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Topic: Biggest Disappointment with a Game?

Posts 21 to 40 of 58

irken004

I REALLY want to like Final Fantasy games but...

I suck at them...

TKOWL

The first two Paper Marios for me. You can barely do any damage even at the highest level, and the dialoge drags on and on and on.
The Mario & Luigi series did much better in pacing the text and gameplay.

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BleachFan

@irken: Yeah, they can be pretty unforgiving, but they are among MY favorite RPG's ever. Ah well...

@Supermegaman: Sonic 2 has a lot of sentimental value to me...maybe that's why it's like one of my favorite downloads. Still, I do enjoy the music in the game, but that's probably just me...

Edited on by BleachFan

I'm working on a game that's coming out soon!
Cipher Trailer

Percentful

I forgot to mention scribblenauts. THAT is a game with broken controls.

Just let it happen.

3DS Friend Code: 5026-4947-0924 | Nintendo Network ID: Percentful

Ricardo91

Dragoon wrote:

The first two Paper Marios for me. You can barely do any damage even at the highest level, and the dialoge drags on and on and on.
The Mario & Luigi series did much better in pacing the text and gameplay.

That's just how the series works. You do small amounts of damage, but enemies also have small HP amounts. It plays just the same as any other RPG, everything just works on a smaller scale. Normally the mass amounts of text would annoy me too, but since the series was designed to be like a storybook, I was OK with it.

ItsFuzzyPickles

This make shock some, but my biggest disappointment was Super Smash Bros. Brawl. Ever since I've heard of it in mid-2007, I quite litterally hyped the heck out of the game. When it cames out, I was so disappointed with the game that I put the game up a month after release. I barely play it anymore.

ItsFuzzyPickles

Switch Friend Code: SW-1409-9782-5984 | Nintendo Network ID: astarisborn94 | Twitter:

CanisWolfred

I got a million of 'em! Lets see...

  • Majora's Mask - It was my first Zelda game, which I remnted often and I absolutely loved running around with the masks and talking to all the townsfolk, and after 7 years I finally got myself a copy. Unfortunately, after playing every other Zelda game in the series, it just didn't hold up quite like I remembered it. To be honest, I've become so in-tune with how a Zelda game is supposed to be played that any deviation from that formula just feels off, and worse yet, Majora's Mask actually seems fairly faithful to, say, Ocarina of Time on the surface, but when I tried to play it like that, it just didn't work out at all. I guess it's my biggest disappointment because I expected it to be great and to be like a Zelda game, but different, but in the end, it wasn't meant to be. It was different, it just wasn't a Zelda game.
  • LoZ: Phantom Hourglass - Same story as Majora's Mask, except with stealth elements, crappy sailing, and crappy dungeons that only served to give you a break from that Ocean Palace place and net you the next weapon that you need to get further into said palace. It's not a bad concept, and I did enjoy the game at times, but it's nothing like how I expected it to be - I figured it would just be Zelda with Touch controls and an extra-hard dungeon that you keep having to go back to to continue the story.
  • Devil May Cry - Ugh...why did I expect this game to be as good as Devil May Cry 3? I'm normally someone who doesn't complain about games aging poorly, but such a statement is a grand understatement with DMC1. It's camera is broken, the combat is pretty limited, at least at the beginning; thethe areas are too narrow for you to fight effectively in and again, the combat just doesn't seem suited for such tight quarters. And you always get the sense that this game was supposed to be a completely different kind of game, which it was, but it just never lets you firget the fact that it's a game shoehorned into another game, and the two pieces just don't fit.
  • Street Fighter 3: Third Strike - sigh...First off, let me say that I love Street Fighter. I love Fighting games, and there are few that have ever disappointed me. Street Fighter 3 is one of few. To be fair, my expectations might have been too high - I came into the game remembering grand stories of how amazing it was, and expected it to be more or less the greatest fighting game ever. So you can see my disappointment when it turns out to not only be an average game, but also one of the worst games in the Street Fighter series I had ever played. They stripped out everything that was introduced in the Alpha Series, my all-time faves in the series, reducing it to pretty much Street Fighter II, and only succeeded in adding two laborious systems and a bunch of inane characters that play like the old characters, but aren't as interesting or as fun to use. Honestly, the SF3-ism in Hyper Street Fighter Alpha was way more fun simply because, while it still played like SF3, it let me use characters I actually liked. Now, SF3's gameplay wasn't too bad, I just had a love-hate relationship with it: I loved it when it played like Street Fighter 2, I hated it when it played like Street Fighter 3. The systems I alluded to earlier, the Parries(or offensive blocking) and EX Specials, just ended up ruining the game for me. The parries were incredibly annoying, and were too difficult to pull of on a regular basis to make them useful in a battle, but they're easy enough to pull off that I keep doing them by accident, which usually ruins my combos or entices me to try to pull off a special or super when I really shouldn't. As for the Ex Specials, they're good in theory, and actually, if you're good, you could use them to pretty much replace supers all together, but I just didn't like 'em. I preferred to just pull off Supers, since they cause more damage. The problem is that EX moves in SF3 are way too easy to pull off - I can't count the times I wasted my super guage(did I mention they use the super guage?) because I accidently pressed two buttons together in the heat of battle(did the same thing in Alpha 3 with the Custom Combos, but in that game I could pick a different ism so I didn't have to worry about that), thus leaving me vulnerable and without the ability to pull off Super Combos to help me comeback. Ugh...I've never been more frustrated with a Street Fighter game before in my life! Thank G-d SF4 and Garou: Mark of the Wolves came in and saved the day by fixing all of SF3's problems, as well as adding so much more.

I've got some more, I'll just add 'em later.

@SuperSmashBros.Fan

I wouldn't call that a shock - plenty of people have voiced their complaints with Brawl over the years.

@Irken

Final Fantasy? *Un*forgiving? What? What ones have you played? Outside of a few, they're usually not that hard, and if it is, you just need to grind more, or at least bring more supplies.

Edited on by CanisWolfred

I am the Wolf...Red
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Wolfrun?

JeanLuc_Vaycard

Rondo of Swords. I absolutely hate the combat system in this game. Cheesy animation and the story is awful and predictable to me. Many have liked it, but it really rubbed me the wrong way.

Scribblenauts. A good concept, but for me the novelty really ran out rather quickly. Though I do think a sequel has huge potential, the crappy controls and being able to use many of the same objects to solve most of the puzzles killed it for me.

THERE... ARE... 4 LIGHTS!
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WesterHive

The World Ends With You for DS. I read so many great things about it that when I saw a copy on the shelves I just snagged it, It was pretty slick, but I just could not get into the story or the battle system and the characters just wore on my nerves.

Boom.

NotEnoughGolds

StarTropics for NES - A work buddy told me it was the greatest game on the NES. For some reason I had never played it, so I downloaded it. I hated it.

NotEnoughGolds

Storm_Owl

Halo 1

This account is dead move along please.

kevohki

Devil May Cry 2 (barf)
Unreal Tournament 3
The Legend of Zelda: Twilight Princess (Okami was infinitely better in all areas) DEFENSE MODE ACTIVATED, TRAP CARDS SET
Final Fantasy X (piss easy, annoying characters ruined good story)
Final Fantasy X-2 (glorified game of playing dress-up)
Silent Hill 4
Prince of Persia: Warrior Within (took the beauty of the SoT and made it into (Emo)God of Persia)
Bioshock (only because I played System Shock 2)
Any 3D Castlevania
Resident Evil 0
Duke Nukem Forever (I was excited in 1999...)
Deus Ex: Invisible War (holy sh.... biggest letdown ever)

Edited on by kevohki

PSN ID: PhantomSauce
3DS Friend Code: 2105-8814-0225

LzWinky

PhoenixSage wrote:

/me puts herself in Defense Mode

The Legend of Zelda: Majora's Mask. Every time I go into again I try to believe it's the best Zelda game ever like many claim. Every time I do, I get burned. It's just really not my game, but I'm insane because I don't love it to pieces.

cough cough

Metroid Prime

Current games: Everything on Switch

Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky | Nintendo Network ID: LzWinky

tweaker

Supermegaman wrote:

New Super Mario Bros Wii. Way too many dissapointments to say. I want to love it, just because its mario, but I really dont. I wish nintendo might follow sega's path and make a super mario bros 4 with 8 bit graphics on wiiware.

I hate to disappoint you, but Sega is NOT setting that lead. If you watched the teaser for the new Sonic, it's obvious that the sprites are not modeled on the 16 bit games. In fact, the character model looks like crap--way too smooth. When he spins, there's no sense of speed. He looks like a solid blue billiard ball. So if you don't like what they did with Mario, then you won't like Sonic 4.

And personally, I'm going to go with New Super Mario Bros for the DS. All the levels felt terribly cramped. I think they definitely fixed that with the Wii game... it feels much more open, like Super Mario 3 did.

Edit: I've got to come back and say ToeJam and Earl. After reading all the hype and everyone jabbering about their fond memories of that game... good god. Gameplay so slow it leaves snail trails, and ugly to boot.

Edited on by tweaker

tweaker

Bobpie

WesterHive wrote:

The World Ends With You for DS. I read so many great things about it that when I saw a copy on the shelves I just snagged it, It was pretty slick, but I just could not get into the story or the battle system and the characters just wore on my nerves.

Should've put on defense mode... * twitches *

The Pie O' Bob be watching you...

JebbyDeringer

It's interesting the posts here because some people played the game as new and other played them in more modern times. It's hard for me to remember big disappointments.

1) Not a game but ATARI 2600. I got one for Christmas and it sucked hard compared to the NES. Maybe if I owned one before playing the NES it might have been different.
2) Halo 3. I played Halo 1 for PC and it was enjoyable at the time. The multiplayer was a lot of fun. Played Halo 2 for Xbox and I enjoyed it despite it's deficiencies. Overall it was still solid but not a huge improvement. Played Halo 3 for Xbox and it wasn't a leap forward really in anything. Even the graphics were poor for what the system could do. The story wasn't really developed at all. None of the games were groundbreaking but I felt Halo 3 was a step back.
3) Mario Kart: DD. This game wasn't all that popular when it came out but for some reason now people like it (maybe because the Wii version is out). I wanted to really like the game but felt kind of bored playing it. Being able to carry two weapons was a bonus but I have much more fun playing Mario Kart for Wii.
4) N64 Castlevania games
5) Legend of Mana. It was no Secret of Mana or Seiken Densetsu 3. I lost interest very quickly. Much later I went back and found out it was actually a good game.

JebbyDeringer

Sean_Aaron

Zak and Wiki and Tatsunoko Vs. Capcom: Ultimate All-Stars are tied for me.

Zak & Wiki was great until the final stage when they decided to introduce a new play concept (sword fighting) with some of the most broken motion controls I've ever seen. I have to imagine that people who've raved about this game never got that far or are the most forgiving people in the world, but I suffered a great deal of frustration and wrist strain before putting this up on Amazon. Very disappointed Capcom!

TvC: UAS is a game I really want to like, but whilst I enjoy the regular fights the final boss is really tough and frankly it's just not a fun boss to fight. I was hoping for something more along the lines of M.Bison (why not a boss team of Bison and the baddie from Battle of the Planets?), but it's the boss from Ookami (which makes me glad I binned that game before I got too far into it). Having beat the boss after many attempts I'm enjoying the game, but really the designers don't appear to have been thinking when they came up with that ending battle.

Edited on by Sean_Aaron

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Nintendo ID: sean.aaron

Raylax

Battalion Wars 2. The game is excellent, but the dialogue is just completely unbearable. I can't enjoy this game because of a god-awful script matched with the worst voice acting money shouldn't buy. It's a shame, too, because it's got great gameplay. I just wish everyone would shut the **** up. Turning voices off only half-fixes it because you still gotta read their garbage.

Raylax

3DS Friend Code: 0173-1400-0117 | Nintendo Network ID: RaylaxKai

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