Showing 21 to 40 of 44
21. Posted: Fri 7th Oct 2011 05:41 BST
Heard about this but I didn't see that Nicalis was publishing it. Great, it will be ages before we see this thing. T_T
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22. Posted: Fri 7th Oct 2011 09:53 BST
@tbd - yep, we're still waiting. I ended up getting it on WiiWare though I'd have much preferred to play on the DS. Really couldn't cope with the PC controls.
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23. Posted: Sun 9th Oct 2011 21:13 BST
looks like And Yet It Moves
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24. Posted: Sun 9th Oct 2011 22:48 BST
But it's not. VVVVVV's explore wherever, tackle the challenges in whatever order suits you style is more closely akin to a hybrid between a good Metroidvania and Mega Man, at least imo. That and you can't jump; instead, you reverse gravity so that the ceiling becomes the floor and vice versa; a lot of precision flipping and timing to pass/avoid obstacles is required to survive. I'm actually hoping this comes out soon; you need a real D-Pad and not a keyboard substitute for this game.
25. Posted: Sun 9th Oct 2011 22:53 BST
NightSky first please.
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26. Posted: Wed 12th Oct 2011 20:51 BST
Have you played the game? As much as I love NightSky and And Yet It Moves, VVVVVV is far superior (and totally different than AYIM, @AtomicOtaku).
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27. Posted: Sat 15th Oct 2011 16:32 BST
Awesome, hopefully it will come out on the eShop soon so I can finally play VVVVVV.
28. Posted: Sat 15th Oct 2011 16:44 BST
I don't care about anything else Nicalis puts out until La-Mulana is on Wiiware.There's no excuse for this slow BS of waiting for their games to be released.A delayed game may eventually be good but this is rediculous.
Edited on Sat 15th October, 2011 @ 17:22 by theblackdragon
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29. Posted: Sat 15th Oct 2011 16:54 BST
Seeing as the game is out in japan its most likely noa and noe waiting to release it.
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30. Posted: Sun 16th Oct 2011 02:13 BST
yeah, as easy and justified as it is to point out how worthless Nicalis is, it's probably more NOA's doing.
Edited on Sun 16th October, 2011 @ 02:14 by kkslider5552000
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31. Posted: Tue 18th Oct 2011 13:59 BST
This looks interesting, read about this game in a MacLife magazine.
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32. Posted: Tue 18th Oct 2011 15:50 BST
unless there are bugs involved, which did happen with Cave Story WiiWare iirc — something about the music and then things being unlocked at the outset that shouldn't have been, idk. didn't they fix those with the EU release?
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33. Posted: Wed 19th Oct 2011 02:08 BST
kkslider5552000 wrote:yeah, as easy and justified as it is to point out how worthless Nicalis is, it's probably more NOA's doing.unless there are bugs involved, which did happen with Cave Story WiiWare iirc — something about the music and then things being unlocked at the outset that shouldn't have been, idk. didn't they fix those with the EU release?
well Nicalis is just publishing it, the actual people who made La Mulana is developing La Mulana Wiiware. Which is probably for the best for all involved.
34. Posted: Thu 20th Oct 2011 03:39 BST
You can import levels from the PC game.
35. Posted: Fri 4th Nov 2011 15:23 GMT
Nice article about this game in the latest NP. I especially liked the part at the end where Tyrone Rodriguez from Nicalis mentioned there would be player-created level sharing in it.
36. Posted: Thu 10th Nov 2011 23:55 GMT
I have it on my PC. The soundtrack is fun.
37. Posted: Fri 11th Nov 2011 22:34 GMT
This is one of the few games worth buying twice.
38. Posted: Mon 14th Nov 2011 00:24 GMT
Played the demo for first time, seems interesting, I want to buy it.
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39. Posted: Fri 18th Nov 2011 23:49 GMT
Coming from Nicalis' Twitter...
By the way, you may be at minecon, but thought you'd like to know we submitted VVVVVV for 3DS to NOA earlier this week
Take that all the people who say their slow. the Balls in NOA's porch.
40. Posted: Fri 18th Nov 2011 23:57 GMT
@shingi: Didn't Cave Story get sent back at least twice due to errors/bugs that needed hammering out? The ball isn't out of their hands until it passes lotcheck.