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Topic: The Pushmo/Pullbox thread of Level Creation

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Blue_Cat

I’m getting this game for Christmas (when I get my 3DS), and it looks great! I’ve known myself to get really drawn into games with level editors, particularly the MvDK games, and I’m not half bad at pixel art, so this should be fun. One question, though: With the editor, do you all just draw pictures and see if they work, or do you deliberately chose how the puzzle will play out?

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Late

Blue_Cat wrote:

I’m getting this game for Christmas (when I get my 3DS), and it looks great! I’ve known myself to get really drawn into games with level editors, particularly the MvDK games, and I’m not half bad at pixel art, so this should be fun. One question, though: With the editor, do you all just draw pictures and see if they work, or do you deliberately chose how the puzzle will play out?

When I made my Gastly I drew it with just two shades of violet but then I began to think how I'll get it work and added some more colour to it to get it work properly. I pretty much tested where I can get when putting other violets to different places and then I noticed that I can get to the top after a little thinking and made it a goal.

“On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer”

Satoru Iwata3DS FC: 3566-1647-7196
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[url=http://pushmo.3dsfans.com/author.php?author=Late]My Pullblox puzzles

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Kagamine

I start with a basic pallette, draw out the relative shape of something using weird colors. Then I edit it to make it a puzzle. After that i add the correct colors. I use weird colors so its easier to differentiate better between the different walls

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K964

The game boy design is genius! At the end of a puzzle just before I finish I love to just look at the whole thing with R, and the game boy one looks like an actual system where the screen is pushed in a bit and the buttons stick out!

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Tryken

Karakato_001 wrote:

Haha those Levels are crazy! My favorite one so far has to be the SMB stage 1-1:
Untitled

Anyway here's my first stage:
Untitled

Loving the game so far up to world 2 right now. The BEST eshop title so far IMO.

I beat your e-tank! I can't believe how much trouble I got into inside the upper half of the "E". Haha. Great design! I'm still getting the hang of the game, but I felt some reward getting to the top of that E-tank.

The Mario level will have to wait until I unlock more stuff in my game.

Edited on by Tryken

Tryken

alex167

This game looks awesome! . How many levels can be saved?

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Supremeist

I'm about to download this game. I can't wait to make my own Plants vs Zombies Pea Shooter puzzle!

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Supremeist

I got it and I'm stuck on Lesson 10

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komicturtle

:3 I have a pretty cool level. Took me an hour or two to make because I wanted to make it as challenging as I could for now. Went through about 20 tests, changed things around... Now that I'm familiar with how things work, I'm going to make a really tougher level. Oh, and this level I made is somewhat inspired by Zelda's dungeons. Oh, and it could frustrate some folks with the trickiness I put into it

I toned it down more than what I actually wanted it to be. I'll put it up Sunday in the afternoon with 3 other simpler levels I made. Pushmo is such an amazing game... Can't believe it's not a full retail release with the amount of replayability it offers that some if most retail games lack.

komicturtle

Late

@Retro_on_theGo: I'd like to hear your feedback after completing my Gastly
@DarkSquid: It became more challenging than I thought. As I said I myself had some troubles beating it and my little sister spent about 10 minutes with it.
@MiracleBlaze:

Thanks to all of you! Going to make more today. I just woke up.
I also have to try these other QR codes. I've only completed Gold and Fire Emblem one, both were a little too easy but they look awesome.

“On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer”

Satoru Iwata3DS FC: 3566-1647-7196
My Backloggery
[url=http://pushmo.3dsfans.com/author.php?author=Late]My Pullblox puzzles

Nintendo Network ID: LateXD

zeeroid

HNNNNNNNGH, this was a pain to make, but please to enjoy:

Untitled

By the way, I've set up this album that I aim to keep updated with all the levels I create in the future.


@Late: I tried your Gastly, and it was awesome! Great job! It didn't give me a ton of trouble but I was thrown off a bit when I ended up having to backtrack slightly.

Edited on by zeeroid

3DS: 1676 - 3679 - 7062
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Pushmo puzzle album (w/ QR codes)

SaKo

@Karakato_001 wow, how do i beat the mario level? its so hard!
also, @zeeroid nice shield! i just beat the level! it's very detailed!

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Late

zeeroid wrote:

HNNNNNNNGH, this was a pain to make, but please to enjoy:

Untitled

By the way, I've set up this album that I aim to keep updated with all the levels I create in the future.


@Late: I tried your Gastly, and it was awesome! Great job! It didn't give me a ton of trouble but I was thrown off a bit when I ended up having to backtrack slightly.

Nice work! Only downside with it is that I have to play the main mode till somewhere before I can try solving your Pullblox.
And thanks for nice comments The thing I most like in my Gastly is that when you're near the end, you have to go and try to get back to the top

“On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer”

Satoru Iwata3DS FC: 3566-1647-7196
My Backloggery
[url=http://pushmo.3dsfans.com/author.php?author=Late]My Pullblox puzzles

Nintendo Network ID: LateXD

zeeroid

Late wrote:

The thing I most like in my Gastly is that when you're near the end, you have to go and try to get back to the top

Right!? That was neat. Although I ended up not having to go very far, it turns out. I think I dropped down to around the eye closer to the goal and managed to slink my way back up from there.

3DS: 1676 - 3679 - 7062
PSN: Zeer0id

Pushmo puzzle album (w/ QR codes)

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