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Topic: Games You Recently Beat?

Posts 1,041 to 1,060 of 1,129

Ralizah

Just beat Cosmic Star Heroine on the PS Vita. It was... alright. The combat system is interesting: the constantly cycling power meter reminds me a bit of Octopath Traveler (including that same focus on using certain skills at certain times to make full use of that meter). There's also something called "style" that you build up by using certain moves. It can be used as a resource when using powerful skills, and building up an abundance of it can also allow you to temporarily survive a blow that would kill you, giving you time to heal your character before she succumbs to her wounds. Also, like in Radiant Historia and some other JRPGs, it shows you a flowchart of when you and your enemies will move, and there's a lot of interesting ways of manipulating this to your advantage. I also liked the short, PC Engine-esque cutscenes, which show up periodically throughout the game.

On the other hand, the character writing here isn't great, the plot, while interesting, develops too quickly to really give any sense of significance to in-game events, the setting is never developed very well, and the music is passable. Much of the game feels like it's on rails, to the point where you can't even revisit a room in a dungeon that you just exited. In terms of the Vita port, in particular, the game feels poorly optimized, with numerous glitches, long loading times, etc. Which seems pretty weird for such a visually basic game.

Overall, though, it was fully worth the $7 I paid for it.

Edited on by Ralizah

Ralizah

subpopz

Transformers - Devastation (PC) - I know I'm a few years late on this one, it's been in my backlog a while. Fantastic game, I really enjoyed it. All G1 Transformers, none of this modern stuff. They really nailed the look and feel of the show. It felt like I was playing through an episode of it. The only deviation I noticed was Megatron transforms into a tank, which I don't recall him doing in the original show. But this change made perfect sense as his original transformation into a gun wouldn't have been good in game as someone else would have needed to hold him and you wouldn't actually be fighting Megatron himself.
I wish my kid self could have played this game, I absolutely loved this show when it was airing and would have loved this game then. All the same, I'm glad I got to kick Megatrons butt as an adult! What a nostalgic trip!

Switch - Smash Ultimate, Mario Kart 8D, NES Online (Dr. Mario only)
3DS -
PC - The Witcher 3, Nier: Automata, Mortal Kombat XL

Switch FC : SW-1091-9839-4896

Tasuki

@subpopz I believe they retconned Megatron's form. Nowadays I always see him transform into a tank in various media. I can understand why though for various reasons both logistics wise and such.

As you mentioned someone else would have to use him rather then he himself able to attack which doesn't make sense if he's this big bad leader, kinda makes him look weak. Also there's size fitting. Basically making it accountable for his robot size and then shrinking down to a gun size. Then in this day and age especially in the US a toy that is a gun or even a character that turns into a gun not big with certain groups nowdays.

Edited on by Tasuki

Push Square Moderator and all around retro gamer.

My Backlog

Nintendo Network ID: Tasuki311

Xyphon22

Finished Subsurface Circular last night. It's a fun little game, with a weird ending that I wasn't expecting. Does anybody know if there is much point to replaying it and trying different things? Even the ending, which has a great divide between which choice you make, was not tailored to my choice at all and could have been the ending for either choice.

Xyphon22

3DS Friend Code: 5069-3937-8083

subpopz

@Tasuki Oh, I hadn't realized they had retconned him into a tank even outside this game for G1. It's a retcon I'm fine with though, as it does make more sense and makes him more badass than the gun. I also seem to recall the gun being an issue even back when it was originally on, because of his toy that also transformed into a gun, which caused a bit of a stink.

Switch - Smash Ultimate, Mario Kart 8D, NES Online (Dr. Mario only)
3DS -
PC - The Witcher 3, Nier: Automata, Mortal Kombat XL

Switch FC : SW-1091-9839-4896

darkfenrir

@Xyphon22 I played through it and I don't think so. The 'sequel', Quarantine Circular felt more in line with your choices though from what I feel (then again I still stop after one run)

darkfenrir

Switch Friend Code: SW-0242-3593-1338

Tasuki

@subpopz Yeah I few places retconned him. I know the Michael Bay movies did for one (if you really want to count that) but some of the comics and TV shows did as well as well as the figures.

If you want an interesting thing to watch on the history of Transformers I suggest watch the Transformers episode of The Toys the Made Us on Netflix it's really interesting.

Push Square Moderator and all around retro gamer.

My Backlog

Nintendo Network ID: Tasuki311

subpopz

Super Castlevania IV (SNES) - Been a few years since I played through this. Was just feeling like playing a good old SNES game this morning, so I went with this one. Fantastic game. Looks great, controls great and the music is awesome. There's a few cheap-death places, but nothing like the NES ones.

Switch - Smash Ultimate, Mario Kart 8D, NES Online (Dr. Mario only)
3DS -
PC - The Witcher 3, Nier: Automata, Mortal Kombat XL

Switch FC : SW-1091-9839-4896

Tiefseemiez

@Xyphon22
I liked that game aswell, but somehow couldn't finish it. I don't know if I did something wrong or if there was a bug keeping me from progressing. I got to the part where you have to talk to the two police robots and have to trick them into telling you stuff. And the game signalled to me that I succeeded doing so, but somehow the dialogue options didn't change. I tried again and again and consulted a guide that didn't help with the problem either...=(

Never want to come down, never want to put my feet back down on the ground.

Xyphon22

@Tiefseemiez I know what you are talking about, but I didn't have any problems. I am not sure exactly what you have to do to get it to advance, but it's not like the game has a multitude of options. I'm sure if you tried everything, it must be some strange bug.

Xyphon22

3DS Friend Code: 5069-3937-8083

Heavyarms55

Well, you can't really beat Cities Skylines in the traditional sense, since you can just keep playing your city indefinitely. But I consider beating it when you buy all the land, have all the transport options, and unlock and build a monument after exceeding the final population milestone of 75k people. And that's what I did. I finished with 90k people and a freaking Space Elevator! Seriously a must have game on Switch for fans of Sim-City type games. Took my about 22-23 hours. At some point I will probably play it again and go for a dirty industrial type city, but I need to work on my backlog. lol

Nintendo Switch FC: 4867-2891-2493
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Ryu_Niiyama

Finished Mario Odyssey (well got to end credits) and Punch Club.

Taiko is good for the soul. Let the drums fill you with FIRE! Hoisa!
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Team Cupcake! 11/15/14 I'm a Dream Fighter. Perfume is Love, Perfume is Life.

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Cynas

@BlueOcean I also went back to beat the original Xenoblade Chronicles recently. I left the game about 5 years ago after getting stuck, but after playing Torna in XC2 I got the urge to go back and finally beat the first game. Funnily enough the part that I got stuck on was also Disciple Lorithia . From what I read around the internet, a lot of people seem to have troubles once they get to that part of the game. The game handles being under leveled really strangely, with it basically being impossible for you to hit an enemy if their name is displayed in red. I had to grind for a couple hours but I'm happy to have it beat.

As for games that I've beaten more recently:

Ghost Trick: Phantom Detective
I feel like this one is a bit of a hidden gem on the DS. The character design is really well done. You can clearly tell without even prior knowledge that the writing was done by the same creator as Ace Attorney. All of the characters have the same quirky feel to them. They honestly feel like they were pulled straight from an Ace Attorney game. The puzzle solving felt pretty unique and the story was interesting enough to hold my interest the whole way though. I'd probably even rank it higher than any Ace Attorney game.

Rune Factory 3
This is the only game in the series that I didn't play when it was released. I think I was originally burnt out from the series since so many were released in a short period of time. I'm glad I went back to play this one though! I'd say RF4 is still objectively the better game between the handheld Rune Factory games based on mechanics alone, but each one has their own charm and unique setting. Rune Factory 3 at least doesn't feel too far away from the improvements in RF4, and is a huge leap above RF1 and RF2. I also think that RF3 has the most interesting bachelorettes in the series even if they are a bit one-note. Sofia especially caught my interest with wonderful lines such as:
"I want to drag you out to the wilderness and let the monsters have their way with you! Repeatedly."
"I've burned everything that reminds me of you in a ritualistic bonfire!"
"I wish that a violent tornado would carry you off to a solitary island that would subsequently suffer a massive earthquake!"

Cynas

Switch Friend Code: SW-5466-6715-6498

BlueOcean

@Cynas Yes, that's my story and I am happy that I am not the only one. Searching on Google I also found tons of threads by infuriated and frustrated players.

The final battle also gave me some problems. It's never logical what trio works best but I kept swapping them until I survived (Sheik was essential for me in these two battles). I am happy that I beat it too, but this game has really tested my patience in every imaginable way. It's not just the difficulty spikes but the overlapped big numbers in battle hiding enemies attacks, the awful camera, the chaotic battles when there is more than one big monster, the boring quests, the inventory management, the frame rate dropping and breaking some gameplay features...

However, the story of Xenoblade Chronicles is awesome and I cared about the characters, including some side characters like Kallian. Is Xenoblade Chronicles 2 more polished and gamer-friendly, if you have played both can you tell?

BlueOcean

Cynas

@BlueOcean Xenoblade Chronicles 2 made so many changes that it's almost hard to compare the two games. The combat in XC2 is a bit more daunting at first and there's a lot of tutorials that try to explain it, but it can be a bit overwhelming. The classic Break-Topple-Daze in XC has been extended a bit to Break-Topple-Launch-Smash, and they've also added in a new combo system with using special attacks in a specific order. However, once you get used to it I think it's much more fun than in XC. Going back to the original game I noticed the combat is much slower and dull than in XC2. Once you get 3 Blades per character in XC2 the combat is fast, fluid, and fun. Switching Blades makes it so you have no downtime waiting for Arts to reload so you're constantly in the action.

Unfortunately many of the sidequests in the base game are pretty boring and pointless. Even when talking to someone giving a sidequest your characters seem to respond with a small pool of text options that get reused for all quests. Often times it hardly makes sense in the context of the conversation. On the bright side there still are a handful of fun sidequests hidden within the mass of lame ones, plus there are interesting ones related to each of the rare Blades you can obtain. If you're looking for consistently better sidequests, the ones in the Torna expansion are mostly good. Even with all of that said though, I think the side content as a whole in XC2 is better than XC.

I think most other mechanics that have been carried over from the original game have been improved though. Character progression doesn't rely on having affinity with other characters which is nice. Plenty of other aspects have been streamlined with many quality-of-life improvements. It's certainly less frustrating than many of the mechanics in XC. XC2 still a typical JRPG, though, with some systems that seem complex at first, but I find it becomes to understandable quicker than in XC.

I loved the stories of both games almost equally. There is a very different feel between the two, though. XC feels more like a classic RPG adventure while XC2 feels like you're watching an anime. I'd say the the story of XC is more consistently well written, but XC2 had a few more specific exceptional moments even if they are a bit far between.

If you enjoyed the first game I'd say you should give XC2 a shot, just as long as you don't mind typical anime tropes.

Cynas

Switch Friend Code: SW-5466-6715-6498

Ralizah

NieR: Automata. Cool game: fantastic combat and RPG elements, excellent soundtrack, and it explores some interesting themes. Some cool gimmicks up its sleeves as well. With that said, the plot is kind of a mess, and the multiple endings are an irritating gimmick (not so much the actual story ones, but I hate when I run the wrong way in a crucial story moment and the game just decides to... end, booting me back to the last time I saved my game).

Ralizah

BlueOcean

@Cynas That was a very good reply. If I ever play another Xenoblade Chronicles game the second would be Xenoblade Chronicles X on Wii U as I already have it, but it seems to be the most divisive one.

Edited on by BlueOcean

BlueOcean

BrainOfGrimlock

Finished up everything in Octopath at the weekend. I expected I’d like it, didn’t expect I’d like it quite as much as I did. Even though the stories & characters can be a little tropey/generic I feel the whole thing was far greater than the sum of it’s parts. I’m actually sad at leaving my team behind, it’s been a while since i’ve felt like that about a game (says a lot about the ps4/xbox era of games for me!)...

BrainOfGrimlock

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