Forums

Topic: Games that gave you goose bumps

Posts 21 to 27 of 27

Einherjar

@iKhan Well, if you like overdrawn and "hyper" JRPG characters more, good for you, they can be all kinds of fun
I liked that they were "boring, normal people", fully aware of their capabilitys and the problems around them, without any kind of saviour complex. Even Shulks "futur e sight" ability was underplayed. It was new and exciting the first few times, and then, the whole group just used it for what its good. "Another vision ? Yes ? Good" No overdone freakouts etc. Also, the group showed genuine confidence in what they are doing. Most JRPG people whine about "we cant do it" right after toppling a 5 story tall, 7 headed dragon. These people won battles, and they push forward without making a big deal out of it, because theyve done it before.

Its all a matter of taste really, but these characteristics are the main reason for me, why i enjoyed the game so much.

Einherjar

Nintendo Network ID: EinherjarZX

iKhan

Einherjar wrote:

@iKhan Well, if you like overdrawn and "hyper" JRPG characters more, good for you, they can be all kinds of fun
I liked that they were "boring, normal people", fully aware of their capabilitys and the problems around them, without any kind of saviour complex. Even Shulks "futur e sight" ability was underplayed. It was new and exciting the first few times, and then, the whole group just used it for what its good. "Another vision ? Yes ? Good" No overdone freakouts etc. Also, the group showed genuine confidence in what they are doing. Most JRPG people whine about "we cant do it" right after toppling a 5 story tall, 7 headed dragon. These people won battles, and they push forward without making a big deal out of it, because theyve done it before.

Its all a matter of taste really, but these characteristics are the main reason for me, why i enjoyed the game so much.

I don't really have a problem with them not being exaggerated. What I had an issue with is that I barely understood their personalities or distinctive traits. Most of the characters really just felt like empty vessels for the plot to work through. I don't think a little better characterization would make the characters feel less realistic. Harry Potter's characters are rather realistic, but you can tell each has a distinctive personality. Hermione is very bright and thinks everything through, Ron can be rash but is also brave, and Harry's has a laundry list of distinctive traits including modesty and a very caring personality

Currently Playing: Hearthstone, Super Mario Galaxy 2, Monster Hunter 3 Ultimate , Okami, Shadow of the Colossus

UnknownNico

Ride to Hell: Retribution. My jaw dropped as the steaming pile of crap oozed out of the screen, up my nostrils, and into my brain. Now, the game is killing me from the inside.

I'm really running out of ideas for my signature.
I've got the power! The Hidden Power!
I used to run on blast processing. Now I'm 64-bit.
Currently playing: ARK: Survival Evolved, Splatoon
I AM STILL NEAR-PERFECT!!!

Maelstrom

UnknownNico wrote:

Ride to Hell: Retribution. My jaw dropped as the steaming pile of crap oozed out of the screen, up my nostrils, and into my brain. Now, the game is killing me from the inside.

Quick, play Big Rigs: Over the Road Racing!

My video game arrangements (sheet music for piano)
Check in for new sheets every Monday. There's lots of Fire Emblem arrangements coming.

Nintendo Network ID: aginor

stevenhowlett

Zelda Windwaker on the Gamecube was an experience I enjoyed.

3D Monster Maze on the ZX81 was intense.

NEW BOOK - DIARY OF AN 80s COMPUTER GEEK
A Decade Of Micro Computers, Video Games and Cassette Tapes
Available on Amazon, [url=https://play.google.com/store/books/details/Steven_Howlett_Diary_O...

sub12

Doom for the first time circa 1995 - no contest

Super Mario 64 in 1996 - welcome to true 3D

Edited on by sub12

sub12

Top

Please login or sign up to reply to this topic