Showing 61 to 80 of 322
61. Posted: Sat 10th Dec 2011 17:21 GMT
I’m getting this game for Christmas (when I get my 3DS), and it looks great! I’ve known myself to get really drawn into games with level editors, particularly the MvDK games, and I’m not half bad at pixel art, so this should be fun. One question, though: With the editor, do you all just draw pictures and see if they work, or do you deliberately chose how the puzzle will play out?
Gota Catch 'em ALL!Current HG Pokemon count: 180Mario VS DK; Minis March Again: 3309-2151-9209
62. Posted: Sat 10th Dec 2011 17:34 GMT
When I made my Gastly I drew it with just two shades of violet but then I began to think how I'll get it work and added some more colour to it to get it work properly. I pretty much tested where I can get when putting other violets to different places and then I noticed that I can get to the top after a little thinking and made it a goal.
3DS FC: 3566-1647-7196
My Pullblox puzzles
63. Posted: Sat 10th Dec 2011 17:48 GMT
I start with a basic pallette, draw out the relative shape of something using weird colors. Then I edit it to make it a puzzle. After that i add the correct colors. I use weird colors so its easier to differentiate better between the different walls
3DS friend code: 1332-7705-6324Previous Usernames: Bossmank
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64. Posted: Sat 10th Dec 2011 18:59 GMT
The game boy design is genius! At the end of a puzzle just before I finish I love to just look at the whole thing with R, and the game boy one looks like an actual system where the screen is pushed in a bit and the buttons stick out!
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65. Posted: Sat 10th Dec 2011 20:08 GMT
I made a Tepig! This is my first try, not the best in the World I know, but give it a go =)http://mediafire.com/imgbnc.php/ef5cda00bdc9d338f801dc95d705e...
Edited on Sat 10th December, 2011 @ 20:19 by KrazyBean
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66. Posted: Sat 10th Dec 2011 20:13 GMT
Haha those Levels are crazy! My favorite one so far has to be the SMB stage 1-1:Anyway here's my first stage:Loving the game so far up to world 2 right now. The BEST eshop title so far IMO.
Haha those Levels are crazy! My favorite one so far has to be the SMB stage 1-1:
Anyway here's my first stage:
Loving the game so far up to world 2 right now. The BEST eshop title so far IMO.
I beat your e-tank! I can't believe how much trouble I got into inside the upper half of the "E". Haha. Great design! I'm still getting the hang of the game, but I felt some reward getting to the top of that E-tank.
The Mario level will have to wait until I unlock more stuff in my game.
Edited on Sat 10th December, 2011 @ 20:15 by Tryken
67. Posted: Sat 10th Dec 2011 21:27 GMT
This game looks awesome! . How many levels can be saved?
68. Posted: Sat 10th Dec 2011 21:29 GMT
@alex167 - Up to 90 at a time.
69. Posted: Sat 10th Dec 2011 23:10 GMT
I'm about to download this game. I can't wait to make my own Plants vs Zombies Pea Shooter puzzle!
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Getting a WiiU on August 25th for my birthday.
70. Posted: Sat 10th Dec 2011 23:13 GMT
Played with the level editor and this came out:I'd like to hear if you like it or not. I had some troubles trying to beat it the second time to get the QR code option (first time in Test mode).
Whoa, that looks awesome! Imma scan it!
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71. Posted: Sat 10th Dec 2011 23:49 GMT
Woah, that one is awesome! It was hard, but had just the right amount of challenge. Plus, it looks good, too.
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72. Posted: Sun 11th Dec 2011 00:48 GMT
Alright, this is my first one:
73. Posted: Sun 11th Dec 2011 00:57 GMT
Wow, that Gastly one was epic!
Nintendo Network ID: MiracleBlaze
74. Posted: Sun 11th Dec 2011 02:15 GMT
I got it and I'm stuck on Lesson 10
75. Posted: Sun 11th Dec 2011 05:03 GMT
:3 I have a pretty cool level. Took me an hour or two to make because I wanted to make it as challenging as I could for now. Went through about 20 tests, changed things around... Now that I'm familiar with how things work, I'm going to make a really tougher level. Oh, and this level I made is somewhat inspired by Zelda's dungeons. Oh, and it could frustrate some folks with the trickiness I put into it
I toned it down more than what I actually wanted it to be. I'll put it up Sunday in the afternoon with 3 other simpler levels I made. Pushmo is such an amazing game... Can't believe it's not a full retail release with the amount of replayability it offers that some if most retail games lack.
76. Posted: Sun 11th Dec 2011 07:38 GMT
@Retro_on_theGo: I'd like to hear your feedback after completing my Gastly@DarkSquid: It became more challenging than I thought. As I said I myself had some troubles beating it and my little sister spent about 10 minutes with it.@MiracleBlaze:
Thanks to all of you! Going to make more today. I just woke up.I also have to try these other QR codes. I've only completed Gold and Fire Emblem one, both were a little too easy but they look awesome.
77. Posted: Sun 11th Dec 2011 07:48 GMT
HNNNNNNNGH, this was a pain to make, but please to enjoy:
By the way, I've set up this album that I aim to keep updated with all the levels I create in the future.
@Late: I tried your Gastly, and it was awesome! Great job! It didn't give me a ton of trouble but I was thrown off a bit when I ended up having to backtrack slightly.
Edited on Sun 11th December, 2011 @ 07:56 by zeeroid
3DS: 1676 - 3679 - 7062PSN: Zeer0id
Pushmo puzzle album (w/ QR codes)
78. Posted: Sun 11th Dec 2011 08:05 GMT
@Karakato_001 wow, how do i beat the mario level? its so hard! also, @zeeroid nice shield! i just beat the level! it's very detailed!
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79. Posted: Sun 11th Dec 2011 08:24 GMT
HNNNNNNNGH, this was a pain to make, but please to enjoy:By the way, I've set up this album that I aim to keep updated with all the levels I create in the future.@Late: I tried your Gastly, and it was awesome! Great job! It didn't give me a ton of trouble but I was thrown off a bit when I ended up having to backtrack slightly.
Nice work! Only downside with it is that I have to play the main mode till somewhere before I can try solving your Pullblox.And thanks for nice comments The thing I most like in my Gastly is that when you're near the end, you have to go and try to get back to the top
80. Posted: Sun 11th Dec 2011 08:58 GMT
The thing I most like in my Gastly is that when you're near the end, you have to go and try to get back to the top
Right!? That was neat. Although I ended up not having to go very far, it turns out. I think I dropped down to around the eye closer to the goal and managed to slink my way back up from there.