Showing 81 to 100 of 283
81. Posted: Mon 16th Jan 2012 20:40 GMT
@Donjwolf I'm one of those people that don't use it much (if ever) but I see it's an important part of the game and will try to master it now..
btw guys I only have one friend who plays this game and I've already beaten his highscores, need more competition so I added @Donjwolf, @cheapogamer4life & @bboy2970
"War, war never changes"
3DS FC: 1504-5794-1640
82. Posted: Mon 16th Jan 2012 20:43 GMT
@CureM Competition granted.
3DS Friend Code: 4339-2558-1701
PSN id: cheapO4life
Xbox gamertag: cheapogamer
83. Posted: Mon 16th Jan 2012 21:16 GMT
Man, I don't know how you guys manage to get decent scores if you never (if ever) nudge when it's pretty integral to pinball. Maybe you're just very lucky and never had the ball get close to the lanes? I don't even see how that is possible based on my experiences with many pinball games. One of my friends is the exact same way. He rarely ever nudges.
Knowing when to use the flippers is advantageous too. Do you guys know how to trap the ball or make it bounce to the other flipper?
Anyway I added you Cure.
Edited on Mon 16th January, 2012 @ 21:24 by Donjwolf
84. Posted: Mon 16th Jan 2012 21:25 GMT
I only had a couple of occasions when the ball went right through the middle actually..
thanks for adding me guys, it's a pretty close competition I see
85. Posted: Mon 16th Jan 2012 21:27 GMT
From my experience, the flippers lock up once you've nudged the table three times within a small amount of time. Also, have you guys noticed the online top scores? They're insane.
I still think that Shaman is an incredibly flawed table. The table is set up in a way that the ball always goes to the outlanes. When I flip the ball at the bongo player the ball often bounces straight back into the outlane or when I knock it to the top of the table it will sometimes fall back down and bounce into the outlane before it gets to my flippers. Sometimes the ball will go straight into the outlane when I launch it after I lose a ball. Nudging the table sometimes helps but it often doesn't move the ball enough to keep it from draining. My high score on that table is a little over 5 million because of this issue. Is anyone else having this problem on Shaman?
Edited on Mon 16th January, 2012 @ 21:27 by SamuraiShyGuy
Jesus answered, "I am the way and the truth and the life. No one comes to the Father except through me."
Check out my Colors!3D gallery!
86. Posted: Mon 16th Jan 2012 21:49 GMT
I agree that Shaman is the worst table in Pinball 3D but it's not the worst table overall. If you've played the PS3 version, V12 was easily the worst. My opinion of course, but the layout is very poor and not engaging.
Top scores online are insane. Those guys are pros.
Sorcerer, one of the tables in Williams Pinball has the same problem. Whenever you start multiball, you have to raise the left flipper up. If you don't, one of the balls will automatically go straight to the outlane and drain. It's a design flaw apparently and since it's a reproduction of an actual table, the same problem probably occurs in the real table too. There's 2 left flippers in the layout. Raising it will stop the ball against the top flipper and prevent it from draining.
CureM, maybe you have really good flipper control.
Edited on Mon 16th January, 2012 @ 22:15 by Donjwolf
87. Posted: Mon 16th Jan 2012 21:56 GMT
Then I'll probably avoid V12 if it becomes available for download. Since it is clear that you have played a lot of these tables, are there any in particular that we should look forward to downloading? In your opinion of course. I won't get mad at you if I download it and don't like it.
88. Posted: Mon 16th Jan 2012 21:59 GMT
I have this game, I'm not very good at it but still would like to have some friends to compete against, feel free to add me if you would like I am not on everyday and it is usually late at night when I play, anyways here is my friend code 3652 1098 6828
nick in game is "Sabre"
89. Posted: Mon 16th Jan 2012 22:22 GMT
Telsa was my favourite table from the original four and I also enjoyed Paranormal. I actually do like reading about paranormal things (ghosts, werewolves, unidentified monsters like the Jersey Devil etc) and Steampunk is always cool, so I probably have gravitated easily to these ones but they were also good tables in their own right as well.
Street Fighter was decent. Not awesome, but not awful either. I haven't played any of the others (Mars, Ninja Gaiden Sigma 2 and Sorcerer's Lair) so I can't comment. One of them (I forgot which) seemed to be hated by many though. It was either Ninja Gaiden or Sorcerer's Lair I believe.
I've never bought Marvel Pinball so I can't comment on those.
Edited on Mon 16th January, 2012 @ 22:23 by Donjwolf
90. Posted: Mon 16th Jan 2012 22:48 GMT
I thing the shaman board has the most potential out of all the boards. You need a lot of skill and you have to keep the side guards up to do it but if you get those three disks spinning the score can go through the roof. My score is around 22million.
John 8:7 He that is without sin among you, let him first cast a stone.
I'm finding this game way too distracting. I would much rather be playing it right now rather than working!
Words to live by!!
Formerly Tech101 and OldMan-Tech
3DS Friend Code: 3050-7580-4390 | Nintendo Network ID: Spoony_Tech
91. Posted: Mon 16th Jan 2012 22:58 GMT
How do you get the side guards up on Shaman? If I could figure that out it would help me a lot.
92. Posted: Mon 16th Jan 2012 23:12 GMT
Its pretty easy actually you have to light up the letters on the side rails. Once all are lit up it puts one guard up. Do it again and the second one goes up. I try to always keep my side guards up even if it means not going for the big score. Its just to important on that board!
93. Posted: Mon 16th Jan 2012 23:20 GMT
Okay, I'll try that. I like how easy it is to get the side guards up on Excalibur.
94. Posted: Tue 17th Jan 2012 01:02 GMT
I guess I'll join in on the competition, so if you want to add me, friend code is in my signature. I'm not the best at pinball but my pro score is now 50 and (hopefully) improving!
Scoo-ratch-o, HEY!3DS FC: 3093-7089-6247
95. Posted: Tue 17th Jan 2012 01:30 GMT
Ill add you along with curem and samuraishyguy if you guys don't mind!
I want to leave some playing tips tomorrow if any one would like them. The only board I seem to not really know what I'm doing is earth defense!
96. Posted: Tue 17th Jan 2012 02:57 GMT
Sure I'd like some advice. I may know some stuff about pinball but I'm definitely not a pro. My pro score right now is a mere 62 so there's always room for improvement. I would prefer tips for Excalibur please since you're not familiar with Earth Defense. It's my favourite table and I don't seem to be doing good on it scoring-wise
Edited on Tue 17th January, 2012 @ 03:08 by Donjwolf
97. Posted: Tue 17th Jan 2012 04:34 GMT
OK before I start I'm not claiming to be any kind of expert here. This is just my experiences with each board. They can be very confusing for sure
Ill call this Excalibur 101 get it. OK bad joke a side.
Before I start I like to rate this board really quick. Its my favorite board and the one I started out with when the game first came out. Its a nice all around board scoring wise and fun factor. The challenges can be confusing till you get some play time but most are not impossible to pull off for a very good high score. As I would give zen pinball on a whole a 9-10 I give this board also a 9-10. It has a nice flow to it and doesn't feel cheap for the most part. The side rails are not to much of a problem most of the time!
Let's get started off on the right track by scoring a skill shot by giving it half power and aiming for the lit letters at the top. Only one will be lit and that's the one you want your ball to go to. Don't forget you can control which is lit by hitting the flipper button. Right off the bat you have 500k and well on your way to a decent game specially if you get all three with all your attempts. A lot of times I get my next shot in the ramp with the cauldron and score another 500k and in seconds I'm already at a million. That's key to this board because that locks your first ball in for multi ball and the next shot in there scores you 750k. Follow that with a third shot and you unlock multi ball. Its really hard to keep all three balls in play so just concentrate on hitting all three and keeping them in the field as long as possible. I've score over 10 million with all three before in less then a minute.
Try to always keep your side guards up by hitting the drop target next to the center ramp. The left one puts the left side up and the right the right side up. Keep in mind this is only for a short time but you can use them as many times as you need to as long as they are lit. They will start flashing before they go out. If you keep those guards up you will see your scores vastly improve.
Next thing is the quest for the beast. This one can be hard but score you a quick 7.5 million. Depending on the speed of the ball keep aiming for the top ramp that comes up when the quest begins. Also keep in mind that when doing this quest is easier to loss the balls down the side ramps so keep at least the right one lit.
The joust was the most confusing to me at first but now I can complete is about 50% of the time. Once a new tournament has been announced go for the hole next to the spinning wheel. Once there you will be challenged with three rounds of jousting. If you time it right you can score yourself a nice 100k for all three rounds. After completing this quest you will also get 4 million for a rather easy quest once you get the handle on it. Push the A button right as the tip of you lance comes into contact with the object!
The quest for the holy Grail is also pretty easy. Once it starts just aim for the ramp that's lit up. Not sure what all the bonuses are on that one since I've only completed it once.
As for the duel in the upper left. I just try to keep the ball in play as long as possible. Its really hard since its such a small area. Once you get the Knight to strike down aim for his head. If there is a completion to this I don't know what the scores are other then 500k for a head strike and 100k for a lit target. There is still a couple of things I don't know for sure about the board but I hope this helps any of you guys and gals to increase those scores! Remember to just have fun and you never know when the one ball might score you 20 million or more so don't give up even if its your last ball!
Side note. Was playing eldorado earlier tonight and my first ball netted me over 25 million. I only ended up with 35 million and just shy of beating my old high score. The game before that LOL. All three balls used up and didn't even get to 2 million!
Edited on Tue 17th January, 2012 @ 04:48 by Spoony_Tech
98. Posted: Tue 17th Jan 2012 04:38 GMT
It's not even tomorrow yet! You must be bored.
Anyway, wow, great tips! I'll find out (later) if I improve my score! XD
99. Posted: Tue 17th Jan 2012 05:08 GMT
Who uses Arcade FX option? I do
For the best Wii U HD experience, Mad Catz Wii Component Cable in 1080p
100. Posted: Tue 17th Jan 2012 05:10 GMT
One other thing I noticed was I didn't see a skill shot for eldorado but I finally found one. Use full power and raise your left flipper. Its not as much as some of the other ones but at least you can get it all the time. Also whenever your ball is saved you can get it so it can add up. Most people don't even know there is a hole under that upper left flipper.
@skywardL I use it. I like to see my scores for various things I do on the boards.
Edited on Tue 17th January, 2012 @ 05:19 by Spoony_Tech