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Topic: Java can go...

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retired_account

rot in hades for the rest of eternity for all I care!

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retired_account

Nintendork

..................O-o okay. Why?

That's why you're still a kid.
ADD ME ON PSN: xnintendorkx
Youtube account: xNintendorkx

SMEXIZELDAMAN

What happened to your game pixelman?

Check out SUBLIME GAMER, my YouTube Channel
God loves you

retired_account

For the simple reason that public static arrays that are defined by subclasses of superclasses are changing the values of all of the arrays for all of the other subclasses of the superclass each time I define the array for a subclass, hence I can't have different values for the static arrays in subclasses of superclasses for some retarded reason.

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retired_account

LzWinky

Um.........what are you talking about Pixelman?

Current games: Everything on Switch

Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky | Nintendo Network ID: LzWinky

retired_account

@lz2009: You don't know what Java is? Well, here's its logo:

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@Odnetnin: Haha, that made me lol.

@SUPERZELDAMAN: Basically, what's going on is, I have different groups for different objects. So, lessay I want to have all of the spikes be in the objects and spikes groups. Well, all of the other objects (player, platform, etc.) are getting added to the spikes groups, despite me specifying that those objects should only add to the objects group. It's a stupid inheritance problem.

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retired_account

LzWinky

I know what Java is, I'm just asking why you're so....angry at it.

Current games: Everything on Switch

Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky | Nintendo Network ID: LzWinky

SMEXIZELDAMAN

lol why did you try to use it when you say the skull?

Check out SUBLIME GAMER, my YouTube Channel
God loves you

MetalMario

pixelman wrote:

For the simple reason that public static arrays that are defined by subclasses of superclasses are changing the values of all of the arrays for all of the other subclasses of the superclass each time I define the array for a subclass, hence I can't have different values for the static arrays in subclasses of superclasses for some retarded reason.

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I HAVE CONFUSION!!

MetalMario

Nintendo Network ID: MetalMario64

SMEXIZELDAMAN

Clearly Javas logo says its evil with that big skull thing so why did you try to make a game with it even after the warning? (im only joking of course i know what the real logo looks like)

Check out SUBLIME GAMER, my YouTube Channel
God loves you

LzWinky

@pixelman: I have no idea what you said....but apparently it must have been bad

Current games: Everything on Switch

Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky | Nintendo Network ID: LzWinky

retired_account

@SUPERZELDAMAN: Ohhhhh, sorry, I couldn't understand your post. Java has a way of sucking you towards it and then eating your soul away, and it makes you like it at the same time.

@lz2009: Trust me. It's bad. I'll probably have to end up rewriting my entities and groups, which is gonna be an uber pita. GARGOYLES!

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retired_account

MetalMario

pixelman wrote:

Ohhhhh, sorry, I couldn't understand your post.

Java has a way of sucking you towards it and then eating your soul away, and it makes you like it at the same time.

Kinda like Mario Kart and hackers then, right?

MetalMario

Nintendo Network ID: MetalMario64

retired_account

It's all good now. I changed the group storing method (now they're stored in hashtables) and it works perfect now.

I still hate java, btw.

retired_account

retired_account

You're telling me. Meh, only reason I'm using it is so I can easily share my games with y'all. (That and it's the big thing at all the colleges right now. )

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retired_account

Knux

pixelman wrote:

rot in hades for the rest of eternity for all I care!

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That pig is scary. Java is like a pig, it is not full until it ruins something on your computer.

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Knux

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