I was when little MadAussie first burst onto the gaming bloody scene but the dreaded ice levels and strict time countdown sections in every platformer from the 80's + 90's helped shape my unique madness to a fine precision... When a stage like this hits my screen I will be droppin' F bombs enough to make NWA tell me to calm down
Oh yeah, and this level, another water-themed level. Not that the level itself is really difficult or anything... I just REALLY hate the jet ski levels in that game, and this was the worst one of them. NTSC players were lucky that their Platinum requirement was so forgiving. Hang'em High was also pretty bad... I never got a Platinum Relic in that one as a kid...
I have the game <finally> shipping over to me along with the other two, so I'm feeling a bit nostalgic about it and looking back on all the old levels I hated. I haven't played it for years though.
you do know thats not the original music for that right?
the_shpydar wrote:
As @ogo79 said, the SNS-RZ-USA is a prime giveaway that it's not a legit retail cart.
And yes, he is (usually) always right, and he is (almost) the sexiest gamer out there (not counting me) ;)
Grr, do you know what other levels I love to hate in Warped? The biplane shooting levels. They are just... I don't know if they outdo the jet ski ones for me, but I just don't like them as much as everything else(with the exception of the epic N-Gin boss fight). I'd go so far as to say they're the least fun ones in the game(that said, I did enjoy them still, and I love the game as a whole). Plus, getting Relics on those- just horrible, like with the motorcycle levels(which, on the other hand were likely my favorites!). I can't imagine what playing Crash 1 will be like, because I hear that's the toughest in the trilogy...
It's not really a level, and not even a dangerous place for the most part (although it does have a dungeon inside of it), but the Grand Cathedral in Tales of the Abyss, because it's so darn big (as you can guess by my earlier statement of it having an entire dungeon inside of it).
Seriously, there are loads of intertwined hallways in that place, & every time I visit it, I wander into new areas I haven't seen before (the developers know people will get lost too, because every 3 or so rooms you'll come across an NPC that's there for the sole purpose of bringing you back to the building's entrance should you become lost).
The dungeon part of it (essentially the building's basement) isn't nearly as confusing as the rest of the building, and there's really no reason why the place is so big (or at least no reason why you're given so much access to it). There are a few sidequests that task you with finding something in the building, but they never take you very deep into it.
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Topic: Most disliked level/world in a video game?
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