Forums

Topic: Death of an industry

Posts 41 to 47 of 47

Chrono_Cross

IAmNotWill wrote:

And another thing. I wish the industry would stop advancing so fast. They are purposely driving up the cost of their own games at an alarming rate. And they wonder why they don't sell as many games lol

Well, it's not just that. Retailers such as Best Buy and GameStop are making more money than, say, EA due to used games.

Then EA goes and makes Dead Space 3 utilizing micro-transactions and the company is stamped with a "**** you, you guys are crap!!" label. Though, EA is just trying to make money so we can play its next blockbuster.

Edited on by Chrono_Cross

Just for you.
"I'm just a musical prostitute, my dear." - Freddie Mercury

Bankai

Chrono_Cross wrote:

IAmNotWill wrote:

And another thing. I wish the industry would stop advancing so fast. They are purposely driving up the cost of their own games at an alarming rate. And they wonder why they don't sell as many games lol

Well, it's not just that. Retailers such as Best Buy and GameStop are making more money than, say, EA due to used games.

Then EA goes and makes Dead Space 3 utilizing micro-transactions and the company is stamped with a "**** you, you guys are crap!!" label. Though, EA is just trying to make money so we can play its next blockbuster.

If we were to put the whole gaming community into one single voice, this is what it would be saying to publishers and developers:

"I want bigger and better games that cost more to make and sequels to my favourite game. But I want original games and ideas too. Just don't change my favourite character's hairdos, or I will hit up metacritic.

Then you are to charge me the same price you have always charged me for these games. I don't care that they cost more to make, I'm not paying anything more for them. But I want to be able to buy second hand games too. That's my right to get stuff cheap, so don't dare try and make money from me with online passes and DLC.

I will be sad when you go out of business, but it's always your fault when that happens, never mine."

Ernest_The_Crab

@Bankai And that's exactly the problem. All of these gamers want essentially everything but are unwilling to make any compromises. This doesn't work anywhere else in the world so why exactly does the community believe that it would here. They will never admit they're unreasonable either so even more problems arise (PR nightmares).

My Backlog | http://www.backloggery.com/thesolarknight

Friend Safari: Espurr, Munna, Duosion

3DS Friend Code: 3909-7515-3526 | Nintendo Network ID: ThePillowGolem

kloudd

Great article format. You know, I don't think the industry is going anywhere, even in a bad economy. And that's because of one special element involved: evolution. The consumer electronics market is an ever changing landscape and in turn market values are sensibly adjusted lower as we get closer to the next landmark in technology.

How this works for the gaming industry is that there are two different kinds of consumers in the electronics market, the early adopters and the late adopters. The early adopters confirm consumer demand and the late adopters who wait for the pricing slope provide mass market success and longevity. Early buyers confirmed the PS3's appeal and late buyers keep it alive today.

Then there are the software buyers; I buy my games new, but not until they've reached the $40 price. There is one dilemma in this type of market behavior, and that is that some companies make a lot of financial mistakes and end up with not enough time to wait for the late buyers before going bankrupt. Fortunately for the market this doesn't happen very often though.

Edited on by kloudd

kloudd

LzWinky

This whole thing is a mess, but let's not forget the smaller and indie developers

Current games: Everything on Switch

Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky | Nintendo Network ID: LzWinky

Chrono_Cross

kloudd wrote:

Great article format. You know, I don't think the industry is going anywhere, even in a bad economy. And that's because of one special element involved: evolution. The consumer electronics market is an ever changing landscape and in turn market values are sensibly adjusted lower as we get closer to the next landmark in technology.

How this works for the gaming industry is that there are two different kinds of consumers in the electronics market, the early adopters and the late adopters. The early adopters confirm consumer demand and the late adopters who wait for the pricing slope provide mass market success and longevity. Early buyers confirmed the PS3's appeal and late buyers keep it alive today.

Then there are the software buyers; I buy my games new, but not until they've reached the $40 price. There is one dilemma in this type of market behavior, and that is that some companies make a lot of financial mistakes and end up with not enough time to wait for the late buyers before going bankrupt. Fortunately for the market this doesn't happen very often though.

I love your enthusiasm as it's nice to see a positive opinion on a potential crisis. (I also agree to an extent.)

DePapier wrote:

but that's just to say that this subject has already been thoroughly researched

That doesn't make my topic irrelevant. Actually, your post was entirely irrelevant.

Just for you.
"I'm just a musical prostitute, my dear." - Freddie Mercury

This topic has been archived, no further posts can be added.