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Topic: How often do you replay games you've already completed?

Posts 61 to 67 of 67

Tasuki

sub12 wrote:

Tasuki wrote:

Depends on the game for me. I generally replay the older games from the NES, SNES, Playstation, PS2 and Gamecube more then the Wii or Xbox 360. Especially NES and SNES. For some reason games from last gen I dont feel the need to replay them once I finish them.

I know the main ones that come to mind that I replay alot are the Mega Man games mainly the ones on the NES.

I feel you with the last gen comment, I think it's because most modern games are just too much of an investment to jump into, dialogue, tutorials, cutscenes, restricted pacing....sure, it makes for superior storytelling in most cases, but the pick up and play factor gets left behind. I've only played Tomb Raider a few times over because The flow of the game is really well done.

Hence why the 8 and 16 bit gens still have that timeless quality, depending on the title.

Yeah that has alot of reason for it. with my job, a kid and other things going on in my life my game time is restricted so alot of times I only get maybe like an hour bursts to play a game. And if cut scenes and tutorials take up most of that time, well I dont feel like I accomplished anything in that game. Often I have had thoughts of replaying say a game like GTA V but then I think about the cut scenes and then that stuff and it just turns me off to it. Yeah I know you can skip the cut scenes but for some odd reason no matter how many times I play the game I feel the need to watch them. Not sure why that is but it is what it is.

RetiredPush Square Moderator and all around retro gamer.

My Backlog

Nintendo Network ID: Tasuki311

Action51

Totally and completely depends on the game.

Strategy games like Fire Emblem, Civilization, Age of Mythology, and Advance Wars offer a high level of replayability and it's one of my favorite genres.

Action RPGs like Diablo, Torchlight, and Titan Quest beg for a replay with a new character class or build. Random loot and level generation keeps things fresh.

Platformers are good too because they are so skill based and often can be played in short level sized chunks.

Action51

Tasuki

Action51 wrote:

Action RPGs like Diablo, Torchlight, and Titan Quest beg for a replay with a new character class or build. Random loot and level generation keeps things fresh.

I can totally agree to that too. It also holds true for MMOS. I can't even count how many times I have replayed levels 1-85 in World of Warcraft cause of a different character class, race, faction etc that I wanted to play from the last character.

RetiredPush Square Moderator and all around retro gamer.

My Backlog

Nintendo Network ID: Tasuki311

Dodger

Quite often, especially when I am sick or have had a long week. Some of my favorites to replay are Mario Galaxy, Okami, Kirby's Epic Yarn, Bowser's Inside Story, Pikmin, Fire Emblem: Awakening, Phantom Hourglass, Ocarina of Time, Skyrim and Civilization V.

I just got Ocarina of Time 3D in a care package yesterday (I am overseas for a year or two) so I am playing that again while I have a bad cold. The package had good timing. They really did a really good job with the remake though.

Dodger

HappyHappyist

I've played and completed Cave Story more times than I can count.

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Nancy

It really depends on a game.

Nancy

UGXwolf

Almost never. I almost can't stand going through a game twice. It takes a game with insanely high replayability or performance-based/practice-based gameplay style to earn a replay from me. Most notably, I can replay just about any Rhythm game endlessly, but even Platformers tend to leave me struggling to replay it. And if it features a story line that takes up more than 40% of the playtime? Forget about it. I'm never replaying it.

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