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Topic: 3DS eShop Recommendations thread

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Shane904

641. Posted:

Hmm... I'm thinking of getting either Crimson Shroud or Aeroporter. They both seem equally appealing, and I think the idea in Aeroporter is quite clever. Anyone who has both, which do you think I should get?

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Jollykarp

642. Posted:

sak904 wrote:

Hmm... I'm thinking of getting either Crimson Shroud or Aeroporter. They both seem equally appealing, and I think the idea in Aeroporter is quite clever. Anyone who has both, which do you think I should get?

lol, nice bump

anyway, they're both seriously niche games. Aeroporter is only for people who are excellent at time-management puzzles and multitasking, since it has a very demanding style of gameplay. There's nothing else quite like it, so just think of it as sorting constantly moving objects into colours, while more and more keep piling in and you can only move them up and down one row at a time. That was a horrible description :(

but anyway, if you get annoyed easily and can't multitask, don't get Aeroporter. You'll hate it. If you think you'd like that kind of challenge, get it if you like since it's not expensive. You'll probably still hate it.

Crimson Shroud is really quite neat for a downloadable RPG, but it's very complex and doesn't try to cater for everyone. If you've played tabletop games before, you might enjoy it. Otherwise, it all comes down to how much you like fantasy fiction and strategic, turn based battle systems. I haven't finished it yet, and I'm up to around 7 hours game time. I hear there's also a new game plus, so you'll definitely get your money's worth.

Edited on by Jollykarp

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SteamMistwalker

643. Posted:

playing gardenscapes right now! its pretty fun! it has a "hidden object" style game to make money and then you buy stuff to fill your preset garden.

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Spanish_Bread

644. Posted:

sak904 wrote:

Hmm... I'm thinking of getting either Crimson Shroud or Aeroporter. They both seem equally appealing, and I think the idea in Aeroporter is quite clever. Anyone who has both, which do you think I should get?

i don't have crimson shroud but i got aeroporter... it's pretty challenging for a puzzle game, i can say that its really hard to the point that you may feel annoyed for not getting the maximum combos or for losing money because of cancelled flights, but you can still redeem yourself in another try...and practice and practice your bag shuffling skills... It's frantic, requires you to look on both screens for latter levels, it uses gyro and mic and streetpass in some little ways. and some upgrades that you can use to ease your bag management operations... if i'll play it again, i'll play it to master my bag shuffling skills XD

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DefHalan

645. Posted:

Alright so here I am. After getting 3 Threads closed and being told to post here, I am here not asking for recommendations. (I understand what my older Threads say, this is about my older Threads) I am asking for gameplay differences. What are the gameplay differences between TwinBee and Xevious? They seem to be similar games and right away I cannot see a difference. So what are the differences in gameplay between these two games?

Edited on by DefHalan

http://dudehugespeaks.tumblr.com/post/44243746261/nickels-dimes-and-quarters
http://www.penny-arcade.com/patv/episode/why-console-specs-dont-matter
http://www.gamasutra.com/view/news/200271/Video_Don_Daglow_on_nextgen_transition_traps_and_treasures.php

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iphys

646. Posted:

TwinBee has powerups, which can make the game very random — once you get them it's hard to die, but once you die it's hard to get the powerups before just immediately dying again, so you can suddenly lose a lot of lives rapidly. TwinBee only has 6 stages I believe vs 16 for Xevious, before the games start looping back on themselves. Xevious is extremely challenging, whereas TwinBee can be fairly easy if you get the powerups and don't screw up. I personally prefer Xevious for the challenge, but a lot of people find it too difficult — it was obviously designed to eat a lot of quarters in the arcade, but it definitely feels like a real accomplishment once you manage to make it through the 16 stages.

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Happy_Mask

647. Posted:

DefHalan wrote:

Alright so here I am. After getting 3 Threads closed and being told to post here, I am here not asking for recommendations. (I understand what my older Threads say, this is about my older Threads) I am asking for gameplay differences. What are the gameplay differences between TwinBee and Xevious? They seem to be similar games and right away I cannot see a difference. So what are the differences in gameplay between these two games?

Xevious:

Twinbee:

Edited on by Happy_Mask

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DefHalan

648. Posted:

TwinBee doesn't only look easier but it also looks like there is less content. In the video above the TwinBee level was completed in a few minutes where the Xevious level was never completed, unless I missed it. There doesn't seem to be a big difference between Xevious and TwinBee, only difficulty and those power-up things that I think are a part in making TwinBee easier.

http://dudehugespeaks.tumblr.com/post/44243746261/nickels-dimes-and-quarters
http://www.penny-arcade.com/patv/episode/why-console-specs-dont-matter
http://www.gamasutra.com/view/news/200271/Video_Don_Daglow_on_nextgen_transition_traps_and_treasures.php

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DefHalan

649. Posted:

Also graphically I liked the look of Xevious more than TwinBee.

http://dudehugespeaks.tumblr.com/post/44243746261/nickels-dimes-and-quarters
http://www.penny-arcade.com/patv/episode/why-console-specs-dont-matter
http://www.gamasutra.com/view/news/200271/Video_Don_Daglow_on_nextgen_transition_traps_and_treasures.php

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RR529

650. Posted:

The levels in Xevious run together. It pretty much plays like one gigantic level, with the end of a level acting more like a checkpoint. I've only completed the first 8 or 9 levels of Xevious though.

Also the 3D Classics of Xevious is based off the arcade version, while the 3D Classics of TwinBee is based off of the NES game (Meaning Xevious is going to look better).

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RR529

651. Posted:

Just downloaded TwinBee (thanks to Club Nintendo), & I must say I like it much more than Xevious.

While still difficult, it's not frustrating like Xevious (although I can understand if you like that about Xevious). While Xevious is more advanced graphically, I enjoy TwinBee's art style more (especially some of the quirky enemies, like the flying knives). I personally think the 3D in TwinBee is better as well. The power ups in TwinBee are an absolute riot (wheras Xevious has none, I believe). TwinBee also has a boss at the end of each level (unlike Xevious, which still has bosses, but not every level).

As for the gameplay, they both play the same (Y to shoot, B to fire a ground shot), except for the added power ups in TwinBee. Although, as others have said, you'll want to keep your power ups (I had gotten up to level 5, accidentally got hit, & with only my base power I lost my remaining 5 lives very quickly). I've only tried 2 plays though, so I'm sure I'll get better the more I play.

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RainbowCrasher

652. Posted:

twinbee is really better. the bell system adds a nice puzzle element, and anything xevious can do, twinbee can do better

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DefHalan

653. Posted:

Are there any other game series, they don't have to be on e-Shop, that are like these that have more unique gameplay styles?

http://dudehugespeaks.tumblr.com/post/44243746261/nickels-dimes-and-quarters
http://www.penny-arcade.com/patv/episode/why-console-specs-dont-matter
http://www.gamasutra.com/view/news/200271/Video_Don_Daglow_on_nextgen_transition_traps_and_treasures.php

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BenAV

654. Posted:

I found TwinBee to be far more enjoyable than Xevious.
In fact I've probably got more enjoyment out of it than any of the other 3D Classics.
Both are definitely worth a download though.

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Marakuto

655. Posted:

Is Adventure Island good? I possibly might get it looking at the gameplay footage and seeing that it looks fun.

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RR529

656. Posted:

YES! I got through TwinBee (the first time I've ever gotten through a scrolling shooter)! Died on the first level when the game looped over, though, lol.

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Konata

657. Posted:

I just got a $20 eShop card, and I'm not sure If I should use it and my cash to get a retail download game, or if I should just buy a couple little games...
Any Suggestions?

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CanisWolfred

658. Posted:

Konata wrote:

I just got a $20 eShop card, and I'm not sure If I should use it and my cash to get a retail download game, or if I should just buy a couple little games...
Any Suggestions?

What you got already?

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rayword45

659. Posted:

Without hesitation, these are my choices for must have:

0. (DSiWare, but it's way better then any 3DSWare out right now) X-Scape ($8)
1. Art of Balance: Touch/Mighty Switch Force ($7/$6)
3. Dillon's Rolling Western ($10, find a way to try this first cause it's really difficult and some will find it repetitive)
4. Denpa Men: They Came By Wave ($10, Try the demo)
5. Mighty Flip Champs (also DSiWare)

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Konata

660. Posted:

CanisWolfred wrote:

Konata wrote:

I just got a $20 eShop card, and I'm not sure If I should use it and my cash to get a retail download game, or if I should just buy a couple little games...
Any Suggestions?

What you got already?

Nothing much, just Pushmo and Kirby's adventure (3D classics).

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