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Topic: Games that gave you goose bumps

Showing 21 to 27 of 27

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Einherjar

21. Posted:

@iKhan Well, if you like overdrawn and "hyper" JRPG characters more, good for you, they can be all kinds of fun :)
I liked that they were "boring, normal people", fully aware of their capabilitys and the problems around them, without any kind of saviour complex. Even Shulks "futur e sight" ability was underplayed. It was new and exciting the first few times, and then, the whole group just used it for what its good. "Another vision ? Yes ? Good" No overdone freakouts etc. Also, the group showed genuine confidence in what they are doing. Most JRPG people whine about "we cant do it" right after toppling a 5 story tall, 7 headed dragon. These people won battles, and they push forward without making a big deal out of it, because theyve done it before.

Its all a matter of taste really, but these characteristics are the main reason for me, why i enjoyed the game so much.

Einherjar

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iKhan

22. Posted:

Einherjar wrote:

@iKhan Well, if you like overdrawn and "hyper" JRPG characters more, good for you, they can be all kinds of fun :)
I liked that they were "boring, normal people", fully aware of their capabilitys and the problems around them, without any kind of saviour complex. Even Shulks "futur e sight" ability was underplayed. It was new and exciting the first few times, and then, the whole group just used it for what its good. "Another vision ? Yes ? Good" No overdone freakouts etc. Also, the group showed genuine confidence in what they are doing. Most JRPG people whine about "we cant do it" right after toppling a 5 story tall, 7 headed dragon. These people won battles, and they push forward without making a big deal out of it, because theyve done it before.

Its all a matter of taste really, but these characteristics are the main reason for me, why i enjoyed the game so much.

I don't really have a problem with them not being exaggerated. What I had an issue with is that I barely understood their personalities or distinctive traits. Most of the characters really just felt like empty vessels for the plot to work through. I don't think a little better characterization would make the characters feel less realistic. Harry Potter's characters are rather realistic, but you can tell each has a distinctive personality. Hermione is very bright and thinks everything through, Ron can be rash but is also brave, and Harry's has a laundry list of distinctive traits including modesty and a very caring personality

http://nintendoeverything.com/sakurai-explains-why-ridley-isnt-a-fighter-in-smash-bros-wii-u3ds/

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UnknownNico

23. Posted:

Ride to Hell: Retribution. My jaw dropped as the steaming pile of crap oozed out of the screen, up my nostrils, and into my brain. Now, the game is killing me from the inside.

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Maelstrom

24. Posted:

UnknownNico wrote:

Ride to Hell: Retribution. My jaw dropped as the steaming pile of crap oozed out of the screen, up my nostrils, and into my brain. Now, the game is killing me from the inside.

Quick, play Big Rigs: Over the Road Racing!

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Birthday_Boy

25. Posted:

Every Metroid game.
The ones that got me the most were Fusion and Other M, because they were my first 2D and 3D Metroid games.

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stevenhowlett

26. Posted:

Zelda Windwaker on the Gamecube was an experience I enjoyed.

3D Monster Maze on the ZX81 was intense.

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sub12

27. Posted:

Doom for the first time circa 1995 - no contest

Super Mario 64 in 1996 - welcome to true 3D

Edited on by sub12

sub12